"bosses"
{
	"0" // Stage 2
	{
		"name"				"Gnone"
		"method"			"counter"
		"trigger"			"2_boss_hptrigger:OnStartTouch"

		"iterator"			"2_boss_hpmasscounter"
		"counter"			"2_boss_hpcounter"
		"backup"			"2_boss_attackchangecounter"
	}
	"1" // Stage 3
	{
		"name"				"Undine"
		"method"			"counter"
		"trigger"			"3_boss_hptrigger:OnStartTouch"

		"iterator"			"3_boss_hpmasscounter"
		"counter"			"3_boss_hpcounter"
		"backup"			"3_boss_attackchangecounter"
	}
	"2" // Stage 4
	{
		"name"				"Slyph"
		"method"			"counter"
		"trigger"			"4_boss_hptrigger:OnStartTouch"

		"iterator"			"4_boss_hpmasscounter"
		"counter"			"4_boss_hpcounter"
		"backup"			"4_boss_attackchangecounter"
	}
}