"VertexlitGeneric"
{
	"$baseTexture" "models\syoudous\spooky\skull\skull_horns"
	"$phong" "1"
	"$phongexponent" "10"
	"$phongboost" "0.08"	
	"$phongfresnelranges"	"[.1 1 1]"
	"$lightwarptexture" "models\syoudous\spooky\misc\cheap_lightwarp"
	"$halflambert" "0"
	"$model" 1
//	"$selfillum" 1

	// Rim lighting parameters
//	"$rimlight" "1"												// To enable rim lighting (requires phong)
//	"$rimlightexponent" "1"										// Exponent for phong component of rim lighting	
//	"$rimlightboost" "3"	
}
