"bosses" { "0" { "name" "Snorlax" "method" "hpbar" "trigger" "Lvl3_Trigger5:OnStartTouch" "hurttrigger" "Snorlax_Boss_Phys:OnHealthChanged" "iterator" "Boss_HealthCount" "counter" "Boss_Health" "backup" "Boss_HealthInit" } "1" { "name" "Knight" "method" "hpbar" "trigger" "Knight_Boss_Path1:OnPass" "hurttrigger" "Boss_Health:OutValue" "iterator" "Boss_HealthCount" "counter" "Boss_Health" "backup" "Boss_HealthInit" } "2" { "name" "Skeleton 1" "method" "hpbar" "trigger" "Lvl2_Trigger3:OnStartTouch" "hurttrigger" "Skeleton_Boss_Phys1:OnHealthChanged" "iterator" "Skeleton_Boss_HealthCount1" "counter" "Skeleton_Boss_Health1" "backup" "Skeleton_Boss_HealthInit1" } "3" { "name" "Skeleton 2" "method" "hpbar" "trigger" "Lvl2_Trigger3:OnStartTouch" "hurttrigger" "Skeleton_Boss_Phys2:OnHealthChanged" "iterator" "Skeleton_Boss_HealthCount2" "counter" "Skeleton_Boss_Health2" "backup" "Skeleton_Boss_HealthInit2" } "4" { "name" "Skeleton 3" "method" "hpbar" "trigger" "Lvl2_Trigger3:OnStartTouch" "hurttrigger" "Skeleton_Boss_Phys3:OnHealthChanged" "iterator" "Skeleton_Boss_HealthCount3" "counter" "Skeleton_Boss_Health3" "backup" "Skeleton_Boss_HealthInit3" } "5" { "name" "Spider" "method" "breakable" "trigger" "Spider_Break1:OnTakeDamage" "timeout" "3" "hurttrigger" "Spider_Break1:OnTakeDamage" "breakable" "Spider_Break1" } "6" { "name" "Spider" "method" "breakable" "trigger" "Spider_Break2:OnTakeDamage" "timeout" "3" "hurttrigger" "Spider_Break2:OnTakeDamage" "breakable" "Spider_Break2" } "7" { "name" "Spider" "method" "breakable" "trigger" "Spider_Break3:OnTakeDamage" "timeout" "3" "hurttrigger" "Spider_Break3:OnTakeDamage" "breakable" "Spider_Break3" } "8" { "name" "Spider" "method" "breakable" "trigger" "Spider_Break4:OnTakeDamage" "timeout" "3" "hurttrigger" "Spider_Break4:OnTakeDamage" "breakable" "Spider_Break4" } "9" { "name" "Spider" "method" "breakable" "trigger" "Spider_Break5:OnTakeDamage" "timeout" "3" "hurttrigger" "Spider_Break5:OnTakeDamage" "breakable" "Spider_Break5" } "10" { "name" "Spider" "method" "breakable" "trigger" "Spider_Break6:OnTakeDamage" "timeout" "3" "hurttrigger" "Spider_Break6:OnTakeDamage" "breakable" "Spider_Break6" } "11" { "name" "Battery" "method" "breakable" "trigger" "House_ClockBattery_Break1:OnTakeDamage" "timeout" "3" "hurttrigger" "House_ClockBattery_Break1:OnTakeDamage" "breakable" "House_ClockBattery_Break1" } "12" { "name" "Battery" "method" "breakable" "trigger" "House_ClockBattery_Break2:OnTakeDamage" "timeout" "3" "hurttrigger" "House_ClockBattery_Break2:OnTakeDamage" "breakable" "House_ClockBattery_Break2" } "13" { "name" "Pikachu Nazi" "method" "hpbar" "trigger" "Template_HitlerBoss:OnEntitySpawned" "hurttrigger" "Hitler_Boss_Phys:OnHealthChanged" "iterator" "Boss_HealthCount" "counter" "Boss_Health" "backup" "Boss_HealthInit" } "14" { "name" "Tank" "method" "breakable" "trigger" "Template_HitlerBoss:OnEntitySpawned" "hurttrigger" "Hitler_Boss_Tank1_Break:OnTakeDamage" "breakable" "Hitler_Boss_Tank1_Break" } "15" { "name" "Tank" "method" "breakable" "trigger" "Template_HitlerBoss:OnEntitySpawned" "hurttrigger" "Hitler_Boss_Tank2_Break:OnTakeDamage" "breakable" "Hitler_Boss_Tank2_Break" } "16" { "name" "Satan" "method" "hpbar" "trigger" "Satan_Boss_MoveUp:OnClose" "hurttrigger" "Satan_Boss_Break:OnHealthChanged" "iterator" "Boss_HealthCount" "counter" "Boss_Health" "backup" "Boss_HealthInit" } "17" { "name" "Satan" "method" "hpbar" "trigger" "Satan_Laser_Start:OnTrigger" "hurttrigger" "Satan_Laser_Phys:OnHealthChanged" "iterator" "Boss_HealthCount" "counter" "Boss_Health" "backup" "Boss_HealthInit" } }