"VertexlitGeneric"
{
	"$baseTexture" "models\syoudous\spooky\skull\eye_patch01"

	//"$selfillumtint" "[0.3 0.4 1]"
	//"$selfIllum" "1"


	"$phong" "1"
	"$phongexponent" "20"
	"$phongboost" "18"	
	"$phongfresnelranges"	"[.05 .05 8]"
	"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
	"$halflambert" "0"


	// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "2"										// Exponent for phong component of rim lighting	
	"$rimlightboost" ".8"	
}

