#pragma semicolon 1 #include #pragma newdecls required bool g_bProtoBuf; bool g_bBlocked[MAXPLAYERS + 1]; int g_iMessageClient = -1; public Plugin myinfo = { name = "RadioMute", description = "Very simple plugin to block players from using the in-game radio in supported games.", author = "Obus", version = "1.0.1", url = "" } public void OnPluginStart() { LoadTranslations("common.phrases"); if(GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf) g_bProtoBuf = true; UserMsg RadioText = GetUserMessageId("RadioText"); if (RadioText == INVALID_MESSAGE_ID) SetFailState("This game does not support the \"RadioText\" UserMessage."); UserMsg SendAudio = GetUserMessageId("SendAudio"); if (SendAudio == INVALID_MESSAGE_ID) SetFailState("This game does not support the \"SendAudio\" UserMessage."); RegAdminCmd("sm_radiomute", Command_RadioMute, ADMFLAG_BAN, "Block a client from using the in-game radio."); RegAdminCmd("sm_radiounmute", Command_RadioUnmute, ADMFLAG_BAN, "Unblock a client from using the in-game radio."); HookUserMessage(RadioText, _hkRadioText, true); HookUserMessage(SendAudio, _hkSendAudio, true); } public void OnMapEnd() { for (int i = 1; i <= MaxClients; i++) { g_bBlocked[i] = false; } } public void OnClientDisconnect(int client) { g_bBlocked[client] = false; } public Action Command_RadioMute(int client, int argc) { if (argc < 1) { ReplyToCommand(client, "[SM] Usage: sm_radiomute "); return Plugin_Handled; } char sArgs[64]; char sTargetName[MAX_TARGET_LENGTH]; int iTargets[MAXPLAYERS]; int iTargetCount; bool bIsML; GetCmdArg(1, sArgs, sizeof(sArgs)); if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0) { ReplyToTargetError(client, iTargetCount); return Plugin_Handled; } for (int i = 0; i < iTargetCount; i++) { g_bBlocked[iTargets[i]] = true; } ShowActivity2(client, "\x01[SM] \x04", "\x01Radio muted \x04%s\x01", sTargetName); LogAction(client, -1, "\"%L\" radio muted \"%s\"", client, sTargetName); return Plugin_Handled; } public Action Command_RadioUnmute(int client, int argc) { if (argc < 1) { ReplyToCommand(client, "[SM] Usage: sm_radiounmute "); return Plugin_Handled; } char sArgs[64]; char sTargetName[MAX_TARGET_LENGTH]; int iTargets[MAXPLAYERS]; int iTargetCount; bool bIsML; GetCmdArg(1, sArgs, sizeof(sArgs)); if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0) { ReplyToTargetError(client, iTargetCount); return Plugin_Handled; } for (int i = 0; i < iTargetCount; i++) { g_bBlocked[iTargets[i]] = false; } ShowActivity2(client, "\x01[SM] \x04", "\x01Radio unmuted \x04%s\x01", sTargetName); LogAction(client, -1, "\"%L\" radio unmuted \"%s\"", client, sTargetName); return Plugin_Handled; } public Action _hkRadioText(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init) { if (g_bProtoBuf) { g_iMessageClient = PbReadInt(bf, "client"); } else { BfReadByte(bf); g_iMessageClient = BfReadByte(bf); } if (g_bBlocked[g_iMessageClient]) { return Plugin_Handled; } return Plugin_Continue; } public Action _hkSendAudio(UserMsg msg_id, Handle bf, const int[] players, int playersNum, bool reliable, bool init) { if (g_iMessageClient == -1) return Plugin_Continue; char sSound[128]; if(g_bProtoBuf) PbReadString(bf, "radio_sound", sSound, sizeof(sSound)); else BfReadString(bf, sSound, sizeof(sSound), false); if (strncmp(sSound[6], "lock", 4, false) == 0) return Plugin_Continue; if (g_bBlocked[g_iMessageClient]) { g_iMessageClient = -1; return Plugin_Handled; } g_iMessageClient = -1; return Plugin_Continue; }