Update syntax
This commit is contained in:
+15
-12
@@ -3,7 +3,10 @@
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#include <sourcemod>
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#include <socket>
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public Plugin:myinfo = {
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#pragma newdecls required
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#pragma semicolon 1
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public Plugin myinfo = {
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name = "socket example",
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author = "Player",
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description = "This example demonstrates downloading a http file with the socket extension",
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@@ -11,33 +14,33 @@ public Plugin:myinfo = {
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url = "http://www.player.to/"
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};
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public OnPluginStart() {
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public void OnPluginStart() {
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// create a new tcp socket
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new Handle:socket = SocketCreate(SOCKET_TCP, OnSocketError);
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Socket socket = new Socket(SOCKET_TCP, OnSocketError);
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// open a file handle for writing the result
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new Handle:hFile = OpenFile("dl.htm", "wb");
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File hFile = OpenFile("dl.htm", "wb");
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// pass the file handle to the callbacks
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SocketSetArg(socket, hFile);
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socket.SetArg(hFile);
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// connect the socket
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SocketConnect(socket, OnSocketConnected, OnSocketReceive, OnSocketDisconnected, "www.sourcemod.net", 80)
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socket.Connect(OnSocketConnected, OnSocketReceive, OnSocketDisconnected, "www.sourcemod.net", 80);
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}
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public OnSocketConnected(Handle:socket, any:arg) {
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public void OnSocketConnected(Socket socket, any arg) {
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// socket is connected, send the http request
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decl String:requestStr[100];
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char requestStr[100];
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Format(requestStr, sizeof(requestStr), "GET /%s HTTP/1.0\r\nHost: %s\r\nConnection: close\r\n\r\n", "index.php", "www.sourcemod.net");
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SocketSend(socket, requestStr);
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socket.Send(requestStr);
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}
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public OnSocketReceive(Handle:socket, String:receiveData[], const dataSize, any:hFile) {
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public void OnSocketReceive(Socket socket, char[] receiveData, const int dataSize, any hFile) {
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// receive another chunk and write it to <modfolder>/dl.htm
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// we could strip the http response header here, but for example's sake we'll leave it in
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WriteFileString(hFile, receiveData, false);
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}
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public OnSocketDisconnected(Handle:socket, any:hFile) {
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public void OnSocketDisconnected(Socket socket, any hFile) {
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// Connection: close advises the webserver to close the connection when the transfer is finished
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// we're done here
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@@ -45,7 +48,7 @@ public OnSocketDisconnected(Handle:socket, any:hFile) {
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CloseHandle(socket);
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}
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public OnSocketError(Handle:socket, const errorType, const errorNum, any:hFile) {
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public void OnSocketError(Socket socket, const int errorType, const int errorNum, any hFile) {
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// a socket error occured
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LogError("socket error %d (errno %d)", errorType, errorNum);
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+17
-14
@@ -3,7 +3,10 @@
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#include <sourcemod>
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#include <socket>
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public Plugin:myinfo = {
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#pragma newdecls required
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#pragma semicolon 1
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public Plugin myinfo = {
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name = "listen socket example",
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author = "Player",
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description = "This example provides a simple echo server",
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@@ -11,52 +14,52 @@ public Plugin:myinfo = {
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url = "http://www.player.to/"
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};
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public OnPluginStart() {
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public void OnPluginStart() {
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// enable socket debugging (only for testing purposes!)
