"bosses"
{
	"0"
	{
		"name"				"Tree"
		"method"			"breakable"
		"trigger"			"Heli 19:OnPass"
		"showtrigger"		"Tree 1 Breakable:OnTakeDamage"
		"timeout"			"4"

		"breakable"			"Tree 1 Breakable"
	}
	"1"
	{
		"name"				"Rock"
		"method"			"breakable"
		"trigger"			"Heli 66:OnPass"
		"showtrigger"		"Rock Breakable:OnTakeDamage"
		"timeout"			"4"

		"breakable"			"Rock Breakable"
	}
	"2"
	{
		"name"				"Wall"
		"method"			"breakable"
		"trigger"			"Heli 100:OnPass"
		"showtrigger"		"Wall Breakable 1:OnTakeDamage"
		"timeout"			"4"

		"breakable"			"Wall Breakable 1"
	}
}