From 62fd56c2b532de6d1e4c43205b557f7aff41c564 Mon Sep 17 00:00:00 2001 From: neon <> Date: Thu, 1 Aug 2019 15:37:37 +0200 Subject: [PATCH] PlayerManager_Connect: skip backend validation status --- PlayerManager/scripting/PlayerManager_Connect.sp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/PlayerManager/scripting/PlayerManager_Connect.sp b/PlayerManager/scripting/PlayerManager_Connect.sp index 54552d03..de642d10 100644 --- a/PlayerManager/scripting/PlayerManager_Connect.sp +++ b/PlayerManager/scripting/PlayerManager_Connect.sp @@ -315,7 +315,7 @@ public int Native_IsPlayerSteam(Handle hPlugin, int numParams) } char sAuthID[32]; - GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID)); + GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID), false); if(SteamClientAuthenticated(sAuthID)) return true; @@ -345,7 +345,7 @@ public int Native_GetPlayerType(Handle hPlugin, int numParams) } char sAuthID[32]; - GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID)); + GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID), false); if(SteamClientAuthenticated(sAuthID)) return !SetNativeString(2, "SteamLegit", length + 1);