"VertexLitGeneric"

{
	"$basetexture"	"models\player\stenli\smite\fenrir\body"
        "$bumpmap"      "models\player\stenli\smite\fenrir\body_n"

		

        "$model" "1"
        "$phong" "1"
	"$phongexponent" "88"	    
        "$phongboost"		"5" 
        "$phongTint" "[3 3 3]"       
	"$phongfresnelranges"	"[.05 .1 .2]"         
        "$nocull"	1

	"$detail"                         "models\player\stenli\smite\fenrir\body_s"
	"$detailscale" "1"
	"$detailblendfactor" "0.3"
	"$detailblendmode" "1"  


    				
        "$rimlight" "1"						
	"$rimlightexponent" "88"				
	"$rimlightboost" "0.2"
	"$rimmask" "1"	
									

}
 
