"items"
{
	"0"
	{
		"name"          ""      // The "full" name of the item. (Used in CHAT)
		"short"         ""      // The "short" name of the item. (Used on the HUD)
		"color"         ""      // The HEX color code of the item.
		"filter"        ""      // The targetname maps use for filtering. (Leave empty if none)
		"weaponid"      "0"     // The HammerID of the weapon.
		"buttonid"      "0"     // The HammerID of the button.
		"triggerid"     "0"     // The HammerID of the trigger.
		"display"       "0"     // The Bitflag for displays.
		                        // 1 = CHAT.
		                        // 2 = USE.
		                        // 3 = CHAT & USE.
		                        // 4 = HUD.
		                        // 5 = CHAT & HUD.
		                        // 6 = USE & HUD.
		                        // 7 = ALL.
		"slot"          "0"     // The weapon slot.
								// 0 = None
								// 1 = Primary
								// 2 = Secondary
								// 3 = Knife
								// 4 = Grenade
		"mode"          "0"     // The mode of the item.
		                        // 1 = Cooldown.
		                        // 2 = Limited uses.
		                        // 3 = Limited uses with cooldown.
		                        // 4 = Cooldown after multiple uses.
		"maxuses"       "0"     // The maximum amount of uses.
		"cooldown"      "0"     // The cooldown between uses.
	}
}