
"VertexLitGeneric"
{
	"$basetexture"	"models\player\stenli\smite\fenrir\body"
        "$bumpmap"      "models\player\stenli\smite\fenrir\body_n"

 	 
        "$model" "1"
        "$phong" "1"
	"$phongexponent" "88"	    
        "$phongboost"		"0.08" 
        "$phongTint" "[5 3 3]"       
	"$phongfresnelranges"	"[.05 .1 .2]"         
        "$nocull"	1	 


	"$detail"                         "models\player\stenli\smite\fenrir\body_s"
	"$detailscale" "1"
	"$detailblendfactor" "0.5"
	"$detailblendmode" "3"  


    				
        "$rimlight" "1"						
	"$rimlightexponent" "88"				
	"$rimlightboost" "0.2"
	"$rimmask" "1"	
									

}
 
