"Games" { "csgo" { "Addresses" { "GameUILag" { "signature" "CGameUI::Think" } "SpeedModFL" { "signature" "CMovementSpeedMod::InputSpeedMod" } } "Signatures" { "CGameUI::Think" { "library" "server" "windows" "\x8B\x83\x2A\x2A\x2A\x2A\x8D\x8B\x2A\x2A\x2A\x2A\x53\xFF\x90\x2A\x2A\x2A\x2A\x8B\x45\xF4\x89\x03" "linux" "\xC7\x44\x24\x2A\x2A\x2A\x2A\x2A\x89\x34\x24\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xC7\x44\x24\x2A\x2A\x2A\x2A\x2A\x8B\x40\x10" } "CMovementSpeedMod::InputSpeedMod" { "library" "server" //"windows" "\x74\x0C\x8B\x06\x8B\xCE\x6A\x00\xFF\x90\x2A\x2A\x2A\x2A\x8B\x06" // Crashes on windows atm "linux" "\xFF\x90\x2A\x2A\x2A\x2A\x85\xC0\x0F\x85\x2A\x2A\x2A\x2A\x8B\x03\xC7\x44\x24\x2A\x2A\x2A\x2A\x2A\x89\x1C\x24" } } "Offsets" { "CBaseEntity::SetParent" { "windows" "39" "linux" "40" } "GameUILag_Offset" { "windows" "0" "linux" "0" } "GameUILag_PatchSize" { "windows" "24" "linux" "16" } "SpeedModFL_Offset" { "windows" "0" "linux" "0" } "SpeedModFL_PatchSize" { "windows" "12" "linux" "14" } } "Keys" { "SpeedModFL_Patch" { "windows" "\xEB" // Replace jz with jmp to always skip over the flashlight disable function } } } }