#include #include #pragma semicolon 1 #pragma newdecls required char g_sMapname[64]; public Plugin myinfo = { name = "FakeMapname", author = "Neon", description = "", version = "1.0", url = "https://steamcommunity.com/id/n3ontm" }; //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnGameFrame() { SteamWorks_SetMapName(g_sMapname); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnPluginStart() { RegAdminCmd("sm_fakemap", Command_FakeMap, ADMFLAG_ROOT, ""); RegAdminCmd("sm_resetfakemap", Command_ResetFakeMap, ADMFLAG_ROOT, ""); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnMapStart() { GetCurrentMap(g_sMapname, sizeof(g_sMapname)); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action Command_FakeMap(int client, int argc) { GetCmdArgString(g_sMapname, sizeof(g_sMapname)); ReplyToCommand(client, "[SM] Changed Mapname to \"%s\".", g_sMapname); PrintToChatAll("[SM] %N changed Mapname to \"%s\".", client, g_sMapname); LogAction(client, -1, "\"%L\" changed Mapname to \"%s\".", client, g_sMapname); return Plugin_Handled; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action Command_ResetFakeMap(int client, int argc) { GetCurrentMap(g_sMapname, sizeof(g_sMapname)); ReplyToCommand(client, "[SM] Mapname got reset."); PrintToChatAll("[SM] %N reset Mapname to \"%s\".", client, g_sMapname); LogAction(client, -1, "\"%L\" reset Mapname to \"%s\".", client, g_sMapname); return Plugin_Handled; }