diff --git a/PlaytimeReward/scripting/PlaytimeReward.sp b/PlaytimeReward/scripting/PlaytimeReward.sp index 2565c654..9c43cb7f 100644 --- a/PlaytimeReward/scripting/PlaytimeReward.sp +++ b/PlaytimeReward/scripting/PlaytimeReward.sp @@ -54,84 +54,84 @@ public Action Timer_CheckConnectionTime(Handle hThis) g_iClientConnectionTime[i] += 30; - if (g_iClientConnectionTime[i] >= 36000) + if (g_iClientConnectionTime[i] > 36000 && g_iClientConnectionTime[i] <= 36030) { LogPlayerEvent(i, "triggered", "staying_server_600"); g_iClientConnectionTime[i] = 0; //start over, but i doubt someone will ever reach so far ;) } - else if (g_iClientConnectionTime[i] >= 34200) + else if (g_iClientConnectionTime[i] > 34200 && g_iClientConnectionTime[i] <= 34230) { LogPlayerEvent(i, "triggered", "staying_server_570"); } - else if (g_iClientConnectionTime[i] >= 32400) + else if (g_iClientConnectionTime[i] > 32400 && g_iClientConnectionTime[i] <= 32430) { LogPlayerEvent(i, "triggered", "staying_server_540"); } - else if (g_iClientConnectionTime[i] >= 30600) + else if (g_iClientConnectionTime[i] > 30600 && g_iClientConnectionTime[i] <= 30630) { LogPlayerEvent(i, "triggered", "staying_server_510"); } - else if (g_iClientConnectionTime[i] >= 28800) + else if (g_iClientConnectionTime[i] > 28800 && g_iClientConnectionTime[i] <= 28830) { LogPlayerEvent(i, "triggered", "staying_server_480"); } - else if (g_iClientConnectionTime[i] >= 27000) + else if (g_iClientConnectionTime[i] > 27000 && g_iClientConnectionTime[i] <= 27030) { LogPlayerEvent(i, "triggered", "staying_server_450"); } - else if (g_iClientConnectionTime[i] >= 25200) + else if (g_iClientConnectionTime[i] > 25200 && g_iClientConnectionTime[i] <= 25230) { LogPlayerEvent(i, "triggered", "staying_server_420"); } - else if (g_iClientConnectionTime[i] >= 23400) + else if (g_iClientConnectionTime[i] > 23400 && g_iClientConnectionTime[i] <= 23430) { LogPlayerEvent(i, "triggered", "staying_server_390"); } - else if (g_iClientConnectionTime[i] >= 21600) + else if (g_iClientConnectionTime[i] > 21600 && g_iClientConnectionTime[i] <= 21630) { LogPlayerEvent(i, "triggered", "staying_server_360"); } - else if (g_iClientConnectionTime[i] >= 19800) + else if (g_iClientConnectionTime[i] > 19800 && g_iClientConnectionTime[i] <= 19830) { LogPlayerEvent(i, "triggered", "staying_server_330"); } - else if (g_iClientConnectionTime[i] >= 18000) + else if (g_iClientConnectionTime[i] > 18000 && g_iClientConnectionTime[i] <= 18030) { LogPlayerEvent(i, "triggered", "staying_server_300"); } - else if (g_iClientConnectionTime[i] >= 16200) + else if (g_iClientConnectionTime[i] > 16200 && g_iClientConnectionTime[i] <= 16230) { LogPlayerEvent(i, "triggered", "staying_server_270"); } - else if (g_iClientConnectionTime[i] >= 14400) + else if (g_iClientConnectionTime[i] > 14400 && g_iClientConnectionTime[i] <= 14430) { LogPlayerEvent(i, "triggered", "staying_server_240"); } - else if (g_iClientConnectionTime[i] >= 12600) + else if (g_iClientConnectionTime[i] > 12600 && g_iClientConnectionTime[i] <= 12630) { LogPlayerEvent(i, "triggered", "staying_server_210"); } - else if (g_iClientConnectionTime[i] >= 10800) + else if (g_iClientConnectionTime[i] > 10800 && g_iClientConnectionTime[i] <= 10830) { LogPlayerEvent(i, "triggered", "staying_server_180"); } - else if (g_iClientConnectionTime[i] >= 9000) + else if (g_iClientConnectionTime[i] > 9000 && g_iClientConnectionTime[i] <= 99030) { LogPlayerEvent(i, "triggered", "staying_server_150"); } - else if (g_iClientConnectionTime[i] >= 7200) + else if (g_iClientConnectionTime[i] > 7200 && g_iClientConnectionTime[i] <= 7230) { LogPlayerEvent(i, "triggered", "staying_server_120"); } - else if (g_iClientConnectionTime[i] >= 5400) + else if (g_iClientConnectionTime[i] > 5400 && g_iClientConnectionTime[i] <= 5430) { LogPlayerEvent(i, "triggered", "staying_server_90"); } - else if (g_iClientConnectionTime[i] >= 3600) + else if (g_iClientConnectionTime[i] > 3600 && g_iClientConnectionTime[i] <= 3630) { LogPlayerEvent(i, "triggered", "staying_server_60"); } - else if (g_iClientConnectionTime[i] >= 1800) + else if (g_iClientConnectionTime[i] > 1800 && g_iClientConnectionTime[i] <= 1830) { LogPlayerEvent(i, "triggered", "staying_server_30"); }