"bosses"
{
	"0"	// Stage 1
	{
		"name"			"Helicopter"
		"method"		"counter"
		"trigger"		"ZM_disable2:OnStartTouch"
		"hurttrigger"	"Break_helicopter:OnDamaged"

		"counter"		"Helicopter_health"
	}
	"1"	// Stage 2
	{
		"name"			"Core"
		"method"		"counter"
		"trigger"		"#216080:OnStartTouch"
		"hurttrigger"	"Power_core:OnDamaged"

		"counter"		"math_counter"
	}
	"2"	// Stage 3 - Prototype 1
	{
		"name"			"Prototype"
		"method"		"counter"
		"trigger"		"Proto_filter_health:OnStartTouch"
		"hurttrigger"	"Break_when_dies:OnDamaged"

		"counter"		"Prototype_health"
	}
	"3"	// Stage 3 - Prototype 2
	{
		"name"			"Prototype"
		"method"		"breakable"
		"trigger"		"#696047:OnStartTouch"
		"hurttrigger"	"stop_if_zombies_make_it:OnTakeDamage"

		"breakable"		"stop_if_zombies_make_it"
	}
}
