Files
sm-ext-socket/examples/selftest.sp
T
2019-11-07 14:47:40 -05:00

313 lines
8.1 KiB
SourcePawn

/**
* Socket extension selftest
*/
#include <sourcemod>
#include <socket>
#pragma newdecls required
#pragma semicolon 1
public Plugin myinfo = {
name = "socket extension selftest",
author = "Player",
description = "basic functionality testing",
version = "1.1.0",
url = "http://www.player.to/"
};
int g_iGoalsReached;
int g_iTrapsReached;
int g_iTest;
public void OnGameFrame() {
if (g_iTest == 0) {
g_iTest++;
view_as<Socket>(null).SetOption(DebugMode, 1);
selfTest1();
}
}
/**
* TEST #1 - binary data over tcp
*
* stuff tested:
* - create, close
* - connect
* - send, receive
* - listen
* - sendQueueEmpty
* - setoption reuseaddr
* - data containing x00
*
* This test is using three sockets:
* - Listening socket on port 12345
* - A socket which tries to connect to the listening socket and receives data
* - the child socket which sends the data
*/
void selfTest1() {
g_iGoalsReached = 0;
g_iTrapsReached = 0;
CreateTimer(3.0, selfTest1Terminate);
PrintToServer("* |socket selftest| test #1 running");
Socket socket = new Socket(SOCKET_TCP, OnSocketErrorTrap);
socket.SetOption(SocketReuseAddr, 1);
socket.Bind("0.0.0.0", 12345);
socket.Listen(Test1_OnListenSocketIncoming);
Socket socket2 = new Socket(SOCKET_TCP, OnSocketErrorTrap);
socket2.Connect(OnSocketConnectGoal, Test1_OnReceiveSocketReceive, Test1_OnReceiveSocketDisconnect, "127.0.0.1", 12345);
}
public Action selfTest1Terminate(Handle timer) {
if (g_iGoalsReached == 6 && g_iTrapsReached == 0) {
PrintToServer("* |socket selftest| ** test #1 passed **");
selfTest2();
} else {
PrintToServer("* |socket selftest| ** test #1 failed **");
}
return Plugin_Stop;
}
/**
* TEST #2 - reuse listening address from test #1
*
* stuff tested:
* - create, close
* - listen
* - setoption reuseaddr
*
* This test is using one socket:
* - Listening socket on port 12345
*/
void selfTest2() {
g_iGoalsReached = 0;
g_iTrapsReached = 0;
CreateTimer(4.0, selfTest2Terminate);
PrintToServer("* |socket selftest| test #2 running");
Socket socket = new Socket(SOCKET_TCP, OnSocketErrorTrap);
socket.SetOption(SocketReuseAddr, 1);
socket.Bind("0.0.0.0", 12345);
socket.Listen(OnSocketIncomingTrap);
CloseHandle(socket);
g_iGoalsReached++;
}
public Action selfTest2Terminate(Handle timer) {
if (g_iGoalsReached == 1 && g_iTrapsReached == 0) {
PrintToServer("* |socket selftest| ** test #2 passed **");
selfTest3();
} else {
PrintToServer("* |socket selftest| ** test #2 failed **");
}
return Plugin_Stop;
}
void selfTest3() {
g_iGoalsReached = 0;
g_iTrapsReached = 0;
CreateTimer(1.0, selfTest3Terminate);
PrintToServer("* |socket selftest| test #3 running");
Socket socket[20];
for (int count = 1; count <= 20; count++) {
for (int i = 0; i < count; i++) {
socket[i] = new Socket(SOCKET_TCP, OnSocketErrorTrap);
}
for (int i = 0; i < count; i++) {
CloseHandle(socket[i]);
}
}
g_iGoalsReached++;
}
public Action selfTest3Terminate(Handle timer) {
if (g_iGoalsReached == 1 && g_iTrapsReached == 0) {
PrintToServer("* |socket selftest| ** test #3 passed **");
selfTest4();
} else {
PrintToServer("* |socket selftest| ** test #3 failed **");
}
return Plugin_Stop;
}
/**
* TEST #4 - connect, closehandle
*
* stuff tested:
* - create, close
* - connect
* - listen
*/
void selfTest4() {
g_iGoalsReached = 0;
g_iTrapsReached = 0;
CreateTimer(5.0, selfTest4Terminate);
PrintToServer("* |socket selftest| test #4 running");
Socket listenSocket = new Socket(SOCKET_TCP, OnSocketErrorTrap);
listenSocket.SetOption(SocketReuseAddr, 1);
listenSocket.Bind("0.0.0.0", 12345);
listenSocket.Listen(Test3_OnListenSocketIncoming);
Socket socket[8];
for (int count = 1; count <= 8; count++) {
for (int i = 0; i < count; i++) {
socket[i] = new Socket(SOCKET_TCP, OnSocketErrorTrap);
}
for (int i = 0; i < count; i++) {
socket[i].Connect(OnSocketConnectGoal, OnSocketReceiveTrap, OnSocketDisconnectGoal, "127.0.0.1", 12345);
}
}
CloseHandle(listenSocket);
g_iGoalsReached++;
}
public Action selfTest4Terminate(Handle timer) {
