#include #include #include #pragma semicolon 1 #pragma newdecls required //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Plugin myinfo = { name = "ze_dreamin VScript", author = "Neon", description = "", version = "1.0", url = "https://steamcommunity.com/id/n3ontm" } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnPluginStart() { HookEvent("round_start", OnRoundStart); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnMapStart() { VerifyMap(); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void VerifyMap() { char sCurrentMap[64]; GetCurrentMap(sCurrentMap, sizeof(sCurrentMap)); if (strncmp(sCurrentMap, "ze_dreamin_v3", 12, false) != 0) { char sFilename[256]; GetPluginFilename(INVALID_HANDLE, sFilename, sizeof(sFilename)); ServerCommand("sm plugins unload %s", sFilename); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("reflect_logic"); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnFalse", st3_hitbox_reflect, false); iEntity = FindEntityByTargetName("upline_timer"); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnTimer", upline_maker_upline, false); iEntity = FindEntityByTargetName("explo_timer"); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnTimer", explo_maker_setan, false); iEntity = FindEntityByTargetName("rtv_laser_timer"); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnTimer", rtv_laser_timer, false); iEntity = FindEntityByTargetName("rtv_th_timer"); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnTimer", rtv_th_timer, false); iEntity = FindEntityByTargetName("linelaser_random"); if (iEntity != INVALID_ENT_REFERENCE) { HookSingleEntityOutput(iEntity, "OnCase01", linelaser_maker_left, false); HookSingleEntityOutput(iEntity, "OnCase02", linelaser_maker_right, false); } iEntity = FindEntityByTargetName("case_1"); if (iEntity != INVALID_ENT_REFERENCE) { HookSingleEntityOutput(iEntity, "OnCase01", sbomb_1_Case01, false); HookSingleEntityOutput(iEntity, "OnCase02", sbomb_1_Case02, false); HookSingleEntityOutput(iEntity, "OnCase03", sbomb_1_Case03, false); HookSingleEntityOutput(iEntity, "OnCase04", sbomb_1_Case04, false); } iEntity = FindEntityByTargetName("case_2"); if (iEntity != INVALID_ENT_REFERENCE) { HookSingleEntityOutput(iEntity, "OnCase01", sbomb_2_Case01, false); HookSingleEntityOutput(iEntity, "OnCase02", sbomb_2_Case02, false); HookSingleEntityOutput(iEntity, "OnCase03", sbomb_2_Case03, false); HookSingleEntityOutput(iEntity, "OnCase04", sbomb_2_Case04, false); } iEntity = FindEntityByTargetName("case_3"); if (iEntity != INVALID_ENT_REFERENCE) { HookSingleEntityOutput(iEntity, "OnCase01", sbomb_3_Case01, false); HookSingleEntityOutput(iEntity, "OnCase02", sbomb_3_Case02, false); HookSingleEntityOutput(iEntity, "OnCase03", sbomb_3_Case03, false); HookSingleEntityOutput(iEntity, "OnCase04", sbomb_3_Case04, false); } iEntity = FindEntityByTargetName("totem_random"); if (iEntity != INVALID_ENT_REFERENCE) { HookSingleEntityOutput(iEntity, "OnCase01", push_maker_setrandom, false); HookSingleEntityOutput(iEntity, "OnCase02", heal_maker_setrandom, false); HookSingleEntityOutput(iEntity, "OnCase03", stable_maker_setrandom, false); HookSingleEntityOutput(iEntity, "OnCase04", rotate_maker_setrandom, false); } iEntity = FindEntityByTargetName("spike_timer"); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnTimer", spike_maker_top, false); iEntity = FindEntityByHammerID(389450); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_389450_display, false); iEntity = FindEntityByHammerID(385777); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_385777_display, false); iEntity = FindEntityByHammerID(385886); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_385886_display, false); iEntity = FindEntityByHammerID(386004); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_386004_display, false); iEntity = FindEntityByHammerID(381463); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_381463_display, false); iEntity = FindEntityByHammerID(381581); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_381581_display, false); iEntity = FindEntityByHammerID(381648); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_381648_display, false); iEntity = FindEntityByHammerID(378212); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_378212_display, false); iEntity = FindEntityByHammerID(375007); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_375007_display, false); iEntity = FindEntityByHammerID(241061); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnPressed", func_button_241061_display, false); iEntity = FindEntityByHammerID(213033); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_213033_display, false); iEntity = FindEntityByHammerID(142829); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_142829_display, false); iEntity = FindEntityByHammerID(95608); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_95608_display, false); iEntity = FindEntityByHammerID(95733); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_95733_display, false); iEntity = FindEntityByHammerID(95823); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_95823_display, false); iEntity = FindEntityByHammerID(77927); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnPressed", func_button_77927_display, false); iEntity = FindEntityByHammerID(23408); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_23408_display, false); iEntity = FindEntityByHammerID(23452); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_23452_display, false); iEntity = FindEntityByHammerID(23474); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_23474_display, false); iEntity = FindEntityByHammerID(579052); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_579052_display, false); iEntity = FindEntityByHammerID(23551); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnBreak", func_breakable_23551_display, false); iEntity = FindEntityByHammerID(21950); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnPressed", func_button_21950_display, false); iEntity = FindEntityByHammerID(22017); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnPressed", func_button_22017_display, false); iEntity = FindEntityByHammerID(3664); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnBreak", func_breakable_3664_display, false); iEntity = FindEntityByHammerID(11288); if (iEntity != INVALID_ENT_REFERENCE) HookSingleEntityOutput(iEntity, "OnHitMin", math_counter_11288_display, false); CreateTimer(12.0, Credits, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public Action Credits(Handle timer) { CPrintToChatAll("{pink}[VScripts] {white}Map using VScripts ported by Neon™"); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void st3_hitbox_reflect(const char[] output, int caller, int activator, float delay) { if (!IsValidClient(activator)) return; int iHealth = GetClientHealth(activator); if(iHealth > 10) { SetEntityHealth(activator, iHealth - 10); } else { SetEntityHealth(activator, 1); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void upline_maker_upline(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = GetRandomFloat(-1280.0, 1280.0); fOrigin[1] = GetRandomFloat(-1280.0, 1280.0); fOrigin[2] = -2780.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("upline_maker"); if (iEntity != INVALID_ENT_REFERENCE) TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void explo_maker_setan(const char[] output, int caller, int activator, float delay) { float fAngles[3]; fAngles[0] = 0.0; fAngles[1] = GetRandomFloat(0.0, 359.0); fAngles[2] = 0.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("explo_maker"); if (iEntity != INVALID_ENT_REFERENCE) TeleportEntity(iEntity, NULL_VECTOR, fAngles, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void linelaser_maker_left(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = 0.0; fOrigin[1] = GetRandomFloat(-640.0, 640.0); fOrigin[2] = -1780.0; float fAngles[3]; fAngles[0] = 0.0; fAngles[1] = 0.0; fAngles[2] = 0.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("linelaser_maker"); if (iEntity != INVALID_ENT_REFERENCE) TeleportEntity(iEntity, fOrigin, fAngles, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void linelaser_maker_right(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = 0.0; fOrigin[1] = GetRandomFloat(-640.0, 640.0); fOrigin[2] = -1820.0; float fAngles[3]; fAngles[0] = 0.0; fAngles[1] = 90.0; fAngles[2] = 0.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("linelaser_maker"); if (iEntity != INVALID_ENT_REFERENCE) TeleportEntity(iEntity, fOrigin, fAngles, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void push_maker_setrandom(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = GetRandomFloat(-768.0, 768.0); fOrigin[1] = GetRandomFloat(-768.0, 768.0); fOrigin[2] = -2720.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("push_maker"); if (iEntity != INVALID_ENT_REFERENCE) TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void heal_maker_setrandom(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = GetRandomFloat(-768.0, 768.0); fOrigin[1] = GetRandomFloat(-768.0, 768.0); fOrigin[2] = -2720.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("heal_maker"); if (iEntity != INVALID_ENT_REFERENCE) TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void stable_maker_setrandom(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = GetRandomFloat(-768.0, 768.0); fOrigin[1] = GetRandomFloat(-768.0, 768.0); fOrigin[2] = -2720.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("stable_maker"); if (iEntity != INVALID_ENT_REFERENCE) TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void rotate_maker_setrandom(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = GetRandomFloat(-768.0, 768.0); fOrigin[1] = GetRandomFloat(-768.0, 768.0); fOrigin[2] = -2720.