"bosses"
{
	"0" // Hard
	{
		"name"			"Bowser"
		"method"		"counter"
		"trigger"		"boss_hp_inc_hard:OnStartTouch"
		"counter"		"boss_hp_counter"
	}
	"1" // Very Hard
	{
		"name"			"Bowser"
		"method"		"counter"
		"trigger"		"boss_hp_inc_vh:OnStartTouch"
		"counter"		"boss_hp_counter"
	}
	"2" // Insane
	{
		"name"			"Bowser"
		"method"		"counter"
		"trigger"		"boss_hp_inc_ins:OnStartTouch"
		"counter"		"boss_hp_counter"
	}
	"3" // Extreme
	{
		"name"			"Bowser"
		"method"		"counter"
		"trigger"		"boss_hp_inc_extreme:OnStartTouch"
		"counter"		"boss_hp_counter"
	}
	"4" // Laser boss
	{
		"name"			"Bowser"
		"method"		"counter"
		"trigger"		"laser_hptrig:OnStartTouch"
		"counter"		"laser_hp"
	}
	"5" // Last Bowser
	{
		"name"			"Bowser"
		"method"		"counter"
		"trigger"		"#426831:OnStartTouch"
		"counter"		"final_counter"
	}
}
