#include #include #include #include #include #pragma semicolon 1 #pragma newdecls required /* CONVARS */ ConVar g_hCVar_CollectablesEnabled; ConVar g_hCVar_RandomIntervalMin; ConVar g_hCVar_RandomIntervalMax; ConVar g_hCVar_InfectionEffectEnabled; ConVar g_hCVar_MilestoneInfection; ConVar g_hCVar_MilestoneGrenade; ConVar g_hCVar_MilestoneSkin; ConVar g_hCVar_HighscoreDisplay; ConVar g_hCVar_PlayerRequirement; ConVar g_hCVar_EntityLimit; /* DATABASE */ Database g_hDatabase; /* BOOLS */ bool g_bEnabled = true; bool g_bPreAdminChecked[MAXPLAYERS+1]; bool g_bResponseFailed[MAXPLAYERS+1]; bool g_bResponsePassed[MAXPLAYERS+1]; /* INTEGERS */ int g_iCollected[MAXPLAYERS+1]; int g_iCounter = 0; //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Plugin myinfo = { name = "UNLOZE Season Event (Halloween)", author = "Neon", description = "UNLOZE Season Event (Halloween)", version = "2.1", url = "https://steamcommunity.com/id/n3ontm" }; //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnPluginStart() { g_hCVar_CollectablesEnabled = CreateConVar("sm_unloze_season_collectables_enabled", "1", "Spawn Collectables.", 0, true, 0.0, true, 1.0); g_hCVar_RandomIntervalMin = CreateConVar("sm_unloze_season_random_interval_min", "60", "Minimum Interval between spawning Collectables.", 0, true, 0.0); g_hCVar_RandomIntervalMax = CreateConVar("sm_unloze_season_random_interval_max", "120", "Maximum Interval between spawning Collectables.", 0, true, 0.0); g_hCVar_InfectionEffectEnabled = CreateConVar("sm_unloze_season_infection_effect_enabled", "1", "Spawn Props on Infection.", 0, true, 0.0, true, 1.0); g_hCVar_MilestoneInfection = CreateConVar("sm_unloze_season_milestone_infection", "25", "Amount of Collectables you need to unlock the Infection Effect.", 0, true, 0.0); g_hCVar_MilestoneGrenade = CreateConVar("sm_unloze_season_milestone_grenade", "75", "Amount of Collectables you need to unlock the Grenade Skin.", 0, true, 0.0); g_hCVar_MilestoneSkin = CreateConVar("sm_unloze_season_milestone_skin", "150", "Amount of Collectables you need to unlock the Skin(s).", 0, true, 0.0); g_hCVar_HighscoreDisplay = CreateConVar("sm_unloze_season_highscore_display", "5", "Amount of Players to display via sm_highscore", 0, true, 0.0); g_hCVar_PlayerRequirement = CreateConVar("sm_unloze_season_player_requirement", "10", "Amount of Players needed to spawn Collectables.", 0, true, 0.0); g_hCVar_EntityLimit = CreateConVar("sm_unloze_season_entity_limit", "2000", "Entity Safety Limit.", 0, true, 0.0); HookEvent("round_start", OnRoundStart, EventHookMode_Post); RegConsoleCmd("sm_pumpkins", Command_Collected, "Shows the total amount of Pumpkins you have collected so far"); RegConsoleCmd("sm_pumpkin", Command_Collected, "Shows the total amount of Pumpkins you have collected so far"); RegConsoleCmd("sm_halloween", Command_Collected, "Shows the total amount of Pumpkins you have collected so far"); RegConsoleCmd("sm_highscore", Command_HighScore, "Shows the Pumpkin HighScore"); AutoExecConfig(); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnMapStart() { AddFileToDownloadsTable("models/player/techknow/thorn/thorn.dx80.vtx"); AddFileToDownloadsTable("models/player/techknow/thorn/thorn.dx90.vtx"); AddFileToDownloadsTable("models/player/techknow/thorn/thorn.mdl"); AddFileToDownloadsTable("models/player/techknow/thorn/thorn.phy"); AddFileToDownloadsTable("models/player/techknow/thorn/thorn.sw.vtx"); AddFileToDownloadsTable("models/player/techknow/thorn/thorn.vvd"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/body.vmt"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/body.vtf"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/body_n.vtf"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/cape.vmt"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/collers.vmt"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/head.vmt"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/head.vtf"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/head_n.vtf"); AddFileToDownloadsTable("materials/models/player/techknow/thorn/headlight.vmt"); PrecacheModel("models/player/techknow/thorn/thorn.mdl"); AddFileToDownloadsTable("models