"items" { // Human - Items "0" { "name" "C4" "short" "C4" "color" "FFFFFF" "filter" "c4user1" "weaponid" "19017" "buttonid" "19019" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "1" { "name" "Pod" "short" "Pod" "color" "FFFFFF" "filter" "" "weaponid" "48890" "buttonid" "0" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "2" { "name" "Hammer" "short" "Hammer" "color" "FFFFFF" "filter" "hammeruser" "weaponid" "67365" "buttonid" "68326" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "3" { "name" "Nade Crate" "short" "Nade Crate" "color" "FFFFFF" "filter" "nadeuser" "weaponid" "81744" "buttonid" "81746" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "4" { "name" "Bouncy Bed" "short" "Bouncy Bed" "color" "FFFFFF" "filter" "beduser" "weaponid" "87361" "buttonid" "87369" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "5" { "name" "Force Gun" "short" "Force Gun" "color" "FFFFFF" "filter" "forceuser" "weaponid" "87938" "buttonid" "87942" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "6" { "name" "Dragonslayer" "short" "Dragonslayer" "color" "FFFFFF" "filter" "sworduser" "weaponid" "108083" "buttonid" "108085" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "7" { "name" "Freeze Mines" "short" "Freeze Mines" "color" "FFFFFF" "filter" "freezeuser" "weaponid" "118137" "buttonid" "118145" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "8" { "name" "Umbrella" "short" "Umbrella" "color" "FFFFFF" "filter" "umbrellauser" "weaponid" "151641" "buttonid" "155113" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "9" { "name" "Tetromino" "short" "Tetromino" "color" "FFFFFF" "filter" "cadeuser" "weaponid" "155296" "buttonid" "155304" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "10" { "name" "DDR" "short" "DDR" "color" "FFFFFF" "filter" "danceuser" "weaponid" "169871" "buttonid" "169873" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "11" { "name" "Molotov" "short" "Molotov" "color" "FFFFFF" "filter" "molotovuser" "weaponid" "221119" "buttonid" "221125" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "12" { "name" "Screwdriver" "short" "Screwdriver" "color" "FFFFFF" "filter" "screwuser" "weaponid" "276689" "buttonid" "276691" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "13" { "name" "Decoy" "short" "Decoy" "color" "FFFFFF" "filter" "decoyuser" "weaponid" "328606" "buttonid" "328615" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } "14" { "name" "Forklift" "short" "Forklift" "color" "FFFFFF" "filter" "forkliftuser" "weaponid" "345308" "buttonid" "345310" "triggerid" "0" "display" "5" "slot" "2" "mode" "0" "maxuses" "0" "cooldown" "0" } // Zombie - Items "15" { "name" "Gravity Zombie" "short" "Gravity Zombie" "color" "FFFFFF" "filter" "" "weaponid" "72467" "buttonid" "75660" "triggerid" "76250" "display" "5" "slot" "3" "mode" "0" "maxuses" "0" "cooldown" "0" } "16" { "name" "Fire Zombie" "short" "Fire Zombie" "color" "FFFFFF" "filter" "" "weaponid" "76625" "buttonid" "76627" "triggerid" "76551" "display" "5" "slot" "3" "mode" "0" "maxuses" "0" "cooldown" "0" } "17" { "name" "Wind Zombie" "short" "Wind Zombie" "color" "FFFFFF" "filter" "" "weaponid" "79481" "buttonid" "79486" "triggerid" "79483" "display" "5" "slot" "3" "mode" "0" "maxuses" "0" "cooldown" "0" } "18" { "name" "Barrel Zombie" "short" "Barrel Zombie" "color" "FFFFFF" "filter" "" "weaponid" "216448" "buttonid" "216450" "triggerid" "216725" "display" "5" "slot" "3" "mode" "0" "maxuses" "0" "cooldown" "0" } "19" { "name" "Laser Zombie" "short" "Laser Zombie" "color" "FFFFFF" "filter" "" "weaponid" "242957" "buttonid" "243035" "triggerid" "242963" "display" "5" "slot" "3" "mode" "0" "maxuses" "0" "cooldown" "0" } }