"VertexlitGeneric"
{
	"$baseTexture" "models\syoudous\spooky\skull\mvm_human_skull"

	"$basemapalphaphongmask"	"1"

	"$phong" "1"
	"$phongexponent" "5"
	"$phongboost" "1"
	"$phongfresnelranges"	"[.2 1 4]"
		
	"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"

	"$rimlight" "0"
	"$rimlightexponent" "4"
	"$rimlightboost" "1"
}
