From 3d43c3f627f12ba59bf98ffa0ba273aa417f0449 Mon Sep 17 00:00:00 2001 From: hubdom <26039831+hubdom@users.noreply.github.com> Date: Thu, 20 Aug 2020 16:01:32 +0200 Subject: [PATCH] PlayerManager: fixing a security loophole --- PlayerManager/scripting/PlayerManager_Connect.sp | 1 + 1 file changed, 1 insertion(+) diff --git a/PlayerManager/scripting/PlayerManager_Connect.sp b/PlayerManager/scripting/PlayerManager_Connect.sp index a59902d0..a650a384 100644 --- a/PlayerManager/scripting/PlayerManager_Connect.sp +++ b/PlayerManager/scripting/PlayerManager_Connect.sp @@ -408,6 +408,7 @@ public void SQL_OnQueryCompleted(Database db, DBResultSet results, const char[] if(StrEqual(sAddress, sResultAddress, false)) { LogMessage("%L tried to join with a legitimate steamid while not authenticated with steam. Allowing connection, IPs match. (Known: %s)", client, sAddress); + return; } else {