"bosses"
{
	"-1"
	{
		"name"				"Tower"
		"method"			"breakable"
		"trigger"			"Rift_Tower_1:OnHealthChanged"
		"hurttrigger"		"Rift_Tower_1:OnTakeDamage"
		"breakable"			"Rift_Tower_1"
		"timeout"			"3"
	}
	"-2"
	{
		"name"				"Tower"
		"method"			"breakable"
		"trigger"			"Rift_Tower_2:OnHealthChanged"
		"hurttrigger"		"Rift_Tower_2:OnTakeDamage"
		"breakable"			"Rift_Tower_2"
		"timeout"			"3"
	}
	"-3"
	{
		"name"				"Tower"
		"method"			"breakable"
		"trigger"			"Rift_Tower_3:OnHealthChanged"
		"hurttrigger"		"Rift_Tower_3:OnTakeDamage"
		"breakable"			"Rift_Tower_3"
		"timeout"			"3"
	}
	"-4"
	{
		"name"				"Tower"
		"method"			"breakable"
		"trigger"			"Rift_Tower_4:OnHealthChanged"
		"hurttrigger"		"Rift_Tower_4:OnTakeDamage"
		"breakable"			"Rift_Tower_4"
		"timeout"			"3"
	}
	"-5"
	{
		"name"				"Tower"
		"method"			"breakable"
		"trigger"			"Rift_Tower_5:OnHealthChanged"
		"hurttrigger"		"Rift_Tower_5:OnTakeDamage"
		"breakable"			"Rift_Tower_5"
		"timeout"			"3"
	}
	"-6"
	{
		"name"				"Tower"
		"method"			"breakable"
		"trigger"			"Rift_Tower_6:OnHealthChanged"
		"hurttrigger"		"Rift_Tower_6:OnTakeDamage"
		"breakable"			"Rift_Tower_6"
		"timeout"			"3"
	}

	"-7"
	{
		"name"				"Frozen lake"
		"method"			"breakable"
		"trigger"			"Forest_BreakGlass:OnTakeDamage"
		"hurttrigger"		"Forest_BreakGlass:OnTakeDamage"
		"breakable"			"Forest_BreakGlass"
	}

	"-8"
	{
		"name"				"Statue puzzle"
		"method"			"counter"
		"trigger"			"Temple_Randomizer:OnCase02"
		"counter"			"Temple_Puzzle_Counter"
	}
	"-9"
	{
		"name"				"Button puzzle"
		"method"			"counter"
		"trigger"			"Temple_Randomizer:OnCase01"
		"counter"			"Temple_Puzzle_BtnCount"
	}
	"-10"
	{
		"name"				"Tower"
		"method"			"breakable"
		"trigger"			"#1159086:OnHealthChanged"
		"hurttrigger"		"#1159086:OnTakeDamage"
		"breakable"			"#1159086"
		"timeout"			"3"
	}
	"0"
	{
		"name"				"Mateus"
		"method"			"hpbar"
		"trigger"			"Boss_Hurt_Hpadd:OnStartTouch"
		"hurttrigger"		"Boss_Physbox:OnHealthChanged"

		"iterator"			"Boss_Overlay_Counter"
		"counter"			"Boss_Health"
		"backup"			"Boss_Health_Init"
	}
//	"1"
//	{
//		"name"				"Minion"
//		"method"			"counter"
//		"trigger"			"Boss_Minion_Maker:OnEntitySpawned"
//		"multitrigger"		"1"
//		"namefixup"			"1"
//
//		"counter"			"Minion_Health"
//	}
	"2"
	{
		"name"				"Chaos"
		"method"			"hpbar"
		"trigger"			"Forest_Puzzle_Temp:OnEntitySpawned"
		"hurttrigger"		"Chaos_Physbox:OnHealthChanged"

		"iterator"			"Chaos_Overlay_Counter"
		"counter"			"Chaos_Health"
		"backup"			"Chaos_Health_Init"
	}
	"3"
	{
		"name"				"Mateus"
		"method"			"counter"
		"trigger"			"Fin_Boss_Temp:OnEntitySpawned"
		"hurttrigger"		"Fin_Boss_Physbox:OnHealthChanged"

		"counter"			"Fin_Boss_Counter"
	}
	"4"
	{
		"name"				"Gabranth"
		"method"			"counter"
		"trigger"			"Guardian_Temp:OnEntitySpawned"
		"hurttrigger"		"Guardian_Break:OnHealthChanged"

		"counter"			"Guardian_Counter"
	}
}