"bosses" { "0" { "name" "Dragon" "method" "hpbar" "trigger" "Boss_Add_Hp:OnStartTouch" "hurttrigger" "Boss_Armor_Break:OnHealthChanged" "iterator" "Boss_Health_Overlay_Counter" "counter" "Boss_Health" "backup" "Boss_Health_Init" } "1" { "name" "End Boss" "method" "counter" "trigger" "End_Boss_AddHP:OnStartTouch" "hurttrigger" "End_Boss_Armor:OnHealthChanged" "counter" "End_Boss_Health" } "2" { "name" "Boxes" "method" "counter" "trigger" "B_Trigger2:OnStartTouch" "hurttrigger" "B_Wooddoor:OnHealthChanged" "counter" "B_Wooddoor_Counter" } }