/** * vim: set ts=4 : * ============================================================================= * SourceMod SourceTV Manager Extension * Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_ #define _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_ #include "extension.h" #include "amtl/am-vector.h" #include "amtl/am-utility.h" #include "amtl/am-autoptr.h" class HLTVServerWrapper { public: HLTVServerWrapper(IHLTVServer *hltvserver); void Shutdown(bool bInformPlugins); IHLTVServer *GetHLTVServer(); IServer *GetBaseServer(); IDemoRecorder *GetDemoRecorder(); char *GetDemoFileName(); HLTVClientWrapper *GetClient(int index); int GetInstanceNumber(); IClient *GetLastChatClient(); void SetLastChatClient(IClient *client); const char *GetLastChatMessage(); void SetLastChatMessage(const char *msg); bool OnHLTVBotExecuteStringCommand(const char *s); bool OnHLTVBotExecuteStringCommand_Post(const char *s); private: void Hook(); void Unhook(); // Hooks void OnHLTVServerShutdown(); #if SOURCE_ENGINE != SE_CSGO void OnIClient_ClientPrintf_Post(const char *buf); void OnCGameClient_ClientPrintf_Post(const char *buf); void HandleClientPrintf(IClient *pClient, const char* buf); #endif private: bool m_Connected = false; IHLTVServer *m_HLTVServer = nullptr; IDemoRecorder *m_DemoRecorder = nullptr; ke::Vector> m_Clients; IClient *m_LastChatClient = nullptr; const char *m_LastChatMessage = nullptr; }; class HLTVServerWrapperManager { public: void InitHooks(); void ShutdownHooks(); void AddServer(IHLTVServer *hltvserver); void RemoveServer(IHLTVServer *hltvserver, bool bInformPlugins); HLTVServerWrapper *GetWrapper(IHLTVServer *hltvserver); HLTVServerWrapper *GetWrapper(IServer *server); HLTVServerWrapper *GetWrapper(IDemoRecorder *demorecorder); int GetInstanceNumber(IHLTVServer *hltvserver); IDemoRecorder *GetDemoRecorderPtr(IHLTVServer *hltv); bool HasClientPrintfOffset(); bool HasShutdownOffset(); #if SOURCE_ENGINE != SE_CSGO bool OnHLTVBotNetChanSendNetMsg(INetMessage &msg, bool bForceReliable, bool bVoice); #endif private: #if SOURCE_ENGINE != SE_CSGO bool m_bSendNetMsgHooked = false; #endif bool m_bHasClientPrintfOffset = false; bool m_bHasShutdownOffset = false; ke::Vector> m_HLTVServers; }; extern HLTVServerWrapperManager g_HLTVServers; #endif // _INCLUDE_SOURCEMOD_EXTENSION_HLTVSERVER_H_