"bosses"
{
	"0" // Normal: Crab?
	{
		"name"				"Scorpion"
		"method"			"counter"
		"trigger"			"calcVidaM:OnStartTouch"

		"breakable"			"monstruo_vida"
	}
	"1" // Hard, Extreme, Extreme 2: Bahamut
	{
		"name"				"Bahamut"
		"method"			"counter"
		"trigger"			"calcVidaD:OnStartTouch"

		"counter"			"bahamut_vida"
	}
	"2" // Hard, Extreme: Moving Sephiroth @ Bridge
	{
		"name"				"Sephiroth"
		"method"			"breakable"
		"trigger"			"puertafinal:OnStartTouch"

		"breakable"			"glassT"
	}
	"3" // Extreme 2: 2nd Bahamut @ Bridge
	{
		"name"				"Bahamut"
		"method"			"breakable"
		"trigger"			"#1820834:OnStartTouch"

		"breakable"			"bahamutend"
	}
	"4" // Extreme 2: Sephiroth @ Bridge
	{
		"name"				"Sephiroth"
		"method"			"breakable"
		"trigger"			"#1820834:OnStartTouch"

		"breakable"			"bahamutend1"
	}
}