From 52afea0b797482ada7c614eaad663f79dacb34df Mon Sep 17 00:00:00 2001 From: neon <> Date: Sat, 8 Dec 2018 17:32:00 +0100 Subject: [PATCH] move Vscripts to shared --- VScripts/scripting/vscript_ze_dreamin_v2.sp | 720 -------------------- 1 file changed, 720 deletions(-) delete mode 100644 VScripts/scripting/vscript_ze_dreamin_v2.sp diff --git a/VScripts/scripting/vscript_ze_dreamin_v2.sp b/VScripts/scripting/vscript_ze_dreamin_v2.sp deleted file mode 100644 index b8d966a2..00000000 --- a/VScripts/scripting/vscript_ze_dreamin_v2.sp +++ /dev/null @@ -1,720 +0,0 @@ -#pragma semicolon 1 - -#include -#include -#include - -#pragma newdecls required - -#define MAXTIMERS 128 - -/* STRINGS */ - -/* CONVARS */ - -/* HANDLES */ -Handle g_hTimers[MAXTIMERS] = {INVALID_HANDLE, ...}; - -/* BOOLS */ - -/* INTEGERS */ -int g_iTimerCount = 0; - - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public Plugin myinfo = -{ - name = "ze_dreamin VScript", - author = "Neon", - description = "", - version = "1.0", - url = "https://steamcommunity.com/id/n3ontm" -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void OnPluginStart() -{ - HookEvent("round_start", OnRoundStart); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void OnMapStart() -{ - VerifyMap(); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void VerifyMap() -{ - char currentMap[64]; - GetCurrentMap(currentMap, sizeof(currentMap)); - if (strcmp(currentMap, "ze_dreamin_v2_1s_fix3", false) != 0) - { - char sFilename[256]; - GetPluginFilename(INVALID_HANDLE, sFilename, sizeof(sFilename)); - ServerCommand("sm plugins unload %s", sFilename); - } -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast) -{ - - for (int i = 0; i <= (MAXTIMERS - 1); i++) - { - if (g_hTimers[i] != INVALID_HANDLE && CloseHandle(g_hTimers[i])) - g_hTimers[i] = INVALID_HANDLE; - } - g_iTimerCount = 0; - - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("reflect_logic"); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnFalse", st3_hitbox_reflect, false); - - iEntity = FindEntityByTargetName("upline_timer"); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnTimer", upline_maker_upline, false); - - iEntity = FindEntityByTargetName("explo_timer"); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnTimer", explo_maker_setan, false); - - iEntity = FindEntityByTargetName("linelaser_random"); - if (iEntity != INVALID_ENT_REFERENCE) - { - HookSingleEntityOutput(iEntity, "OnCase01", linelaser_maker_left, false); - HookSingleEntityOutput(iEntity, "OnCase02", linelaser_maker_right, false); - } - - iEntity = FindEntityByTargetName("totem_random"); - if (iEntity != INVALID_ENT_REFERENCE) - { - HookSingleEntityOutput(iEntity, "OnCase01", push_maker_setrandom, false); - HookSingleEntityOutput(iEntity, "OnCase02", heal_maker_setrandom, false); - HookSingleEntityOutput(iEntity, "OnCase03", stable_maker_setrandom, false); - HookSingleEntityOutput(iEntity, "OnCase04", rotate_maker_setrandom, false); - } - - iEntity = FindEntityByTargetName("spike_timer"); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnTimer", spike_maker_top, false); - - iEntity = FindEntityByHammerID(389450); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_389450_display, false); - - iEntity = FindEntityByHammerID(385777); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_385777_display, false); - - iEntity = FindEntityByHammerID(385886); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_385886_display, false); - - iEntity = FindEntityByHammerID(386004); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_386004_display, false); - - iEntity = FindEntityByHammerID(381396); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnPressed", func_button_381396_display, false); - - iEntity = FindEntityByHammerID(381463); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_381463_display, false); - - iEntity = FindEntityByHammerID(381581); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_381581_display, false); - - iEntity = FindEntityByHammerID(381648); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_381648_display, false); - - iEntity = FindEntityByHammerID(378212); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_378212_display, false); - - iEntity = FindEntityByHammerID(375007); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_375007_display, false); - - iEntity = FindEntityByHammerID(241061); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnPressed", func_button_241061_display, false); - - iEntity = FindEntityByHammerID(213033); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_213033_display, false); - - iEntity = FindEntityByHammerID(142829); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_142829_display, false); - - iEntity = FindEntityByHammerID(95608); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_95608_display, false); - - iEntity = FindEntityByHammerID(95733); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_95733_display, false); - - iEntity = FindEntityByHammerID(95823); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_95823_display, false); - - iEntity = FindEntityByHammerID(77927); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnPressed", func_button_77927_display, false); - - iEntity = FindEntityByHammerID(23408); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_23408_display, false); - - iEntity = FindEntityByHammerID(23452); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_23452_display, false); - - iEntity = FindEntityByHammerID(23474); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnStartTouch", trigger_once_23474_display, false); - - iEntity = FindEntityByHammerID(23551); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnBreak", func_breakable_23551_display, false); - - iEntity = FindEntityByHammerID(21950); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnPressed", func_button_21950_display, false); - - iEntity = FindEntityByHammerID(22017); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnPressed", func_button_22017_display, false); - - iEntity = FindEntityByHammerID(3664); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnBreak", func_breakable_3664_display, false); - - iEntity = FindEntityByHammerID(11288); - if (iEntity != INVALID_ENT_REFERENCE) - HookSingleEntityOutput(iEntity, "OnHitMin", math_counter_11288_display, false); - - CreateTimer(12.0, Credits, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public Action Credits(Handle timer) -{ - CPrintToChatAll("{pink}[VScripts] {white}Map using VScripts ported by Neon™"); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void st3_hitbox_reflect(const char[] output, int caller, int activator, float delay) -{ - if (!IsValidClient(activator)) - return; - - int iHealth = GetClientHealth(activator); - - if(iHealth > 10) - { - SetEntityHealth(activator, iHealth - 10); - } - else - { - SetEntityHealth(activator, 1); - } -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void upline_maker_upline(const char[] output, int caller, int activator, float delay) -{ - float fOrigin[3]; - fOrigin[0] = GetRandomFloat(-1280.0, 1280.0); - fOrigin[1] = GetRandomFloat(-1280.0, 1280.0); - fOrigin[2] = -2780.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("upline_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void explo_maker_setan(const char[] output, int caller, int activator, float delay) -{ - float fAngles[3]; - fAngles[0] = 0.0; - fAngles[1] = GetRandomFloat(0.0, 359.0); - fAngles[2] = 0.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("explo_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - TeleportEntity(iEntity, NULL_VECTOR, fAngles, NULL_VECTOR); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void linelaser_maker_left(const char[] output, int caller, int activator, float delay) -{ - float fOrigin[3]; - fOrigin[0] = 0.0; - fOrigin[1] = GetRandomFloat(-640.0, 640.0); - fOrigin[2] = -1780.0; - - float fAngles[3]; - fAngles[0] = 0.0; - fAngles[1] = 0.0; - fAngles[2] = 0.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("linelaser_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - TeleportEntity(iEntity, fOrigin, fAngles, NULL_VECTOR); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void linelaser_maker_right(const char[] output, int caller, int activator, float delay) -{ - float fOrigin[3]; - fOrigin[0] = 0.0; - fOrigin[1] = GetRandomFloat(-640.0, 640.0); - fOrigin[2] = -1820.0; - - float fAngles[3]; - fAngles[0] = 0.0; - fAngles[1] = 90.0; - fAngles[2] = 0.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("linelaser_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - TeleportEntity(iEntity, fOrigin, fAngles, NULL_VECTOR); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void push_maker_setrandom(const char[] output, int caller, int activator, float delay) -{ - float fOrigin[3]; - fOrigin[0] = GetRandomFloat(-768.0, 768.0); - fOrigin[1] = GetRandomFloat(-768.0, 768.0); - fOrigin[2] = -2720.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("push_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void heal_maker_setrandom(const char[] output, int caller, int activator, float delay) -{ - float fOrigin[3]; - fOrigin[0] = GetRandomFloat(-768.0, 768.0); - fOrigin[1] = GetRandomFloat(-768.0, 768.0); - fOrigin[2] = -2720.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("heal_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void stable_maker_setrandom(const char[] output, int caller, int activator, float delay) -{ - float fOrigin[3]; - fOrigin[0] = GetRandomFloat(-768.0, 768.0); - fOrigin[1] = GetRandomFloat(-768.0, 768.0); - fOrigin[2] = -2720.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("stable_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void rotate_maker_setrandom(const char[] output, int caller, int activator, float delay) -{ - float fOrigin[3]; - fOrigin[0] = GetRandomFloat(-768.0, 768.0); - fOrigin[1] = GetRandomFloat(-768.0, 768.0); - fOrigin[2] = -2720.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("rotate_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void spike_maker_top(const char[] output, int caller, int activator, float delay) -{ - float fOrigin[3]; - fOrigin[0] = GetRandomFloat(12090.0, 14363.0); - fOrigin[1] = GetRandomFloat(1280.0, 3560.0); - fOrigin[2] = 1500.0; - - int iEntity = INVALID_ENT_REFERENCE; - - iEntity = FindEntityByTargetName("spike_maker"); - if (iEntity != INVALID_ENT_REFERENCE) - { - TeleportEntity(iEntity, fOrigin, NULL_VECTOR, NULL_VECTOR); - AcceptEntityInput(iEntity, "ForceSpawn"); - } -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_389450_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_385777_display(const char[] output, int caller, int activator, float delay) -{ - Display(20); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_385886_display(const char[] output, int caller, int activator, float delay) -{ - Display(20); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_386004_display(const char[] output, int caller, int activator, float delay) -{ - Display(20); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void func_button_381396_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_381463_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_381581_display(const char[] output, int caller, int activator, float delay) -{ - Display(50); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_381648_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_378212_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_375007_display(const char[] output, int caller, int activator, float delay) -{ - Display(20); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void func_button_241061_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_213033_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_142829_display(const char[] output, int caller, int activator, float delay) -{ - Display(20); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_95608_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_95733_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_95823_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void func_button_77927_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_23408_display(const char[] output, int caller, int activator, float delay) -{ - Display(35); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_23452_display(const char[] output, int caller, int activator, float delay) -{ - Display(20); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void trigger_once_23474_display(const char[] output, int caller, int activator, float delay) -{ - Display(25); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void func_breakable_23551_display(const char[] output, int caller, int activator, float delay) -{ - Display(20); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void func_button_21950_display(const char[] output, int caller, int activator, float delay) -{ - Display(30); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void func_button_22017_display(const char[] output, int caller, int activator, float delay) -{ - Display(10); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void func_breakable_3664_display(const char[] output, int caller, int activator, float delay) -{ - Display(45); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void math_counter_11288_display(const char[] output, int caller, int activator, float delay) -{ - Display(51); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public void Display(int amount) -{ - float fOrigin[3]; - fOrigin[0] = 0.0; - fOrigin[1] = 0.0; - fOrigin[2] = 0.0; - - int iRelay = CreateEntityAtOrigin("logic_relay", fOrigin); - DispatchKeyFormat(iRelay, "targetname", "vscript_countdown_relay"); - DispatchKeyFormat(iRelay, "spawnflags", "0"); - DispatchKeyFormat(iRelay, "OnTrigger", "seconds_left,AddOutput,message seconds left,0,-1"); - DispatchKeyFormat(iRelay, "OnTrigger", "text_sec,AddOutput,message %d,0,-1", amount - 1); - - int iBackup = amount; - - for (int j = 0; j <= amount; j++) - { - iBackup --; - DispatchKeyFormat(iRelay, "OnTrigger", "text_sec,AddOutput,message %d,%d,-1", iBackup, j); - DispatchKeyFormat(iRelay, "OnTrigger", "text_sec,Display,,%d,-1",j); - DispatchKeyFormat(iRelay, "OnTrigger", "seconds_left,Display,,%d,-1",j); - } - DispatchKeyFormat(iRelay, "OnTrigger", "text_sec,AddOutput,message ,%d,-1",amount + 1); - DispatchKeyFormat(iRelay, "OnTrigger", "seconds_left,AddOutput,message ,%d,-1",amount + 1); - DispatchKeyFormat(iRelay, "OnTrigger", "!self,Kill,,%d,-1",amount + 2); - - SpawnAndActivate(iRelay); - AcceptEntityInput(iRelay, "Trigger"); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public int FindEntityByTargetName(const char[] sTargetnameToFind) -{ - int iEntity = INVALID_ENT_REFERENCE; - while((iEntity = FindEntityByClassname(iEntity, "*")) != INVALID_ENT_REFERENCE) - { - char sTargetname[64]; - GetEntPropString(iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname)); - - if (strcmp(sTargetnameToFind, sTargetname, false) == 0) - { - return iEntity; - } - } - PrintToChatAll("[VScripts] Error! Could not find entity: %s", sTargetnameToFind); - return INVALID_ENT_REFERENCE; -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -public int FindEntityByHammerID(int iHammerID) -{ - int iEntity = INVALID_ENT_REFERENCE; - while((iEntity = FindEntityByClassname(iEntity, "*")) != INVALID_ENT_REFERENCE) - { - if(GetEntProp(iEntity, Prop_Data, "m_iHammerID") == iHammerID) - { - return iEntity; - } - } - PrintToChatAll("[VScripts] Error! Could not find entity: #%d", iHammerID); - return INVALID_ENT_REFERENCE; -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -stock int CreateEntityAtOrigin(const char[] classname, const float origin[3]) -{ - int entity = CreateEntityByName(classname); - - TeleportEntity(entity, origin, NULL_VECTOR, NULL_VECTOR); - - return entity; -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, any ...) -{ - char buffer[1024]; - VFormat(buffer, sizeof(buffer), value, 4); - - DispatchKeyValue(entity, key, buffer); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -stock void SpawnAndActivate(int entity) -{ - DispatchSpawn(entity); - ActivateEntity(entity); -} - -//---------------------------------------------------------------------------------------------------- -// Purpose: -//---------------------------------------------------------------------------------------------------- -stock bool IsValidClient(int client) -{ - return (client > 0 && client <= MaxClients && IsClientInGame(client) && IsPlayerAlive(client)); -} \ No newline at end of file