"VertexLitGeneric" { "$basetexture" "models/player/techknow/grimreaper/grim2" //"$nocull" 1 "$bumpmap" "models\player\techknow\grimreaper\grim2_n" "$halflambert" 1 "$envmap" "env_cubemap" "$envmaptint" "[ .36 .36 .30 ]" "$envmapconstrast" "1" "$normalmapalphaenvmapmask" 1 "$surfaceprop" "flesh" "$model" "1" }