/player/techknow/grimreaper/grim_unloze.dx80.vtx"); AddFileToDownloadsTable("models/player/techknow/grimreaper/grim_unloze.dx90.vtx"); AddFileToDownloadsTable("models/player/techknow/grimreaper/grim_unloze.mdl"); AddFileToDownloadsTable("models/player/techknow/grimreaper/grim_unloze.phy"); AddFileToDownloadsTable("models/player/techknow/grimreaper/grim_unloze.sw.vtx"); AddFileToDownloadsTable("models/player/techknow/grimreaper/grim_unloze.vvd"); AddFileToDownloadsTable("materials/models/player/techknow/grimreaper/grim.vmt"); AddFileToDownloadsTable("materials/models/player/techknow/grimreaper/grim.vtf"); AddFileToDownloadsTable("materials/models/player/techknow/grimreaper/grim_n.vtf"); AddFileToDownloadsTable("materials/models/player/techknow/grimreaper/grim2.vmt"); AddFileToDownloadsTable("materials/models/player/techknow/grimreaper/grim2.vtf"); AddFileToDownloadsTable("materials/models/player/techknow/grimreaper/grim2_n.vtf"); PrecacheModel("models/player/techknow/grimreaper/grim_unloze.mdl"); AddFileToDownloadsTable("models/player/microsoft/skeleton.dx80.vtx"); AddFileToDownloadsTable("models/player/microsoft/skeleton.dx90.vtx"); AddFileToDownloadsTable("models/player/microsoft/skeleton.mdl"); AddFileToDownloadsTable("models/player/microsoft/skeleton.phy"); AddFileToDownloadsTable("models/player/microsoft/skeleton.sw.vtx"); AddFileToDownloadsTable("models/player/microsoft/skeleton.vvd"); AddFileToDownloadsTable("materials/models/player/microsoft/skeleton/skull1.vmt"); AddFileToDownloadsTable("materials/models/player/microsoft/skeleton/skull1.vtf"); AddFileToDownloadsTable("materials/models/player/microsoft/skeleton/skull2.vmt"); AddFileToDownloadsTable("materials/models/player/microsoft/skeleton/skull2.vtf"); AddFileToDownloadsTable("materials/models/player/microsoft/skeleton/skull3.vmt"); AddFileToDownloadsTable("materials/models/player/microsoft/skeleton/skull3.vtf"); PrecacheModel("models/player/microsoft/skeleton.mdl"); AddFileToDownloadsTable("models/models_kit/hallo_pumpkin_l.dx80.vtx"); AddFileToDownloadsTable("models/models_kit/hallo_pumpkin_l.dx90.vtx"); AddFileToDownloadsTable("models/models_kit/hallo_pumpkin_l.mdl"); AddFileToDownloadsTable("models/models_kit/hallo_pumpkin_l.phy"); AddFileToDownloadsTable("models/models_kit/hallo_pumpkin_l.sw.vtx"); AddFileToDownloadsTable("models/models_kit/hallo_pumpkin_l.vvd"); AddFileToDownloadsTable("models/models_kit/hallo_pumpkin_l.xbox.vtx"); AddFileToDownloadsTable("materials/models/models_kit/hallo_pumpkin.vmt"); AddFileToDownloadsTable("materials/models/models_kit/hallo_pumpkin.vtf"); AddFileToDownloadsTable("materials/models/models_kit/hallo_pumpkin_skin2.vmt"); AddFileToDownloadsTable("materials/models/models_kit/hallo_pumpkin_skin2.vtf"); PrecacheModel("models/models_kit/hallo_pumpkin_l.mdl"); AddFileToDownloadsTable("models/hh2015/escalados/jackolantern_01.dx80.vtx"); AddFileToDownloadsTable("models/hh2015/escalados/jackolantern_01.dx90.vtx"); AddFileToDownloadsTable("models/hh2015/escalados/jackolantern_01.mdl"); AddFileToDownloadsTable("models/hh2015/escalados/jackolantern_01.vvd"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/hallo_pumpkin.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/hallo_pumpkin.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/hallo_pumpkin_dim.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/hallo_pumpkin_dim.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/hallo_pumpkin_lit.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/hallo_pumpkin_lit.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/hallo_pumpkin_skin2.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/hallo_pumpkin_skin2.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/pumpkin.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/pumpkin/pumpkin.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/misc/cheap_lightwarp.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/misc/firelayeredslowtiled512.