"bosses"
{
	"0" // Stage 4
	{
		"name"				"Controller"
		"method"			"counter"
		"trigger"			"l4_boss_start:OnStartTouch"

		"counter"			"mob_grudge_math1"
	}
	"1" // Stage 5
	{
		"name"				"Controller"
		"method"			"counter"
		"trigger"			"l5_boss_start:OnStartTouch"

		"counter"			"mob_grudge_math1"
	}
	"2" // Stage
	{
		"name"				"Energy Ball"
		"method"			"counter"
		"trigger"			"start_healthpush1:OnStartTouch"

		"counter"			"mob_grudge_math_1"
	}
	"3" // Stage
	{
		"name"				"Energy Ball"
		"method"			"counter"
		"trigger"			"boss3_healthpush:OnStartTouch"

		"counter"			"boss3_health"
	}
	"4" // Stage
	{
		"name"				"Bloodsucker"
		"method"			"counter"
		"trigger"			"bloodsucker_healthpush:OnStartTouch"

		"counter"			"boss_hp"
	}
	"5" // Stage
	{
		"name"				"Controller"
		"method"			"counter"
		"trigger"			"dw_rot2:OnTrigger"

		"counter"			"mob_grudge_math"
	}
}