if (g_iGoalsReached == 109 && g_iTrapsReached == 0) {
PrintToServer("* |socket selftest| ** test #4 passed **");
selfTest5();
} else {
PrintToServer("* |socket selftest| ** test #4 failed ** (%d goals of 109)", g_iGoalsReached);
}
return Plugin_Stop;
}
void selfTest5() {
}
// ------------------------------------- TEST 1 callbacks -------------------------------------
public void Test1_OnListenSocketIncoming(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
newSocket.SetReceiveCallback(OnSocketReceiveTrap);
newSocket.SetDisconnectCallback(OnSocketDisconnectTrap);
newSocket.SetErrorCallback(OnSocketErrorTrap);
newSocket.Send("\x00abc\x00def\x01\x02\x03\x04", 12);
newSocket.SetSendqueueEmptyCallback(Test1_OnChildSocketSQEmpty);
PrintToServer("* |socket selftest| goal Test1_OnListenSocketIncoming reached");
g_iGoalsReached++;
// close listening socket
CloseHandle(socket);
PrintToServer("* |socket selftest| goal Test1_OnListenSocketIncoming - CloseHandle reached");
g_iGoalsReached++;
}
public void Test1_OnChildSocketSQEmpty(Socket socket, any arg) {
CloseHandle(socket);
PrintToServer("* |socket selftest| goal Test1_OnChildSocketSQEmpty reached");
g_iGoalsReached++;
}
char g_sRecvBuffer[128];
int g_iRecvBufferPos = 0;
public void Test1_OnReceiveSocketReceive(Socket socket, char[] receiveData, const int dataSize, any arg) {
PrintToServer("received %d bytes", dataSize);
if (g_iRecvBufferPos < 512) {
for (int i = 0; i < dataSize && g_iRecvBufferPos < sizeof(g_sRecvBuffer); i++, g_iRecvBufferPos++) {
g_sRecvBuffer[g_iRecvBufferPos] = receiveData[i];
}
}
}
public void Test1_OnReceiveSocketDisconnect(Socket socket, any arg) {
PrintToServer("* |socket selftest| goal Test1_OnReceiveSocketDisconnect reached");
g_iGoalsReached++;
char cmp[] = "\x00abc\x00def\x01\x02\x03\x04";
int i;
for (i = 0; i < g_iRecvBufferPos && i < 12; i++) {
if (g_sRecvBuffer[i] != cmp[i]) {
PrintToServer("comparison failed");
break;
}
}
CloseHandle(socket);
if (i == 12) {
PrintToServer("* |socket selftest| goal Test1_OnReceiveSocketDisconnect - i=12 reached");
g_iGoalsReached++;
} else {
PrintToServer("* |socket selftest| trap Test1_OnReceiveSocketDisconnect - i=%d!=12 triggered", i);
g_iTrapsReached++;
}
}
// ------------------------------------- TEST 3 callbacks -------------------------------------
public void Test3_OnListenSocketIncoming(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
CloseHandle(newSocket);
g_iGoalsReached++;
}
// ------------------------------------- common callbacks -------------------------------------
public void OnSocketConnectGoal(Socket socket, any arg) {
g_iGoalsReached++;
}
public void OnSocketReceiveGoal(Socket socket, char[] receiveData, const int dataSize, any arg) {
g_iGoalsReached++;
}
public void OnSocketDisconnectGoal(Socket socket, any arg) {
g_iGoalsReached++;
}
public void OnSocketErrorGoal(Socket socket, const int errorType, const int errorNum, any arg) {
g_iGoalsReached++;
}
public void OnSocketIncomingGoal(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
g_iGoalsReached++;
}
public void OnSocketConnectTrap(Socket socket, any arg) {
PrintToServer("* |socket selftest| trap OnSocketConnectTrap triggered");
g_iTrapsReached++;
}
public void OnSocketReceiveTrap(Socket socket, char[] receiveData, const int dataSize, any arg) {
PrintToServer("* |socket selftest| trap OnSocketReceiveTrap triggered (%d bytes received)", dataSize);
g_iTrapsReached++;
}
public void OnSocketDisconnectTrap(Socket socket, any arg) {
PrintToServer("* |socket selftest| trap OnSocketDisconnectTrap triggered");
g_iTrapsReached++;
}
public void OnSocketErrorTrap(Socket socket, const int errorType, const int errorNum, any arg) {
PrintToServer("* |socket selftest| trap OnSocketErrorTrap triggered (error %d, errno %d)", errorType, errorNum);
g_iTrapsReached++;
}
public void OnSocketIncomingTrap(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
PrintToServer("* |socket selftest| trap OnSocketIncomingTrap triggered");
g_iTrapsReached++;
}
// EOF