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/misc/pumpkin_detail.vtf"); PrecacheModel("models/hh2015/escalados/jackolantern_01.mdl"); AddFileToDownloadsTable("models/hh2015/escalados/jackolantern_02.dx80.vtx"); AddFileToDownloadsTable("models/hh2015/escalados/jackolantern_02.dx90.vtx"); AddFileToDownloadsTable("models/hh2015/escalados/jackolantern_02.mdl"); AddFileToDownloadsTable("models/hh2015/escalados/jackolantern_02.vvd"); PrecacheModel("models/hh2015/escalados/jackolantern_02.mdl"); AddFileToDownloadsTable("models/hh2015/escalados/skull_island_horns.dx80.vtx"); AddFileToDownloadsTable("models/hh2015/escalados/skull_island_horns.dx90.vtx"); AddFileToDownloadsTable("models/hh2015/escalados/skull_island_horns.mdl"); AddFileToDownloadsTable("models/hh2015/escalados/skull_island_horns.vvd"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/eye_patch01.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/eye_patch01.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/mvm_human_skull.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/mvm_human_skull.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/skull.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/skull.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/skull_horns.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/skull_horns.vtf"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/skull_island_skullhat.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/skull_island_skullhat.vtft"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/skull_island01.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/skull/skull_island01.vtf"); PrecacheModel("models/hh2015/escalados/skull_island_horns.mdl"); AddFileToDownloadsTable("models/hh2015/escalados/skull_island01.dx80.vtx"); AddFileToDownloadsTable("models/hh2015/escalados/skull_island01.dx90.vtx"); AddFileToDownloadsTable("models/hh2015/escalados/skull_island01.mdl"); AddFileToDownloadsTable("models/hh2015/escalados/skull_island01.vvd"); PrecacheModel("models/hh2015/escalados/skull_island01.mdl"); AddFileToDownloadsTable("models/syoudous/spooky/ghost_no_hat.dx80.vtx"); AddFileToDownloadsTable("models/syoudous/spooky/ghost_no_hat.dx90.vtx"); AddFileToDownloadsTable("models/syoudous/spooky/ghost_no_hat.mdl"); AddFileToDownloadsTable("models/syoudous/spooky/ghost_no_hat.vvd"); AddFileToDownloadsTable("materials/models/syoudous/spooky/ghost/scary_ghost.vmt"); AddFileToDownloadsTable("materials/models/syoudous/spooky/ghost/scary_ghost.vtf"); PrecacheModel("models/syoudous/spooky/ghost_no_hat.mdl"); AddFileToDownloadsTable("models/unloze/cute_skeleton.dx80.vtx"); AddFileToDownloadsTable("models/unloze/cute_skeleton.dx90.vtx"); AddFileToDownloadsTable("models/unloze/cute_skeleton.mdl"); AddFileToDownloadsTable("models/unloze/cute_skeleton.sw.vtx"); AddFileToDownloadsTable("models/unloze/cute_skeleton.vvd"); AddFileToDownloadsTable("materials/models/unloze/cute_skeleton/skull1.vmt"); AddFileToDownloadsTable("materials/models/unloze/cute_skeleton/skull1.vtf"); AddFileToDownloadsTable("materials/models/unloze/cute_skeleton/skull2.vmt"); AddFileToDownloadsTable("materials/models/unloze/cute_skeleton/skull2.vtf"); AddFileToDownloadsTable("materials/models/unloze/cute_skeleton/skull3.vmt"); AddFileToDownloadsTable("materials/models/unloze/cute_skeleton/skull3.vtf"); PrecacheModel("models/unloze/cute_skeleton.mdl"); AddFileToDownloadsTable("sound/unloze/season/witch.wav"); PrecacheSound("unloze/season/witch.wav"); float fRandomInterval = GetRandomFloat(GetConVarFloat(g_hCVar_RandomIntervalMin), GetConVarFloat(g_hCVar_RandomIntervalMax)); CreateTimer(fRandomInterval, SpawnCollectable, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnConfigsExecuted() { Database.Connect(SQL_OnDatabaseConnect, "season"); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void SQL_OnDatabaseConnect(Database db, const char[] error, any data) { if(!db || strlen(error)) { LogError("Database error: %s", error); return; } g_hDatabase = db; char sQuery[256]; Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS halloween_table (`steam_auth` varchar(64), `name` varchar(256), `collected` int(16), PRIMARY KEY (`steam_auth`))"); g_hDatabase.Query(SQL_OnTableCreated, sQuery, _, DBPrio_High); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void SQL_OnTableCreated(Database db, DBResultSet results, const