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SocketSetOption(INVALID_HANDLE, DebugMode, 1);
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view_as<Socket>(null).SetOption(DebugMode, 1);
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// create a new tcp socket
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new Handle:socket = SocketCreate(SOCKET_TCP, OnSocketError);
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Socket socket = new Socket(SOCKET_TCP, OnSocketError);
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// bind the socket to all interfaces, port 50000
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SocketBind(socket, "0.0.0.0", 50000);
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// let the socket listen for incoming connections
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SocketListen(socket, OnSocketIncoming);
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}
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public OnSocketIncoming(Handle:socket, Handle:newSocket, String:remoteIP[], remotePort, any:arg) {
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public void OnSocketIncoming(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
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PrintToServer("%s:%d connected", remoteIP, remotePort);
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// setup callbacks required to 'enable' newSocket
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// newSocket won't process data until these callbacks are set
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SocketSetReceiveCallback(newSocket, OnChildSocketReceive);
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SocketSetDisconnectCallback(newSocket, OnChildSocketDisconnected);
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SocketSetErrorCallback(newSocket, OnChildSocketError);
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newSocket.SetReceiveCallback(OnChildSocketReceive);
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newSocket.SetDisconnectCallback(OnChildSocketDisconnected);
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newSocket.SetErrorCallback(OnChildSocketError);
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SocketSend(newSocket, "send quit to quit\n");
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newSocket.Send("send quit to quit\n");
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}
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public OnSocketError(Handle:socket, const errorType, const errorNum, any:ary) {
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public void OnSocketError(Socket socket, const int errorType, const int errorNum, any arg) {
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// a socket error occured
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LogError("socket error %d (errno %d)", errorType, errorNum);
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CloseHandle(socket);
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}
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public OnChildSocketReceive(Handle:socket, String:receiveData[], const dataSize, any:hFile) {
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public void OnChildSocketReceive(Socket socket, char[] receiveData, const int dataSize, any hFile) {
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// send (echo) the received data back
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SocketSend(socket, receiveData);
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socket.Send(receiveData);
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// close the connection/socket/handle if it matches quit
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if (strncmp(receiveData, "quit", 4) == 0) CloseHandle(socket);
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}
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public OnChildSocketDisconnected(Handle:socket, any:hFile) {
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public void OnChildSocketDisconnected(Socket socket, any hFile) {
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// remote side disconnected
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CloseHandle(socket);
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}
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public OnChildSocketError(Handle:socket, const errorType, const errorNum, any:ary) {
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public void OnChildSocketError(Socket socket, const int errorType, const int errorNum, any ary) {
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// a socket error occured
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LogError("child socket error %d (errno %d)", errorType, errorNum);
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+107
-104
@@ -5,7 +5,10 @@
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#include <sourcemod>
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#include <socket>
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public Plugin:myinfo = {
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#pragma newdecls required
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#pragma semicolon 1
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public Plugin myinfo = {
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name = "socket extension selftest",
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author = "Player",
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description = "basic functionality testing",
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@@ -13,15 +16,15 @@ public Plugin:myinfo = {
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url = "http://www.player.to/"
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};
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new goalsReached;
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new trapsReached;
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int g_iGoalsReached;
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int g_iTrapsReached;
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new test;
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public OnGameFrame() {
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if (test == 0) {
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test++;
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int g_iTest;
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public void OnGameFrame() {
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if (g_iTest == 0) {
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g_iTest++;
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SocketSetOption(INVALID_HANDLE, DebugMode, 1);
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view_as<Socket>(null).SetOption(DebugMode, 1);
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selfTest1();
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}
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@@ -44,25 +47,25 @@ public OnGameFrame() {
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* - A socket which tries to connect to the listening socket and receives data
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* - the child socket which sends the data
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*/
