"bosses" { "-1" { "name" "Tower" "method" "breakable" "trigger" "Rift_Tower_1:OnHealthChanged" "breakable" "Rift_Tower_1" "timeout" "3" } "-2" { "name" "Tower" "method" "breakable" "trigger" "Rift_Tower_2:OnHealthChanged" "breakable" "Rift_Tower_2" "timeout" "3" } "-3" { "name" "Tower" "method" "breakable" "trigger" "Rift_Tower_3:OnHealthChanged" "breakable" "Rift_Tower_3" "timeout" "3" } "-4" { "name" "Tower" "method" "breakable" "trigger" "Rift_Tower_4:OnHealthChanged" "breakable" "Rift_Tower_4" "timeout" "3" } "-5" { "name" "Tower" "method" "breakable" "trigger" "Rift_Tower_5:OnHealthChanged" "breakable" "Rift_Tower_5" "timeout" "3" } "-6" { "name" "Tower" "method" "breakable" "trigger" "Rift_Tower_6:OnHealthChanged" "breakable" "Rift_Tower_6" "timeout" "3" } "-7" { "name" "Frozen lake" "method" "breakable" "trigger" "Forest_BreakGlass:OnTakeDamage" "breakable" "Forest_BreakGlass" } "-8" { "name" "Statue puzzle" "method" "counter" "trigger" "Temple_Randomizer:OnCase02" "counter" "Temple_Puzzle_Counter" } "-9" { "name" "Button puzzle" "method" "counter" "trigger" "Temple_Randomizer:OnCase01" "counter" "Temple_Puzzle_BtnCount" } "0" { "name" "Mateus" "method" "hpbar" "trigger" "Boss_Hurt_Hpadd:OnStartTouch" "iterator" "Boss_Overlay_Counter" "counter" "Boss_Health" "backup" "Boss_Health_Init" } // "1" // { // "name" "Minion" // "method" "counter" // "trigger" "Boss_Minion_Maker:OnEntitySpawned" // "multitrigger" "1" // "namefixup" "1" // // "counter" "Minion_Health" // } "2" { "name" "Chaos" "method" "hpbar" "trigger" "Forest_Puzzle_Temp:OnEntitySpawned" "iterator" "Chaos_Overlay_Counter" "counter" "Chaos_Health" "backup" "Chaos_Health_Init" } "3" { "name" "Mateus" "method" "counter" "trigger" "Fin_Boss_Temp:OnEntitySpawned" "counter" "Fin_Boss_Counter" } "4" { "name" "Gabranth" "method" "counter" "trigger" "Guardian_Temp:OnEntitySpawned" "counter" "Guardian_Counter" } }