"VertexLitGeneric" { "$basetexture" "models\player\stenli\smite\fenrir\body" "$bumpmap" "models\player\stenli\smite\fenrir\body_n" "$model" "1" "$phong" "1" "$phongexponent" "88" "$phongboost" "5" "$phongTint" "[3 3 3]" "$phongfresnelranges" "[.05 .1 .2]" "$nocull" 1 "$detail" "models\player\stenli\smite\fenrir\body_s" "$detailscale" "1" "$detailblendfactor" "0.3" "$detailblendmode" "1" "$rimlight" "1" "$rimlightexponent" "88" "$rimlightboost" "0.2" "$rimmask" "1" }