From 86693464dabe9e320f3518edb44b4eae5c5bbc68 Mon Sep 17 00:00:00 2001 From: Dogan Date: Mon, 3 Jun 2019 23:52:50 +0200 Subject: [PATCH] TopDefenders: change for happyhour instead of 1k damage = 1 points, 2k damage = 2 points --- _CleanupRequired/TopDefenders/scripting/TopDefenders.sp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/_CleanupRequired/TopDefenders/scripting/TopDefenders.sp b/_CleanupRequired/TopDefenders/scripting/TopDefenders.sp index f85b15db..43257bea 100644 --- a/_CleanupRequired/TopDefenders/scripting/TopDefenders.sp +++ b/_CleanupRequired/TopDefenders/scripting/TopDefenders.sp @@ -513,11 +513,11 @@ public void OnClientHurt(Event hEvent, const char[] sEvent, bool bDontBroadcast) g_iPlayerDamageHits[client] += 1; g_iPlayerDamageFrom1K[client] += iDamage; - if (g_iPlayerDamageFrom1K[client] >= 1000) + if (g_iPlayerDamageFrom1K[client] >= 2000) { - g_iPlayerDamageFrom1K[client] -= 1000; + g_iPlayerDamageFrom1K[client] -= 2000; - LH_LogPlayerEvent(client, "triggered", "ze_damage_zombie"); + LH_LogPlayerEvent(client, "triggered", "ze_damage_zombie", true); } }