"PointServerCommandFilter" { "say" {} "exec" {} "echo" {} // sv_* "sv_enablebunnyhopping" {} "sv_airaccelerate" {} "sv_turbophysics" {} "sv_gravity" { "allow" { "min" "100" "max" "1000" } } "sv_accelerate" { "clamp" { "min" "-5" "max" "5" } } "sv_friction" { "clamp" { "min" "0" "max" "4" } } "phys_pushscale" { "clamp" { "min" "0" "max" "5" } } // mp_ * "mp_freezetime" { "clamp" { "min" "0" "max" "6" } } "mp_restartgame" { "clamp" { "value" "1" } } "mp_roundtime" { "clamp" { "min" "1" "max" "60" } } "mp_timelimit" { "clamp" { "min" "25" "max" "85" } } // sm_* // "sm_gravity" {} "sm_freeze" {} "sm_timebomb" {} "sm_firebomb" {} "sm_freezebomb" {} "sm_slay" {} "sm_say" {} "sm_csay" {} "sm_tsay" {} "sm_hsay" {} "sm_setcooldown" {} "sm_startrace" {} "sm_endrace" {} "sm_cancelrace" {} "sm_makovote" {} // mce_* "mce_extend" { "clamp" { "min" "1" "max" "4" } } // zr_* "zr_class_modify" {} "zr_class_reload" {} "zr_config_reload" {} "zr_restrict" {} "zr_unrestrict" {} "zr_ambientsounds" {} "zr_ambientsounds_file" {} "zr_ambientsounds_volume" {} "zr_ambientsounds_length" {} "zr_roundend_overlay" {} "zr_roundend_overlays_human" {} "zr_roundend_overlays_zombie" {} "zr_respawn" {} "zr_respawn_delay" { "clamp" { "min" "5" } } "zr_infect_mzombie_ratio" {} "zr_infect_mzombie_respawn" {} "zr_infect_spawntime_min" {} "zr_infect_spawntime_max" {} "zr_infect_sound" {} "zr_ztele_zombie" {} "zr_ztele_human_before" {} "zr_ztele_human_after" {} "zr_ztele_delay_zombie" {} "zr_ztele_delay_human" {} "zr_ztele_max_zombie" {} "zr_ztele_max_human" {} "zr_ztele_autocancel" {} }