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("rotate_maker"); if (iEntity != INVALID_ENT_REFERENCE) TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void spike_maker_top(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = GetRandomFloat(12090.0, 14363.0); fOrigin[1] = GetRandomFloat(1280.0, 3560.0); fOrigin[2] = 1500.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("spike_maker"); if (iEntity != INVALID_ENT_REFERENCE) { TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); AcceptEntityInput(iEntity, "ForceSpawn"); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void rtv_laser_timer(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = GetRandomFloat(6300.0, 8350.0); fOrigin[1] = GetRandomFloat(-1850.0, 220.0); fOrigin[2] = -610.0; float fAngles[3]; fAngles[0] = 0.0; fAngles[1] = GetRandomFloat(0.0, 359.0); fAngles[2] = 0.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("rtv_laser_maker"); if (iEntity != INVALID_ENT_REFERENCE) { TeleportEntity(iEntity, fOrigin, fAngles, NULL_VECTOR); AcceptEntityInput(iEntity, "ForceSpawn"); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void rtv_th_timer(const char[] output, int caller, int activator, float delay) { float fOrigin[3]; fOrigin[0] = GetRandomFloat(6300.0, 8350.0); fOrigin[1] = GetRandomFloat(-1850.0, 220.0); fOrigin[2] = -610.0; int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("rtv_th_maker"); if (iEntity != INVALID_ENT_REFERENCE) { TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); AcceptEntityInput(iEntity, "ForceSpawn"); } } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_1_Case01(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_1"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 300.0, 0.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_1_Case02(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_1"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, -300.0, 0.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_1_Case03(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_1"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 0.0, 300.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_1_Case04(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_1"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 0.0, -300.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_2_Case01(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_2"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 300.0, 0.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_2_Case02(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_2"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, -300.0, 0.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_2_Case03(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_2"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 0.0, 300.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_2_Case04(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_2"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 0.0, -300.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_3_Case01(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_3"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 300.0, 0.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_3_Case02(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_3"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, -300.0, 0.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_3_Case03(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_3"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 0.0, 300.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void sbomb_3_Case04(const char[] output, int caller, int activator, float delay) { int iEntity = INVALID_ENT_REFERENCE; iEntity = FindEntityByTargetName("sbomb_3"); if (iEntity != INVALID_ENT_REFERENCE) run(iEntity, 0.0, -300.0); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_389450_display(const char[] output, int caller, int activator, float delay) { Display(30); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_385777_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_385886_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_386004_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_381463_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_381581_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_381648_display(const char[] output, int caller, int activator, float delay) { Display(30); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_378212_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_375007_display(const char[] output, int caller, int activator, float delay) { Display(15); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void func_button_241061_display(const char[] output, int caller, int activator, float delay) { Display(30); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_213033_display(const