"bosses"
{
	"0"
	{
		"name"				"Phase Health"
		"method"			"counter"
		"trigger"			"boss_teleport:OnStartTouch"
		"counter"			"HPCounter2"
	}
	"1"
	{
		"name"				"Phases left"
		"method"			"counter"
		"trigger"			"boss_teleport:OnStartTouch"
		"counter"			"HPCounterIterator2"
	}
	"2"
	{
		"name"				"Phase Health"
		"method"			"counter"
		"trigger"			"HPCounterIterator2:OutValue"
		"counter"			"HPCounter2"
		"multitrigger"		"1"
	}
	"3"
	{
		"name"				"Crystal"
		"method"			"counter"
		"trigger"			"boss_to_blade2:OnStartTouch"
		"counter"			"blade_hp"
	}
	"4"
	{
		"name"				"???"
		"method"			"breakable"
		"trigger"			"st2_hitbox:OnDamaged"
		"breakable"			"st2_hitbox"
	}
}