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selfTest1() {
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goalsReached = 0;
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trapsReached = 0;
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void selfTest1() {
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g_iGoalsReached = 0;
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g_iTrapsReached = 0;
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CreateTimer(3.0, selfTest1Terminate);
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PrintToServer("* |socket selftest| test #1 running");
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new Handle:socket = SocketCreate(SOCKET_TCP, OnSocketErrorTrap);
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Socket socket = new Socket(SOCKET_TCP, OnSocketErrorTrap);
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SocketSetOption(socket, SocketReuseAddr, 1);
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socket.SetOption(SocketReuseAddr, 1);
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SocketBind(socket, "0.0.0.0", 12345);
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SocketListen(socket, Test1_OnListenSocketIncoming);
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socket.Bind("0.0.0.0", 12345);
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socket.Listen(Test1_OnListenSocketIncoming);
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new Handle:socket2 = SocketCreate(SOCKET_TCP, OnSocketErrorTrap);
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SocketConnect(socket2, OnSocketConnectGoal, Test1_OnReceiveSocketReceive, Test1_OnReceiveSocketDisconnect, "127.0.0.1", 12345);
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Socket socket2 = new Socket(SOCKET_TCP, OnSocketErrorTrap);
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socket2.Connect(OnSocketConnectGoal, Test1_OnReceiveSocketReceive, Test1_OnReceiveSocketDisconnect, "127.0.0.1", 12345);
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}
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public Action:selfTest1Terminate(Handle:timer) {
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if (goalsReached == 6 && trapsReached == 0) {
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public Action selfTest1Terminate(Handle timer) {
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if (g_iGoalsReached == 6 && g_iTrapsReached == 0) {
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PrintToServer("* |socket selftest| ** test #1 passed **");
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selfTest2();
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} else {
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@@ -83,26 +86,26 @@ public Action:selfTest1Terminate(Handle:timer) {
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* This test is using one socket:
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* - Listening socket on port 12345
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*/
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selfTest2() {
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goalsReached = 0;
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trapsReached = 0;
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void selfTest2() {
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g_iGoalsReached = 0;
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g_iTrapsReached = 0;
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CreateTimer(4.0, selfTest2Terminate);
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PrintToServer("* |socket selftest| test #2 running");
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new Handle:socket = SocketCreate(SOCKET_TCP, OnSocketErrorTrap);
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Socket socket = new Socket(SOCKET_TCP, OnSocketErrorTrap);
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SocketSetOption(socket, SocketReuseAddr, 1);
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socket.SetOption(SocketReuseAddr, 1);
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SocketBind(socket, "0.0.0.0", 12345);
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SocketListen(socket, OnSocketIncomingTrap);
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socket.Bind("0.0.0.0", 12345);
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socket.Listen(OnSocketIncomingTrap);
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CloseHandle(socket);
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goalsReached++;
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g_iGoalsReached++;
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}
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public Action:selfTest2Terminate(Handle:timer) {
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if (goalsReached == 1 && trapsReached == 0) {
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public Action selfTest2Terminate(Handle timer) {
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if (g_iGoalsReached == 1 && g_iTrapsReached == 0) {
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PrintToServer("* |socket selftest| ** test #2 passed **");
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selfTest3();
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} else {
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@@ -112,29 +115,29 @@ public Action:selfTest2Terminate(Handle:timer) {
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return Plugin_Stop;
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}
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selfTest3() {
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goalsReached = 0;
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trapsReached = 0;
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void selfTest3() {
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g_iGoalsReached = 0;
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g_iTrapsReached = 0;
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CreateTimer(1.0, selfTest3Terminate);
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PrintToServer("* |socket selftest| test #3 running");
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decl Handle:socket[20];
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Socket socket[20];
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for (new count=1; count <= 20; count++) {
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for (new i=0; i<count; i++) {
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socket[i] = SocketCreate(SOCKET_TCP, OnSocketErrorTrap);
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for (int count = 1; count <= 20; count++) {
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for (int i = 0; i < count; i++) {
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socket[i] = new Socket(SOCKET_TCP, OnSocketErrorTrap);
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}
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for (new i=0; i<count; i++) {
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for (int i = 0; i < count; i++) {
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CloseHandle(socket[i]);
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}
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}
