#if defined _serverfps_included #endinput #endif #define _serverfps_included #include #include stock float GetServerFPS() { return 1.0 / view_as(LoadFromAddress(GetHostTimeFrame(), NumberType_Int32)); } /* * Internal Functions */ stock Handle GetServerFPSConf() { static Handle hGameConf = null; if (hGameConf == null) { hGameConf = LoadGameConfigFile("serverfps.games"); if (hGameConf == null) { SetFailState("Couldn't find \"serverfps.games\" configuration file"); } } return hGameConf; } stock Address GetHostTimeFrame() { static Address pHostTimeFrame = Address_Null; if (pHostTimeFrame == Address_Null) { pHostTimeFrame = GameConfGetAddress(GetServerFPSConf(), "HostTimeFrame"); if (pHostTimeFrame == Address_Null) { SetFailState("Failed to find time frame address"); } } return pHostTimeFrame; }