diff --git a/Status/scripting/Status.sp b/Status/scripting/Status.sp index 12c4b4e7..09214f11 100644 --- a/Status/scripting/Status.sp +++ b/Status/scripting/Status.sp @@ -2,7 +2,6 @@ #include #include -#include #tryinclude "serverfps.inc" @@ -163,10 +162,7 @@ public Action Command_Status(int client, const char[] command, int args) } if(IsClientInGame(player)) - if (SteamClientAuthenticated(sPlayerAuth)) - FormatEx(sPlayerState, sizeof(sPlayerState), "active"); - else - FormatEx(sPlayerState, sizeof(sPlayerState), "nosteam"); + FormatEx(sPlayerState, sizeof(sPlayerState), "active"); else FormatEx(sPlayerState, sizeof(sPlayerState), "spawning");