"bosses" { "0" { "name" "Phase Health" "method" "counter" "trigger" "boss_teleport:OnStartTouch" "counter" "HPCounter2" } "1" { "name" "Phases left" "method" "counter" "trigger" "boss_teleport:OnStartTouch" "counter" "HPCounterIterator2" } "2" { "name" "Phase Health" "method" "counter" "trigger" "HPCounterIterator2:OutValue" "counter" "HPCounter2" "multitrigger" "1" } "3" { "name" "Crystal" "method" "counter" "trigger" "boss_to_blade2:OnStartTouch" "counter" "blade_hp" } "4" { "name" "???" "method" "breakable" "trigger" "st2_hitbox:OnDamaged" "breakable" "st2_hitbox" } }