char[] error, any data) { if(!db || strlen(error)) { LogError("Database error: %s", error); return; } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnRebuildAdminCache(AdminCachePart part) { if (part != AdminCache_Admins) return; CreateTimer(1.0, OnRebuildAdminCachePost, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action OnRebuildAdminCachePost(Handle hTimer) { for (int client = 1; client <= MaxClients; client++) { if(g_bResponsePassed[client] && g_bPreAdminChecked[client]) CheckAndAddFlag(client); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnClientDisconnect(int client) { g_bPreAdminChecked[client] = false; g_bResponseFailed[client] = false; g_bResponsePassed[client] = false; g_iCollected[client] = 0; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnClientAuthorized(int client, const char[] sSteamID32) { if (IsFakeClient(client)) return; char sSteamID[32]; GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID)); char sQuery[256]; Format(sQuery, sizeof(sQuery), "SELECT collected FROM halloween_table WHERE steam_auth = '%s'", sSteamID); g_hDatabase.Query(SQL_OnQueryCompletedFetch, sQuery, GetClientSerial(client)); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void SQL_OnQueryCompletedFetch(Database db, DBResultSet results, const char[] error, int iSerial) { int client; if ((client = GetClientFromSerial(iSerial)) == 0) return; if (!db || strlen(error)) { LogError("Query error: %s", error); return; } if (results.RowCount && results.FetchRow()) { int iFieldNum; results.FieldNameToNum("collected", iFieldNum); g_iCollected[client] = results.FetchInt(iFieldNum); } else g_iCollected[client] = 0; g_bResponsePassed[client] = true; if (g_bPreAdminChecked[client]) NotifyPostAdminCheck(client); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action OnClientPreAdminCheck(int client) { g_bPreAdminChecked[client] = true; if (g_bResponsePassed[client] || g_bResponseFailed[client]) return Plugin_Continue; RunAdminCacheChecks(client); return Plugin_Handled; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnClientPostAdminFilter(int client) { CheckAndAddFlag(client); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast) { if (!g_hCVar_CollectablesEnabled.BoolValue) return; g_iCounter = 0; CreateTimer(10.0, CheckPlayerCount, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action CheckPlayerCount(Handle timer) { g_bEnabled = true; if (GetClientCount(true) < g_hCVar_PlayerRequirement.IntValue) { g_bEnabled = false; CPrintToChatAll("{darkorange}[UNLOZE HALLOWEEN] {white}Minimum Player Requirement to spawn Pumpkins: {green}%d {white} - Currently online: {red}%d{white}.", g_hCVar_PlayerRequirement.IntValue, GetClientCount(true)); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action Command_HighScore(int client, int args) { char sQuery[255]; Format(sQuery, sizeof(sQuery), "SELECT * from halloween_table order by collected desc limit %d", g_hCVar_HighscoreDisplay.IntValue); g_hDatabase.Query(SQL_OnQueryCompletedHighscore, sQuery, GetClientSerial(client)); return Plugin_Handled; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void SQL_OnQueryCompletedHighscore(Database db, DBResultSet results, const char[] error, int iSerial) { int client; if ((client = GetClientFromSerial(iSerial)) == 0) return; if (!db || strlen(error)) { LogError("Query error: %s", error); return; } char sName[MAX_NAME_LENGTH]; char sBuffer[2048] = "{darkorange}[UNLOZE HALLOWEEN] {white}TOP COLLECTORS:\n"; char sTempBuffer[1024] = ""; for(int i = 1; i <= g_hCVar_HighscoreDisplay.IntValue; i++) { int iFieldNum; if (!results.FetchRow()) break; results.FieldNameToNum("name", iFieldNum); results.FetchString(iFieldNum, sName, sizeof(sName)); results.FieldNameToNum("collected", iFieldNum); int iCollected = results.FetchInt(iFieldNum); Format(sTempBuffer, sizeof(sTempBuffer), "{green}%d: %s - {red}%d \n", i, sName, iCollected); StrCat(sBuffer, sizeof(sBuffer), sTempBuffer); } CPrintToChat(client, sBuffer); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action Command_Collected(int client, int args) { char sSteamID[32]; GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID)); char