"math_counter"
{
	"config"
	{
		"ForceEnable"				"" 		//强制显示实体血量(bhud) 1=开启(默认) 0=关闭
		"RoundEndShowTopDamage"		"" 		//回合结束显示输出排行 1=开启(默认) 0=关闭
		"ShowTopDamageDuringBOSS"	"" 		//打BOSS期间显示输出排行  1=开启 0=关闭(默认)
		"BossBeatenShowTopDamage"	""
		"CrosshairChannel"			"" 		//击中BOSS准星通道 范围1-6 默认=5
		"BossRewardMoney"			"" 		//击中BOSS奖励金钱 默认=10
		"BossHpKeepTime"			"" 		//BOSS HP数值维持显示时间 (数值无变动超过该秒数将不再显示) 默认=10
		"BossDieKeepTime"			"" 		//BOSS阵亡后HP数值维持显示时间 默认=1 该秒数必须低于上面的秒数
		"DisplayWhenHPAdded"		""
		"MaxLegalBreakableHP"		""
		"MaxLegalMathCounterHP"		""
	}
	"config"
	{
		"ForceEnable"				""
		"RoundEndShowTopDamage"		""
		"ShowTopDamageDuringBOSS"	""
		"BossBeatenShowTopDamage"	""
		"CrosshairChannel"			""
		"BossRewardMoney"			""
		"BossHpKeepTime"			""
		"BossDieKeepTime"			""
		"DisplayWhenHPAdded"		""
		"MaxLegalBreakableHP"		""
		"MaxLegalMathCounterHP"		""
	}


	"0" //math_counter
	{
		"HP_counter"		"" 		//实体名
		"HPbar_counter"		"" 		//实体名
		"HPinit_counter"	"" 		//实体名
		"CustomText"		"" 		//Boss名
	}
	"0"
	{
		"HP_counter"		""
		"HPbar_counter"		""
		"HPinit_counter"	""
		"CustomText"		""
	}


	"0" //FFXIV V2_8 V4_10
	{
		"HP_Group"
		{
			"0"				""
			"1"				""
			"2"				""
			"3"				""
			"4"				""
		}
		"CustomText"		""
	}
	"0"
	{
		"HP_Group"
		{
			"0"				""
			"1"				""
			"2"				""
			"3"				""
			"4"				""
		}
		"CustomText"		""
	}


	"1" //func_breakable or func_physbox
	{
		"Type"				"breakable"
		"BreakableName"		"" 		//实体名
		"CustomText"		"" 		//BOSS名
	}
	"1"
	{
		"Type"				"breakable"
		"BreakableName"		""
		"CustomText"		""
	}
}