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goalsReached++;
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g_iGoalsReached++;
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}
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public Action:selfTest3Terminate(Handle:timer) {
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if (goalsReached == 1 && trapsReached == 0) {
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public Action selfTest3Terminate(Handle timer) {
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if (g_iGoalsReached == 1 && g_iTrapsReached == 0) {
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PrintToServer("* |socket selftest| ** test #3 passed **");
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selfTest4();
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} else {
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@@ -152,97 +155,97 @@ public Action:selfTest3Terminate(Handle:timer) {
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* - connect
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* - listen
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*/
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selfTest4() {
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goalsReached = 0;
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trapsReached = 0;
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void selfTest4() {
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g_iGoalsReached = 0;
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g_iTrapsReached = 0;
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CreateTimer(5.0, selfTest4Terminate);
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PrintToServer("* |socket selftest| test #4 running");
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new Handle:listenSocket = SocketCreate(SOCKET_TCP, OnSocketErrorTrap);
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Socket listenSocket = new Socket(SOCKET_TCP, OnSocketErrorTrap);
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SocketSetOption(listenSocket, SocketReuseAddr, 1);
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listenSocket.SetOption(SocketReuseAddr, 1);
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SocketBind(listenSocket, "0.0.0.0", 12345);
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SocketListen(listenSocket, Test3_OnListenSocketIncoming);
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listenSocket.Bind("0.0.0.0", 12345);
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listenSocket.Listen(Test3_OnListenSocketIncoming);
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decl Handle:socket[8];
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Socket socket[8];
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for (new count=1; count <= 8; count++) {
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for (new i=0; i<count; i++) {
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socket[i] = SocketCreate(SOCKET_TCP, OnSocketErrorTrap);
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for (int count = 1; count <= 8; count++) {
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for (int i = 0; i < count; i++) {
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socket[i] = new Socket(SOCKET_TCP, OnSocketErrorTrap);
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}
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for (new i=0; i<count; i++) {
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SocketConnect(socket[i], OnSocketConnectGoal, OnSocketReceiveTrap, OnSocketDisconnectGoal, "127.0.0.1", 12345);
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for (int i = 0; i < count; i++) {
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socket[i].Connect(OnSocketConnectGoal, OnSocketReceiveTrap, OnSocketDisconnectGoal, "127.0.0.1", 12345);
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}
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}
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CloseHandle(listenSocket);
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goalsReached++;
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g_iGoalsReached++;
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}
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public Action:selfTest4Terminate(Handle:timer) {
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if (goalsReached == 109 && trapsReached == 0) {
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public Action selfTest4Terminate(Handle timer) {
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if (g_iGoalsReached == 109 && g_iTrapsReached == 0) {
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PrintToServer("* |socket selftest| ** test #4 passed **");
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selfTest5();
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} else {
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PrintToServer("* |socket selftest| ** test #4 failed ** (%d goals of 109)", goalsReached);
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PrintToServer("* |socket selftest| ** test #4 failed ** (%d goals of 109)", g_iGoalsReached);
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}
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return Plugin_Stop;
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}
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selfTest5() {
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void selfTest5() {
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}
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// ------------------------------------- TEST 1 callbacks -------------------------------------
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public Test1_OnListenSocketIncoming(Handle:socket, Handle:newSocket, String:remoteIP[], remotePort, any:arg) {
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SocketSetReceiveCallback(newSocket, OnSocketReceiveTrap);
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SocketSetDisconnectCallback(newSocket, OnSocketDisconnectTrap);
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SocketSetErrorCallback(newSocket, OnSocketErrorTrap);
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public void Test1_OnListenSocketIncoming(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
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newSocket.SetReceiveCallback(OnSocketReceiveTrap);
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newSocket.SetDisconnectCallback(OnSocketDisconnectTrap);
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newSocket.SetErrorCallback(OnSocketErrorTrap);
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SocketSend(newSocket, "\x00abc\x00def\x01\x02\x03\x04", 12);
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SocketSetSendqueueEmptyCallback(newSocket, Test1_OnChildSocketSQEmpty);
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newSocket.Send("\x00abc\x00def\x01\x02\x03\x04", 12);
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newSocket.SetSendqueueEmptyCallback(Test1_OnChildSocketSQEmpty);
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PrintToServer("* |socket selftest| goal Test1_OnListenSocketIncoming reached");
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goalsReached++;
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g_iGoalsReached++;