sQuery[256]; Format(sQuery, sizeof(sQuery), "SELECT collected FROM halloween_table WHERE steam_auth = '%s'", sSteamID); g_hDatabase.Query(SQL_OnQueryCompletedCheck, sQuery, GetClientSerial(client)); return Plugin_Handled; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void SQL_OnQueryCompletedCheck(Database db, DBResultSet results, const char[] error, int iSerial) { int client; if ((client = GetClientFromSerial(iSerial)) == 0) return; if (!db || strlen(error)) { LogError("Query error: %s", error); return; } if (results.RowCount && results.FetchRow()) { int iFieldNum; results.FieldNameToNum("collected", iFieldNum); g_iCollected[client] = results.FetchInt(iFieldNum); } else g_iCollected[client] = 0; CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You have collected {green}%d {white}pumpkins so far.", g_iCollected[client]); if ((g_iCollected[client] > g_hCVar_MilestoneInfection.IntValue) && (g_iCollected[client] > g_hCVar_MilestoneSkin.IntValue)) CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You have unlocked {red}all rewards{white} already."); if (g_iCollected[client] < g_hCVar_MilestoneInfection.IntValue) CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You need to collect {green}%d {white}more pumpkins to unlock {red}INFECTION EFFECTS{white}.", g_hCVar_MilestoneInfection.IntValue - g_iCollected[client]); if (g_iCollected[client] < g_hCVar_MilestoneGrenade.IntValue) CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You need to collect {green}%d {white}more pumpkins to unlock {red}GRENADE SKINS{white}.", g_hCVar_MilestoneGrenade.IntValue - g_iCollected[client]); if (g_iCollected[client] < g_hCVar_MilestoneSkin.IntValue) CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}You need to collect {green}%d {white}more pumpkins to unlock {red}HALLOWEEN PLAYER SKINS{white}.", g_hCVar_MilestoneSkin.IntValue - g_iCollected[client]); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action SpawnCollectable(Handle timer) { float fRandomInterval = GetRandomFloat(g_hCVar_RandomIntervalMin.FloatValue, g_hCVar_RandomIntervalMax.FloatValue); CreateTimer(fRandomInterval, SpawnCollectable, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); if (!(g_hCVar_CollectablesEnabled.BoolValue) || !(g_bEnabled)) return; int iTarget = GetTargetClient(); if (!IsValidClient(iTarget, false)) return; float fOrigin[3]; float fTempOrigin[3]; GetClientAbsOrigin(iTarget, fOrigin); // Rotating int iRotating = CreateEntityAtOrigin("func_rotating", fOrigin); DispatchKeyFormat(iRotating, "targetname", "season_rotating_%d", g_iCounter); DispatchKeyFormat(iRotating, "maxspeed", "20"); DispatchKeyFormat(iRotating, "spawnflags", "65"); SpawnAndActivate(iRotating); // make the trigger work. SetEntityBBox(iRotating, view_as({-10.0, -1.0, -1.0}), view_as({1.0, 1.0, 1.0})); SetEntityProps(iRotating); // Model int iModel = CreateEntityAtOrigin("prop_dynamic_override", fOrigin); DispatchKeyFormat(iModel, "targetname", "season_prop_%d", g_iCounter); DispatchKeyFormat(iModel, "model", "models/models_kit/hallo_pumpkin_l.mdl"); DispatchKeyFormat(iModel, "modelscale", "1.0"); DispatchKeyFormat(iModel, "disablebonefollowers", "1"); SpawnAndActivate(iModel); ParentToEntity(iModel, iRotating); int iRandomSkin = GetRandomInt(0, 1); if (iRandomSkin == 0) SetVariantString("0"); else if (iRandomSkin == 1) SetVariantString("1"); AcceptEntityInput(iModel, "Skin"); // Particle fTempOrigin[0] = fOrigin[0]; fTempOrigin[1] = fOrigin[1]; fTempOrigin[2] = fOrigin[2] - 10.0; int iParticle = CreateEntityAtOrigin("info_particle_system", fTempOrigin); DispatchKeyFormat(iParticle, "targetname", "season_particle_%d", g_iCounter); DispatchKeyFormat(iParticle, "effect_name", "achieved"); SpawnAndActivate(iParticle); ParentToEntity(iParticle, iRotating); // Trigger int iTrigger = CreateEntityAtOrigin("trigger_multiple", fOrigin); DispatchKeyFormat(iTrigger, "targetname", "season_trigger_%d", g_iCounter); DispatchKeyFormat(iTrigger, "spawnflags", "1"); DispatchKeyFormat(iTrigger, "startdisabled", "1"); DispatchKeyFormat(iTrigger, "OnUser1", "season_hitbox_%d,FireUser2,,0,1", g_iCounter); SpawnAndActivate(iTrigger); ParentToEntity(iTrigger, iRotating); // make