sm-plugins-csgo/BossHP/configs/MapBossHP/ze_omen_090.txt

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2020-03-25 19:04:16 +01:00
;fix warmup in Possession & ZombieDen warmup plugin
filter:
{
"targetname" "Warmup_Relay"
"classname" "logic_relay"
"hammerid" "599620"
}
add:
{
"origin" "-11192 -13632 384"
"targetname" "Warmup_Relay"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"hammerid" "599620"
"OnTrigger" "TitleMenuBGMPlaySound4-1"
"OnTrigger" "Level_mathSetValue130-1"
"OnTrigger" "No_damage_triggerEnable0-1"
"OnTrigger" "warmup_edict_killerTrigger0-1"
"OnTrigger" "!selfFireUser10-1"
"OnUser1" "PKMNCommandsay >>WARMUP<<0-1"
"OnUser1" "!selfFireUser15-1"
}
;--------------
;神器Command重置
;--------------
;entadm2 0 "精灵球";entadm2 1 "精灵球";entadm2 3 "精灵球";entadm2 4 "精灵球"
;----------
;中文化技能
;----------
;-----------------------------
;博士选择宝可梦的旁边增添选择提示
;-----------------------------
add:
{
"classname" "vgui_world_text_panel"
"origin" "-10244 -14976 401"
"enabled" "1"
"displaytext" "小火龙 杰尼龟 妙蛙种子"
"targetname" "Doctor_choice"
"hammerid" "0"
"font" "DefaultLarge"
"width" "1024"
"height" "1024"
"angles" "0 90 0"
"textpanelwidth" "1024"
"textcolor" "0 255 255"
}
;-10244.5
;------------------
;人类的宝可梦技能提示
;------------------
add:
{
"classname" "vgui_world_text_panel"
"origin" "1551.5 1151 3956"
"enabled" "1"
"displaytext" " "
"targetname" "Human_choice"
"hammerid" "4723658"
"font" "DefaultLarge"
"width" "2048"
"height" "2048"
"angles" "0 90 0"
"textpanelwidth" "2048"
"textcolor" "0 255 255"
}
;
;可达鸭
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Psyduck_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    抓    摇尾巴    念力01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Psyduck_main_relay1"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    抓    摇尾巴    念力01"
}
}
;
;烈雀
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Spearow_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText     啄           瞪眼01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Spearow_main_relay1"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText     啄           瞪眼01"
}
}
;
;小火龙
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "charmander_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    火花    利爪     叫声0.011"
}
}
;
;墨海马
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Horsea_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    水枪    泡沫     瞪眼01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Horsea_main_relay1"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    水枪    泡沫     瞪眼01"
}
}
;妙蛙种子
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "bulbasaur_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText     藤鞭   撞击    寄生种子0.011"
}
}
;
;独角虫
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Weedle_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText     毒针   撞击     虫咬 01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Weedle_main_relay1"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText     毒针   撞击     虫咬 01"
}
}
;
;杰尼龟
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "squirtle_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText     水枪     撞击     摇尾巴 0.011"
}
}
;
;地鼠
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "diglett_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    掷泥         叫声01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "diglett_main_relay1"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    掷泥         叫声01"
}
}
;腕力
;
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Machop_main_relay"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    空手劈     踢倒     聚气 01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Machop_main_relay1"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    空手劈     踢倒     聚气 01"
}
}
;-----------
;色彩修正修复
;-----------
add:
{
"classname" "color_correction"
"spawnflags" "0"
"filename" "materials/correction/null.raw"
"StartDisabled" "0"
"minfalloff" "0"
"maxfalloff" "0"
"maxweight" "0.0"
"origin" "0 0 0"
}
;------------------
;僵尸的宝可梦技能提示
;------------------
add:
{
"classname" "vgui_world_text_panel"
"origin" "-1551.5 -1151 3936"
"enabled" "1"
"displaytext" " "
"targetname" "Zombie_choice"
"hammerid" "4723659"
"font" "DefaultLarge"
"width" "2048"
"height" "2048"
"angles" "0 -90 0"
"textpanelwidth" "2048"
"textcolor" "0 255 255"
}
;
;可达鸭
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Psyduck_main_relay2"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    抓    摇尾巴    念力01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Psyduck_main_relay3"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    抓    摇尾巴    念力01"
}
}
;
;烈雀
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Spearow_main_relay2"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     啄           瞪眼01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Spearow_main_relay3"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     啄           瞪眼01"
}
}
;小火龙
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "charmander_main_relay1"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    火花    利爪     叫声0.011"
}
}
;
;墨海马
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Horsea_main_relay2"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    水枪    泡沫     瞪眼01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Horsea_main_relay3"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    水枪    泡沫     瞪眼01"
}
}
;妙蛙种子
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "bulbasaur_main_relay1"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     藤鞭   撞击    寄生种子0.011"
}
}
;
;独角虫
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Weedle_main_relay2"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     毒针   撞击     虫咬 01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Weedle_main_relay3"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     毒针   撞击     虫咬 01"
}
}
;
;杰尼龟
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "squirtle_main_relay1"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     水枪     撞击     摇尾巴 0.011"
}
}
;
;地鼠
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "diglett_main_relay2"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    掷泥         叫声01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "diglett_main_relay3"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    掷泥         叫声01"
}
}
;
;海星
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "staryu_main_relay1"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     水枪   撞击     变硬 01"
}
}
;
;小拳石
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "geodude_main_relay1"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     落石   撞击     变硬 01"
}
}
;
;腕力
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Machop_main_relay2"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    空手劈     踢倒     聚气 01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Machop_main_relay3"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    空手劈     踢倒     聚气 01"
}
}
;
;主宝可梦文本提示修复
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "bulbasaur_noises"
"hammerid" "560409"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText     藤鞭   撞击    寄生种子01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "bulbasaur_noises1"
"hammerid" "559603"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     藤鞭   撞击    寄生种子01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "charmander_noises"
"hammerid" "560405"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText    火花    利爪     叫声01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "charmander_noises1"
"hammerid" "559587"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText    火花    利爪     叫声01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "squirtle_noises"
"hammerid" "560407"
}
insert:
{
"OnTrigger" "Human_choiceSetDisplayText     水枪     撞击     摇尾巴 01"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "squirtle_noises1"
"hammerid" "559601"
}
insert:
{
"OnTrigger" "Zombie_choiceSetDisplayText     水枪     撞击     摇尾巴 01"
}
}termination."
{
"chi" "小刚:' 岩石系宝可梦有着真正的勇气 '"
"AutoTranslate" "我的口袋妖怪都是岩石坚硬的,有着真正的勇气。"
"normaltext" "1"
}
"Fuhaha! You're going to challenge me knowing that you'll lose?"
{
"chi" "小刚:' fu哈哈哈哈,挑战我你会输知道吗? '"
"AutoTranslate" "Fuhaha你会挑战我知道你会输吗"
"normaltext" "1"
}
"Fine, then! Show me your best!"
{
"chi" "小刚:' 看来你不打算放弃..好吧 把