From ebeee260e43e8e192793d9c6b4a11ebc06f610b2 Mon Sep 17 00:00:00 2001 From: jenz Date: Wed, 26 Jun 2024 19:34:04 +0200 Subject: [PATCH] randomizing names and clantags of autismbots as well --- FakeClients/scripting/FakeClients.sp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/FakeClients/scripting/FakeClients.sp b/FakeClients/scripting/FakeClients.sp index e71f4f73..a7c9b1ef 100755 --- a/FakeClients/scripting/FakeClients.sp +++ b/FakeClients/scripting/FakeClients.sp @@ -1,6 +1,7 @@ #include #include #include +#include #include #pragma semicolon 1 @@ -270,7 +271,7 @@ public Action RandomizeNames(Handle timer) ArrayList hClanNames = g_hClanNames.Clone(); for(int i = 1; i <= MaxClients; i++) { - if(g_bFakePopulation[i]) + if(g_bFakePopulation[i] || IsClientAutismBot(i)) { int iRand = GetRandomInt(0, hNames.Length - 1); char sName[MAX_NAME_LENGTH]; @@ -289,7 +290,6 @@ public Action RandomizeNames(Handle timer) { CS_SetClientClanTag(i, ""); } - } } delete hNames;