"bosses" { "0" // Stage 1 { "name" "Spider" "method" "hpbar" "trigger" "bosslvl1_trigger:OnStartTouch" "hurttrigger" "bosslvl1_hit:OnDamaged" "iterator" "bosslvl1_counter3" "counter" "bosslvl1_counter1" "backup" "bosslvl1_counter2" } "1" // Stage 2 { "name" "Troll" "method" "hpbar" "trigger" "bosslvl2_trigger:OnStartTouch" "hurttrigger" "bosslvl2_hit:OnHealthChanged" "iterator" "bosslvl2_counter3" "counter" "bosslvl2_counter1" "backup" "bosslvl2_counter2" } "2" // Stage 2_2 { "name" "Dragon" "method" "hpbar" "trigger" "bosslvl2_end_health_trigger:OnStartTouch" "hurttrigger" "bosslvl2_end_hit:OnHealthChanged" "iterator" "bosslvl2_end_counter3" "counter" "bosslvl2_end_counter1" "backup" "bosslvl2_end_counter2" } "3" // Stage 3 { "name" "Dragon" "method" "hpbar" "trigger" "bosslvl3_trigger:OnStartTouch" "hurttrigger" "bosslvl3_hit:OnHealthChanged" "iterator" "bosslvl3_counter3" "counter" "bosslvl3_counter1" "backup" "bosslvl3_counter2" } "4" // Stage 3_2 { "name" "Dragon" "method" "hpbar" "trigger" "bosslvl3_end_trigger_2:OnStartTouch" "hurttrigger" "bosslvl3_end_dragon_hit:OnHealthChanged" "iterator" "bosslvl3_end_counter3" "counter" "bosslvl3_end_counter1" "backup" "bosslvl3_end_counter2" } "5" // Stage 4 { "name" "Gargantua" "method" "hpbar" "trigger" "bosslvl4_trigger:OnStartTouch" "hurttrigger" "bosslvl4_hit:OnHealthChanged" "iterator" "bosslvl4_counter3" "counter" "bosslvl4_counter1" "backup" "bosslvl4_counter2" } "6" // Stage 5 { "name" "Balrog" "method" "hpbar" "trigger" "tele_bosslvl5_1_2:OnStartTouch" "hurttrigger" "bosslvl5_hit:OnHealthChanged" "iterator" "bosslvl5_counter3" "counter" "bosslvl5_counter1" "backup" "bosslvl5_counter2" } "7" // Stage 5_2 { "name" "Dragon" "method" "hpbar" "trigger" "bosslvl5_end_trigger_push:OnStartTouch" "hurttrigger" "bosslvl5_end_hit:OnHealthChanged" "iterator" "bosslvl5_end_counter3" "counter" "bosslvl5_end_counter1" "backup" "bosslvl5_end_counter2" } "8" // Stage 5_3 { "name" "Gargantua" "method" "hpbar" "trigger" "bosslvl5_garg_trigger:OnStartTouch" "hurttrigger" "bosslvl5_garg_hit:OnHealthChanged" "iterator" "bosslvl5_garg_counter3" "counter" "bosslvl5_garg_counter1" "backup" "bosslvl5_garg_counter2" } "9" // Stage 5_4 { "name" "Balrog" "method" "counter" "trigger" "bosslvl5_laser_push:OnStartTouch" "hurttrigger" "bosslvl5_laser_hit:OnHealthChanged" "counter" "bosslvl5_laser_counter" } }