the trigger work. SetEntityBBox(iTrigger, view_as({-16.0, -16.0, -1.0}), view_as({16.0, 16.0, 32.0})); SetEntityProps(iTrigger); HookSingleEntityOutput(iTrigger, "OnStartTouch", HookCallbackTrigger, false); // Ambient int iSound = CreateEntityAtOrigin("ambient_generic", fOrigin); DispatchKeyFormat(iSound, "targetname", "season_sound_%d", g_iCounter); DispatchKeyFormat(iSound, "spawnflags", "49"); DispatchKeyFormat(iSound, "radius", "2000"); DispatchKeyFormat(iSound, "message", "unl1/season/witch.wav"); DispatchKeyFormat(iSound, "volume", "10"); DispatchKeyFormat(iSound, "health", "10"); DispatchKeyFormat(iSound, "pitch", "100"); DispatchKeyFormat(iSound, "pitchstart", "100"); SpawnAndActivate(iSound); ParentToEntity(iSound, iRotating); // Hitbox int iHitbox = CreateEntityAtOrigin("func_physbox_multiplayer", fOrigin); DispatchKeyFormat(iHitbox, "targetname", "season_hitbox_%d", g_iCounter); DispatchKeyFormat(iHitbox, "model", "models/models_kit/hallo_pumpkin_l.mdl"); DispatchKeyFormat(iHitbox, "modelscale", "1.0"); DispatchKeyFormat(iHitbox, "disableshadows", "1"); DispatchKeyFormat(iHitbox, "disablereceiveshadows", "1"); DispatchKeyFormat(iHitbox, "DisableBoneFollowers", "1"); DispatchKeyFormat(iHitbox, "rendermode", "10"); DispatchKeyFormat(iHitbox, "PerformanceMode", "1"); DispatchKeyFormat(iHitbox, "material", "3"); DispatchKeyFormat(iHitbox, "health", "200"); DispatchKeyFormat(iHitbox, "physdamagescale", "1.0"); DispatchKeyFormat(iHitbox, "OnBreak", "season_rotating_%d,KillHierarchy,,2.5,1", g_iCounter); DispatchKeyFormat(iHitbox, "OnBreak", "season_particle_%d,Start,,0,1", g_iCounter); DispatchKeyFormat(iHitbox, "OnBreak", "season_sound_%d,PlaySound,,0,1", g_iCounter); DispatchKeyFormat(iHitbox, "OnBreak", "season_sound_%d,Kill,,2.4,1", g_iCounter); DispatchKeyFormat(iHitbox, "OnUser1", "season_rotating_%d,KillHierarchy,,59.0,1", g_iCounter); DispatchKeyFormat(iHitbox, "OnUser1", "season_sound_%d,Kill,,59.0,1", g_iCounter); DispatchKeyFormat(iHitbox, "OnUser2", "season_rotating_%d,KillHierarchy,,0,1", g_iCounter); DispatchKeyFormat(iHitbox, "OnUser2", "season_sound_%d,Kill,,0,1", g_iCounter); SpawnAndActivate(iHitbox); ParentToEntity(iHitbox, iRotating); HookSingleEntityOutput(iHitbox, "OnBreak", HookCallback, true); AcceptEntityInput(iHitbox, "FireUser1"); AcceptEntityInput(iTrigger, "Enable"); int iEntityLimit = g_hCVar_EntityLimit.IntValue; if ((iRotating > iEntityLimit) || (iParticle > iEntityLimit) || (iModel > iEntityLimit) || (iHitbox > iEntityLimit) || (iTrigger > iEntityLimit) || (iSound > iEntityLimit)) { AcceptEntityInput(iHitbox, "FireUser2"); CPrintToChatAll("{darkorange}[UNLOZE HALLOWEEN] {white}Pumpkin removed due to {red}critical amount of entities{white}!"); } g_iCounter += 1; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public int GetTargetClient() { int iEligibleClients[MAXPLAYERS+1]; int iClientCount = 0; for(int i = 1; i <= MaxClients; i++) { if(IsClientInGame(i) && IsPlayerAlive(i) && (ZR_IsClientHuman(i))) { iEligibleClients[iClientCount] = i; iClientCount += 1; } } if (iClientCount == 0) return -1; int randomIndex = GetRandomInt(0, iClientCount - 1); return iEligibleClients[randomIndex]; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void HookCallbackTrigger(const char[] output, int caller, int activator, float delay) { if (ZR_IsClientZombie(activator)) { UnhookSingleEntityOutput(caller, "OnStartTouch", HookCallbackTrigger); AcceptEntityInput(caller, "FireUser1"); CPrintToChatAll("{darkorange}[UNLOZE HALLOWEEN] {white}Zombies {red}destroyed{white} a pumpkin!"); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void HookCallback(const char[] output, int caller, int activator, float delay) { for (int client = 1; client <= MaxClients; client++) { if (IsValidClient(client) && !IsClientSourceTV(client) && IsPlayerAlive(client) && ZR_IsClientHuman(client)) { char sSteamID[32]; GetClientAuthId(client, AuthId_Steam2, sSteamID, sizeof(sSteamID)); char sName[MAX_NAME_LENGTH]; GetClientName(client, sName, sizeof(sName)); char sQuery[256]; Format(sQuery, sizeof(sQuery), "INSERT INTO halloween_table (steam_auth,name,collected) VALUES ('%s','%s',1) ON DUPLICATE KEY UPDATE collected=collected+1;", sSteamID, sName); char sSafeQuery[1024]; g_hDatabase.Escape(sQuery, sSafeQuery, sizeof(sSafeQuery)); g_hDatabase.Query(SQL_OnQueryCompletedUpdate, sSafeQuery); g_iCollected[client] += 1; CheckAndAddFlag(client); CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}Your Team found a pumpkin! You have collected {green}%d {white}pumpkins so far.", g_iCollected[client]); if (g_iCollected[client] == g_hCVar_MilestoneInfection.IntValue) CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}Congratulations! You have unlocked {red}INFECTION EFFECTS{white}!"); if (g_iCollected[client] == g_hCVar_MilestoneGrenade.IntValue) CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}Congratulations! You have unlocked {red}GRENADE SKINS{white}!"); if (g_iCollected[client] == g_hCVar_MilestoneSkin.IntValue) CPrintToChat(client, "{darkorange}[UNLOZE HALLOWEEN] {white}Congratulations! You have unlocked {red}HALLOWEEN SKINS{white}!"); } } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void SQL_OnQueryCompletedUpdate(Database db, DBResultSet results, const char[] error, any data) { if (!db || strlen(error)) { LogError("Query error: %s", error); return; } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn) { if (!g_hCVar_InfectionEffectEnabled.BoolValue) return; if (!IsValidClient(attacker)) return; if (g_iCollected[client] >= g_hCVar_MilestoneInfection.IntValue || g_iCollected[attacker] >= g_hCVar_MilestoneInfection.IntValue) { float fInfectionOrigin[3]; GetClientAbsOrigin(client, fInfectionOrigin); // Rotating int iRotating = CreateEntityAtOrigin("func_rotating", fInfectionOrigin); DispatchKeyFormat(iRotating, "targetname", "season_infection_rotating_%d", g_iCounter); DispatchKeyFormat(iRotating, "maxspeed", "13"); DispatchKeyFormat(iRotating, "spawnflags", "64"); DispatchKeyFormat(iRotating, "OnUser1", "season_infection_prop_%d,FireUser1,,0,1", g_iCounter); DispatchKeyFormat(iRotating, "OnUser1", "!self,KillHierarchy,,45,1"); DispatchKeyFormat(iRotating, "OnUser2", "!self,KillHierarchy,,0,1"); SpawnAndActivate(iRotating); // make the trigger work. SetEntityBBox(iRotating, view_as({-10.0, -1.0, -1.0}), view_as({1.0, 1.0, 1.0})); SetEntityProps(iRotating); int iModel = CreateEntityAtOrigin("prop_dynamic_override", fInfectionOrigin); DispatchKeyFormat(iModel, "targetname", "season_infection_prop_%d", g_iCounter); int iRandomSkin = GetRandomInt(0, 6); if (iRandomSkin == 0) { DispatchKeyFormat(iModel, "model", "models/hh2015/escalados/jackolantern_01.mdl"); DispatchKeyFormat(iModel, "modelscale", "0.03"); DispatchKeyFormat(iModel, "angles", "0 0 0"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,0,1", g_iCounter); } else if (iRandomSkin == 1) { DispatchKeyFormat(iModel, "model", "models/hh2015/escalados/jackolantern_02.mdl"); DispatchKeyFormat(iModel, "modelscale", "0.025"); DispatchKeyFormat(iModel, "angles", "0 0 0"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,0,1", g_iCounter); } else if (iRandomSkin == 2) { DispatchKeyFormat(iModel, "model", "models/hh2015/escalados/skull_island_horns.mdl"); DispatchKeyFormat(iModel, "modelscale", "0.08"); DispatchKeyFormat(iModel, "angles", "0 0 0"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,0,1", g_iCounter); } else if (iRandomSkin == 3) { DispatchKeyFormat(iModel, "model", "models/hh2015/escalados/skull_island01.mdl"); DispatchKeyFormat(iModel, "modelscale", "0.1"); DispatchKeyFormat(iModel, "angles", "0 0 0"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,0,1", g_iCounter); fInfectionOrigin[2] += 7; } else if (iRandomSkin == 4) { DispatchKeyFormat(iModel, "model", "models/syoudous/spooky/ghost_no_hat.mdl"); DispatchKeyFormat(iModel, "modelscale", "0.4"); DispatchKeyFormat(iModel, "angles", "0 0 0"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,0,1", g_iCounter); } else if ((iRandomSkin == 5) || (iRandomSkin == 6)) { DispatchKeyFormat(iModel, "model", "models/unloze/cute_skeleton.mdl"); DispatchKeyFormat(iModel, "modelscale", "0.35"); DispatchKeyFormat(iModel, "angles", "0 0 0"); DispatchKeyFormat(iModel, "DefaultAnim", "crumbled"); DispatchKeyFormat(iModel, "OnUser1", "!self,SetAnimation,wakeup,3,1"); int