"bosses" { "0" { "name" "Knight" "method" "counter" "trigger" "Boss_Template_Knight:OnEntitySpawned" "showtrigger" "Boss_Template_Knight:OnEntitySpawned" "hurttrigger" "Knight_Breakable:OnHealthChanged" "counter" "Knight_HP_Counter" } "1" { "name" "Keeper of Halidom" "method" "counter" "trigger" "KOH_HP_Add:OnStartTouch" "showtrigger" "KOH_Dynamic:OnUser1" "hurttrigger" "KOH_Breakable:OnHealthChanged" "counter" "KOH_HP_Counter" } "2" { "name" "Odin" "method" "counter" "trigger" "Boss_Template_Odin:OnEntitySpawned" "hurttrigger" "Odin_Breakable:OnHealthChanged" "counter" "Odin_HP_Counter" } "3" { "name" "Seymour Natus" "method" "counter" "trigger" "Savage_Boss_HP_Add:OnStartTouch" "hurttrigger" "Odin_Breakable:OnHealthChanged" "counter" "Sanctuary_Keeper_HP_Counter" } "4" { "name" "Mortibody" "method" "counter" "trigger" "Seymour_Natus_Branch_Break:OnFalse" "counter" "Seymour_Natus_Break_HP_Counter" } "5" { "name" "Iron Giant" "method" "counter" "trigger" "Iron_Giant_Breakable:OnHealthChanged" "showtrigger" "Iron_Giant_Breakable:OnHealthChanged" "timeout" "3" "counter" "Iron_Giant_HP_Counter" } "6" { "name" "Serpent" "method" "counter" "trigger" "Serpent_Breakable:OnHealthChanged" "showtrigger" "Serpent_Breakable:OnHealthChanged" "timeout" "3" "counter" "Serpent_HP_Counter" } "7" { "name" "Behemoth" "method" "hpbar" "trigger" "TP_Behemoth:OnStartTouch" "hurttrigger" "Behemoth_Breakable:OnHealthChanged" "iterator" "Behemoth_HP_Breakable_Counter" "counter" "Behemoth_HP_Counter" "backup" "Behemoth_HP_Initial" } "8" { "name" "Seymour Natus" "method" "counter" "trigger" "Seymour_Natus_HP_Add:OnStartTouch" "hurttrigger" "Seymour_Natus_Breakable:OnHealthChanged" "counter" "Seymour_Natus_HP_Counter" } "9" { "name" "Ultima Weapon" "method" "counter" "trigger" "Ultima_Weapon_HP_Add:OnStartTouch" "hurttrigger" "Ultima_Weapon_Breakable:OnHealthChanged" "counter" "Ultima_Weapon_HP_Counter" } "10" { "name" "Garland" "method" "counter" "trigger" "Garland_HP_Add:OnStartTouch" "hurttrigger" "Garland_Breakable:OnHealthChanged" "counter" "Garland_HP_Counter" } "11" { "name" "Bahamut" "method" "counter" "trigger" "Bahamut_HP_Add_Branch:OnFalse" "hurttrigger" "Castle_Bahamut_Breakable:OnHealthChanged" "counter" "Castle_Bahamut_HP_Counter" } "12" { "name" "Final Bahamut" "method" "counter" "trigger" "Boss_Template_Final_Bahamut:OnEntitySpawned" "hurttrigger" "Final_Bahamut_Breakable:OnHealthChanged" "counter" "Final_Bahamut_HP_Counter" } }