"bosses" { "0" // Stage 2 { "name" "Gnone" "method" "counter" "trigger" "2_boss_hptrigger:OnStartTouch" "iterator" "2_boss_hpmasscounter" "counter" "2_boss_hpcounter" "backup" "2_boss_attackchangecounter" } "1" // Stage 3 { "name" "Undine" "method" "counter" "trigger" "3_boss_hptrigger:OnStartTouch" "iterator" "3_boss_hpmasscounter" "counter" "3_boss_hpcounter" "backup" "3_boss_attackchangecounter" } "2" // Stage 4 { "name" "Slyph" "method" "counter" "trigger" "4_boss_hptrigger:OnStartTouch" "iterator" "4_boss_hpmasscounter" "counter" "4_boss_hpcounter" "backup" "4_boss_attackchangecounter" } }