"bosses"
{
	"0"
	{
		"name"				"Dragon"
		"method"			"hpbar"
		"trigger"			"Boss_Add_Hp:OnStartTouch"

		"iterator"			"Boss_Health_Overlay_Counter"
		"counter"			"Boss_Health"
		"backup"			"Boss_Health_Init"
	}
	"1"
	{
		"name"				"End Boss"
		"method"			"counter"
		"trigger"			"End_Boss_AddHP:OnStartTouch"

		"counter"			"End_Boss_Health"
	}
	"2"
	{
		"name"				"Boxes"
		"method"			"counter"
		"trigger"			"B_Trigger2:OnStartTouch"

		"counter"			"B_Wooddoor_Counter"
	}
}