iRandomAnimation = GetRandomInt(0, 4); if (iRandomAnimation == 0) { DispatchKeyFormat(iModel, "OnUser1", "!self,SetAnimation,idle,4.5,1"); } else if (iRandomAnimation == 1) { DispatchKeyFormat(iModel, "OnUser1", "!self,SetAnimation,dance_1,4.5,1"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,4.5,1", g_iCounter); } else if (iRandomAnimation == 2) { DispatchKeyFormat(iModel, "OnUser1", "!self,SetAnimation,dance_2,4.5,1"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,4.5,1", g_iCounter); } else if (iRandomAnimation == 3) { DispatchKeyFormat(iModel, "OnUser1", "!self,SetAnimation,dance_3,4.5,1"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,4.5,1", g_iCounter); } else if (iRandomAnimation == 4) { DispatchKeyFormat(iModel, "OnUser1", "!self,SetAnimation,dance_4,4.5,1"); DispatchKeyFormat(iModel, "OnUser1", "season_infection_rotating_%d,Start,,4.5,1", g_iCounter); } } DispatchKeyFormat(iModel, "disableshadows", "1"); DispatchKeyFormat(iModel, "disablereceiveshadows", "1"); DispatchKeyFormat(iModel, "DisableBoneFollowers", "1"); DispatchKeyValueVector(iModel, "origin", fInfectionOrigin); SpawnAndActivate(iModel); ParentToEntity(iModel, iRotating); AcceptEntityInput(iRotating, "FireUser1"); int iEntityLimit = g_hCVar_EntityLimit.IntValue; if ((iModel > iEntityLimit) || (iRotating > iEntityLimit)) { AcceptEntityInput(iRotating, "FireUser2"); CPrintToChatAll("{darkorange}[UNLOZE HALLOWEEN] {white}Infection Effect removed due to {red}critical amount of entities{white}!"); } g_iCounter += 1; } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnEntitySpawned(int Entity, const char[] sClassname) { if (StrContains(sClassname, "_projectile", false) == -1) return; int iOwner = GetEntPropEnt(Entity, Prop_Data, "m_hOwnerEntity"); if(!IsValidClient(iOwner)) return; if (g_iCollected[iOwner] < g_hCVar_MilestoneGrenade.IntValue) return; SetEntityRenderMode(Entity, RENDER_NONE); float fNadeOrigin[3]; GetEntPropVector(Entity, Prop_Send, "m_vecOrigin", fNadeOrigin); int iNadeProp = CreateEntityAtOrigin("prop_dynamic_override", fNadeOrigin); DispatchKeyFormat(iNadeProp, "targetname", "season_nade_prop_%d", g_iCounter); DispatchKeyFormat(iNadeProp, "model", "models/models_kit/hallo_pumpkin_l.mdl"); DispatchKeyFormat(iNadeProp, "disableshadows", "1"); DispatchKeyFormat(iNadeProp, "disablereceiveshadows", "1"); DispatchKeyFormat(iNadeProp, "DisableBoneFollowers", "1"); DispatchKeyFormat(iNadeProp, "modelscale", "0.35"); SpawnAndActivate(iNadeProp); ParentToEntity(iNadeProp, Entity); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock int IsValidClient(int client, bool nobots = true) { if (client <= 0 || client > MaxClients || !IsClientConnected(client) || (nobots && IsFakeClient(client))) return false; return IsClientInGame(client); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void CheckAndAddFlag(int client) { if (g_iCollected[client] >= g_hCVar_MilestoneSkin.IntValue) AddUserFlags(client, Admin_Custom4); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock int CreateEntityAtOrigin(const char[] classname, const float origin[3]) { int entity = CreateEntityByName(classname); TeleportEntity(entity, origin, NULL_VECTOR, NULL_VECTOR); return entity; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, any ...) { char buffer[1024]; VFormat(buffer, sizeof(buffer), value, 4); DispatchKeyValue(entity, key, buffer); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock void SpawnAndActivate(int entity) { DispatchSpawn(entity); ActivateEntity(entity); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock void ParentToEntity(int entity, int parent) { SetVariantString("!activator"); AcceptEntityInput(entity, "SetParent", parent, parent); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock void SetEntityBBox(int entity, const float mins[3], const float maxs[3]) { SetEntPropVector(entity, Prop_Send, "m_vecMins", mins); SetEntPropVector(entity, Prop_Send, "m_vecMaxs", maxs); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock void SetEntityProps(int entity) { SetEntProp(entity, Prop_Send, "m_nSolidType", 3); SetEntProp(entity, Prop_Send, "m_fEffects", 32); }