// vim: set ts=4 : #ifndef _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_ #define _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_ /** * @file smsdk_config.h * @brief Contains macros for configuring basic extension information. */ /* Basic information exposed publically */ #define SMEXT_CONF_NAME "Socket" #define SMEXT_CONF_DESCRIPTION "Socket extension for SourceMod" #define SMEXT_CONF_VERSION "3.0.2" #define SMEXT_CONF_AUTHOR "Player" #define SMEXT_CONF_URL "http://www.player.to/" #define SMEXT_CONF_LOGTAG "SOCKET" #define SMEXT_CONF_LICENSE "GPL" #define SMEXT_CONF_DATESTRING __DATE__ /** * @brief Exposes plugin's main interface. */ #define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name; /** * @brief Sets whether or not this plugin required Metamod. * NOTE: Uncomment to enable, comment to disable. * NOTE: This is enabled automatically if a Metamod build is chosen in * the Visual Studio project. */ //#define SMEXT_CONF_METAMOD /** Enable interfaces you want to use here by uncommenting lines */ //#define SMEXT_ENABLE_FORWARDSYS #define SMEXT_ENABLE_HANDLESYS //#define SMEXT_ENABLE_PLAYERHELPERS //#define SMEXT_ENABLE_DBMANAGER //#define SMEXT_ENABLE_GAMECONF //#define SMEXT_ENABLE_MEMUTILS //#define SMEXT_ENABLE_GAMEHELPERS //#define SMEXT_ENABLE_TIMERSYS //#define SMEXT_ENABLE_ADTFACTORY //#define SMEXT_ENABLE_PLUGINSYS //#define SMEXT_ENABLE_THREADER #endif //_INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_