char[] output, int caller, int activator, float delay) { Display(30); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_142829_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_95608_display(const char[] output, int caller, int activator, float delay) { Display(30); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_95733_display(const char[] output, int caller, int activator, float delay) { Display(30); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_95823_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void func_button_77927_display(const char[] output, int caller, int activator, float delay) { Display(30); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_23408_display(const char[] output, int caller, int activator, float delay) { Display(35); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_23452_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_23474_display(const char[] output, int caller, int activator, float delay) { Display(25); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void trigger_once_579052_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void func_breakable_23551_display(const char[] output, int caller, int activator, float delay) { Display(20); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void func_button_21950_display(const char[] output, int caller, int activator, float delay) { Display(30); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void func_button_22017_display(const char[] output, int caller, int activator, float delay) { Display(10); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void func_breakable_3664_display(const char[] output, int caller, int activator, float delay) { Display(45); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void math_counter_11288_display(const char[] output, int caller, int activator, float delay) { Display(51); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void Display(int iTimer) { int iRelay = CreateEntityByName("logic_relay"); DispatchKeyFormat(iRelay, "targetname", "vscript_countdown_relay"); DispatchKeyFormat(iRelay, "spawnflags", "0"); DispatchKeyFormat(iRelay, "OnSpawn", "seconds_left,AddOutput,message seconds left,0,-1"); DispatchKeyFormat(iRelay, "OnSpawn", "text_sec,AddOutput,message %d,0,-1", iTimer - 1); int iBackup = iTimer; for (int j = 0; j <= iTimer; j++) { iBackup--; DispatchKeyFormat(iRelay, "OnSpawn", "text_sec,AddOutput,message %d,%d,-1", iBackup, j); DispatchKeyFormat(iRelay, "OnSpawn", "seconds_left,Display,,%d,-1", j); DispatchKeyFormat(iRelay, "OnSpawn", "text_sec,Display,,%d,-1", j); } DispatchKeyFormat(iRelay, "OnSpawn", "seconds_left,AddOutput,message ,%d,-1", iTimer + 1); DispatchKeyFormat(iRelay, "OnSpawn", "text_sec,AddOutput,message ,%d,-1", iTimer + 1); DispatchKeyFormat(iRelay, "OnSpawn", "!self,Kill,,%d,-1", iTimer + 2); SpawnAndActivate(iRelay); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public void run(int iEntity, float fX1, float fY1) { float fOrigin[3]; GetEntPropVector(iEntity, Prop_Send, "m_vecOrigin", fOrigin); fOrigin[0] += fX1; fOrigin[1] += fY1; if (fOrigin[0] > 8300.0 || fOrigin[1] > 150.0 || fOrigin[0] < -1800.0 || fOrigin[1] < -5194.0) { fOrigin[0] = 7312.0; fOrigin[1] = -816.0; fOrigin[2] = -634.0; } TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public int FindEntityByTargetName(const char[] sTargetnameToFind) { int iEntity = INVALID_ENT_REFERENCE; while((iEntity = FindEntityByClassname(iEntity, "*")) != INVALID_ENT_REFERENCE) { char sTargetname[64]; GetEntPropString(iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname)); if (strcmp(sTargetnameToFind, sTargetname, false) == 0) { return iEntity; } } PrintToChatAll("[VScripts] Error! Could not find entity: %s", sTargetnameToFind); return INVALID_ENT_REFERENCE; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- public int FindEntityByHammerID(int iHammerID) { int iEntity = INVALID_ENT_REFERENCE; while((iEntity = FindEntityByClassname(iEntity, "*")) != INVALID_ENT_REFERENCE) { if(GetEntProp(iEntity, Prop_Data, "m_iHammerID") == iHammerID) { return iEntity; } } PrintToChatAll("[VScripts] Error! Could not find entity: #%d", iHammerID); return INVALID_ENT_REFERENCE; } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, any ...) { char buffer[1024]; VFormat(buffer, sizeof(buffer), value, 4); DispatchKeyValue(entity, key, buffer); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock void SpawnAndActivate(int entity) { DispatchSpawn(entity); ActivateEntity(entity); } //---------------------------------------------------------------------------------------------------- // Purpose: //---------------------------------------------------------------------------------------------------- stock bool IsValidClient(int client) { return (client > 0 && client <= MaxClients && IsClientInGame(client) && IsPlayerAlive(client)); }