"bosses" { "-2" { "name" "Crystal" "method" "breakable" "trigger" "#23551:OnHealthChanged" "hurttrigger" "#23551:OnTakeDamage" "breakable" "#23551" } "-1" { "name" "Crystal" "method" "breakable" "trigger" "#3664:OnHealthChanged" "hurttrigger" "#3664:OnTakeDamage" "breakable" "#3664" } "0" { "name" "Phase Health" "method" "counter" "trigger" "boss_teleport:OnStartTouch" "hurttrigger" "boss_target:OnHealthChanged" "counter" "HPCounter2" } "1" { "name" "Phases left" "method" "counter" "trigger" "boss_teleport:OnStartTouch" "counter" "HPCounterIterator2" } "2" { "name" "Phase Health" "method" "counter" "trigger" "HPCounterIterator2:OutValue" "hurttrigger" "boss_target:OnHealthChanged" "counter" "HPCounter2" "multitrigger" "1" } "3" { "name" "Crystal" "method" "counter" "trigger" "boss_to_blade2:OnStartTouch" "hurttrigger" "boss_target2:OnHealthChanged" "counter" "blade_hp" } "4" { "name" "???" "method" "breakable" "trigger" "st2_hitbox:OnDamaged" "hurttrigger" "st2_hitbox:OnTakeDamage" "breakable" "st2_hitbox" } "5" { "name" "???" "method" "counter" "trigger" "st3_hitbox:OnDamaged" "hurttrigger" "st3_hitbox:OnHealthChanged" "counter" "st3_hp" } }