#if defined _class_cambient_ #endinput #endif #define _class_cambient_ #include "Basic" methodmap CSound < Basic { public CSound() { Basic myclass = new Basic(); myclass.SetInt("iEntity", INVALID_ENT_REFERENCE); myclass.SetInt("iPassClient", 0); myclass.SetInt("iPassTickCount", 0); myclass.SetFloat("fLength", 0.0); myclass.SetFloat("fEndTime", 0.0); myclass.SetBool("bIsMusic", false); myclass.SetInt("iOriginX", 0); myclass.SetInt("iOriginY", 0); myclass.SetInt("iOriginZ", 0); myclass.SetInt("iVolume", 0); myclass.SetFloat("fDelay", 0.0); myclass.SetInt("iSeq", 0); myclass.SetInt("iChannel", 0); myclass.SetInt("iPitch", 0); myclass.SetInt("iFlags", 0); myclass.SetInt("iSoundnum", 0); myclass.SetInt("iSoundnumHandle", 0); myclass.SetInt("iSpeakerEntity", INVALID_ENT_REFERENCE); myclass.SetInt("iSoundLevel", 0); myclass.SetBool("bIsSentence", false); myclass.SetBool("bIsAmbient", false); return view_as(myclass); } property int iEntity { public get() { return this.GetInt("iEntity"); } public set(int value) { this.SetInt("iEntity", value); } } property int iPassClient { public get() { return this.GetInt("iPassClient"); } public set(int value) { this.SetInt("iPassClient", value); } } property int iPassTickCount { public get() { return this.GetInt("iPassTickCount"); } public set(int value) { this.SetInt("iPassTickCount", value); } } property float fLength { public get() { return this.GetFloat("fLength"); } public set(float value) { this.SetFloat("fLength", value); } } property float fEndTime { public get() { return this.GetFloat("fEndTime"); } public set(float value) { this.SetFloat("fEndTime", value); } } property bool bIsMusic { public get() { return this.GetBool("bIsMusic"); } public set(bool value) { this.SetBool("bIsMusic", value); } } property int iOriginX { public get() { return this.GetInt("iOriginX"); } public set(int value) { this.SetInt("iOriginX", value); } } property int iOriginY { public get() { return this.GetInt("iOriginY"); } public set(int value) { this.SetInt("iOriginY", value); } } property int iOriginZ { public get() { return this.GetInt("iOriginZ"); } public set(int value) { this.SetInt("iOriginZ", value); } } property int iVolume { public get() { return this.GetInt("iVolume"); } public set(int value) { this.SetInt("iVolume", value); } } property float fDelay { public get() { return this.GetFloat("fDelay"); } public set(float value) { this.SetFloat("fDelay", value); } } property int iSeq { public get() { return this.GetInt("iSeq"); } public set(int value) { this.SetInt("iSeq", value); } } property int iChannel { public get() { return this.GetInt("iChannel"); } public set(int value) { this.SetInt("iChannel", value); } } property int iPitch { public get() { return this.GetInt("iPitch"); } public set(int value) { this.SetInt("iPitch", value); } } property int iFlags { public get() { return this.GetInt("iFlags"); } public set(int value) { this.SetInt("iFlags", value); } } property int iSoundnum { public get() { return this.GetInt("iSoundnum"); } public set(int value) { this.SetInt("iSoundnum", value); } } property int iSoundnumHandle { public get() { return this.GetInt("iSoundnumHandle"); } public set(int value) { this.SetInt("iSoundnumHandle", value); } } property int iSpeakerEntity { public get() { return this.GetInt("iSpeakerEntity"); } public set(int value) { this.SetInt("iSpeakerEntity", value); } } property int iSoundLevel { public get() { return this.GetInt("iSoundLevel"); } public set(int value) { this.SetInt("iSoundLevel", value); } } property bool bIsSentence { public get() { return this.GetBool("bIsSentence"); } public set(bool value) { this.SetBool("bIsSentence", value); } } property bool bIsAmbient { public get() { return this.GetBool("bIsAmbient"); } public set(bool value) { this.SetBool("bIsAmbient", value); } } public void Dispose() { delete this; } }