"bosses"
{
	"0" // Frog
	{
		"name"				"Frog"
		"method"			"counter"
		"trigger"			"stage1_ship_trigger:OnStartTouch"

		"counter"			"Frog_Counter"
	}
	"1" // Frog2
	{
		"name"				"Frog"
		"method"			"counter"
		"trigger"			"Frog2_Boss_Push_HP:OnStartTouch"

		"counter"			"Frog2_Counter"
	}
	"2" // Paper
	{
		"name"				"Paper Monster"
		"method"			"counter"
		"trigger"			"Solid_Paper_Boss_Push_HP:OnStartTouch"

		"counter"			"Solid_Paper_Counter"
	}
}