"bosses" { "0" // Stage 4 { "name" "Controller" "method" "counter" "trigger" "l4_boss_start:OnStartTouch" "counter" "mob_grudge_math1" } "1" // Stage 5 { "name" "Controller" "method" "counter" "trigger" "l5_boss_start:OnStartTouch" "counter" "mob_grudge_math1" } "2" // Stage { "name" "Energy Ball" "method" "counter" "trigger" "start_healthpush1:OnStartTouch" "counter" "mob_grudge_math_1" } "3" // Stage { "name" "Energy Ball" "method" "counter" "trigger" "boss3_healthpush:OnStartTouch" "counter" "boss3_health" } "4" // Stage { "name" "Bloodsucker" "method" "counter" "trigger" "bloodsucker_healthpush:OnStartTouch" "counter" "boss_hp" } "5" // Stage { "name" "Controller" "method" "counter" "trigger" "dw_rot2:OnTrigger" "counter" "mob_grudge_math" } }