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// close listening socket
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CloseHandle(socket);
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PrintToServer("* |socket selftest| goal Test1_OnListenSocketIncoming - CloseHandle reached");
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goalsReached++;
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g_iGoalsReached++;
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}
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public Test1_OnChildSocketSQEmpty(Handle:socket, any:arg) {
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public void Test1_OnChildSocketSQEmpty(Socket socket, any arg) {
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CloseHandle(socket);
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PrintToServer("* |socket selftest| goal Test1_OnChildSocketSQEmpty reached");
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goalsReached++;
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g_iGoalsReached++;
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}
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new String:recvBuffer[128];
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new recvBufferPos = 0;
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char g_sRecvBuffer[128];
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int g_iRecvBufferPos = 0;
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public Test1_OnReceiveSocketReceive(Handle:socket, String:receiveData[], const dataSize, any:arg) {
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public void Test1_OnReceiveSocketReceive(Socket socket, char[] receiveData, const int dataSize, any arg) {
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PrintToServer("received %d bytes", dataSize);
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if (recvBufferPos < 512) {
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for (new i=0; i<dataSize && recvBufferPos<sizeof(recvBuffer); i++, recvBufferPos++) {
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recvBuffer[recvBufferPos] = receiveData[i];
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if (g_iRecvBufferPos < 512) {
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for (int i = 0; i < dataSize && g_iRecvBufferPos < sizeof(g_sRecvBuffer); i++, g_iRecvBufferPos++) {
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g_sRecvBuffer[g_iRecvBufferPos] = receiveData[i];
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}
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}
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}
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public Test1_OnReceiveSocketDisconnect(Handle:socket, any:arg) {
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public void Test1_OnReceiveSocketDisconnect(Socket socket, any arg) {
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PrintToServer("* |socket selftest| goal Test1_OnReceiveSocketDisconnect reached");
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goalsReached++;
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g_iGoalsReached++;
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new String:cmp[] = "\x00abc\x00def\x01\x02\x03\x04";
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new i;
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for (i=0; i<recvBufferPos && i<12; i++) {
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if (recvBuffer[i] != cmp[i]) {
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char cmp[] = "\x00abc\x00def\x01\x02\x03\x04";
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int i;
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for (i = 0; i < g_iRecvBufferPos && i < 12; i++) {
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if (g_sRecvBuffer[i] != cmp[i]) {
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PrintToServer("comparison failed");
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break;
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}
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@@ -252,57 +255,57 @@ public Test1_OnReceiveSocketDisconnect(Handle:socket, any:arg) {
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if (i == 12) {
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PrintToServer("* |socket selftest| goal Test1_OnReceiveSocketDisconnect - i=12 reached");
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goalsReached++;
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g_iGoalsReached++;
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} else {
|
||||
PrintToServer("* |socket selftest| trap Test1_OnReceiveSocketDisconnect - i=%d!=12 triggered", i);
|
||||
trapsReached++;
|
||||
g_iTrapsReached++;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------- TEST 3 callbacks -------------------------------------
|
||||
|
||||
public Test3_OnListenSocketIncoming(Handle:socket, Handle:newSocket, String:remoteIP[], remotePort, any:arg) {
|
||||
public void Test3_OnListenSocketIncoming(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
|
||||
CloseHandle(newSocket);
|
||||
goalsReached++;
|
||||
g_iGoalsReached++;
|
||||
}
|
||||
|
||||
// ------------------------------------- common callbacks -------------------------------------
|
||||
|
||||
public OnSocketConnectGoal(Handle:socket, any:arg) {
|
||||
goalsReached++;
|
||||
public void OnSocketConnectGoal(Socket socket, any arg) {
|
||||
g_iGoalsReached++;
|
||||
}
|
||||
public OnSocketReceiveGoal(Handle:socket, String:receiveData[], const dataSize, any:arg) {
|
||||
goalsReached++;
|
||||
public void OnSocketReceiveGoal(Socket socket, char[] receiveData, const int dataSize, any arg) {
|
||||
g_iGoalsReached++;
|
||||
}
|
||||
public OnSocketDisconnectGoal(Handle:socket, any:arg) {
|
||||
goalsReached++;
|
||||
public void OnSocketDisconnectGoal(Socket socket, any arg) {
|
||||
g_iGoalsReached++;
|
||||
}
|
||||
public OnSocketErrorGoal(Handle:socket, const errorType, const errorNum, any:arg) {
|
||||
goalsReached++;
|
||||
public void OnSocketErrorGoal(Socket socket, const int errorType, const int errorNum, any arg) {
|
||||
g_iGoalsReached++;
|
||||
}
|
||||
public OnSocketIncomingGoal(Handle:socket, Handle:newSocket, String:remoteIP[], remotePort, any:arg) {
|
||||
goalsReached++;
|
||||
public void OnSocketIncomingGoal(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
|
||||
g_iGoalsReached++;
|
||||
}
|
||||
|
||||
public OnSocketConnectTrap(Handle:socket, any:arg) {
|
||||
public void OnSocketConnectTrap(Socket socket, any arg) {
|
||||
PrintToServer("* |socket selftest| trap OnSocketConnectTrap triggered");
|
||||
trapsReached++;
|
||||
g_iTrapsReached++;
|
||||
}
|
||||
public OnSocketReceiveTrap(Handle:socket, String:receiveData[], const dataSize, any:arg) {
|
||||
public void OnSocketReceiveTrap(Socket socket, char[] receiveData, const int dataSize, any arg) {
|
||||
PrintToServer("* |socket selftest| trap OnSocketReceiveTrap triggered (%d bytes received)", dataSize);
|
||||
trapsReached++;
|
||||
g_iTrapsReached++;
|
||||
}
|
||||
public OnSocketDisconnectTrap(Handle:socket, any:arg) {
|
||||
public void OnSocketDisconnectTrap(Socket socket, any arg) {
|
||||
PrintToServer("* |socket selftest| trap OnSocketDisconnectTrap triggered");
|
||||
trapsReached++;
|
||||
g_iTrapsReached++;
|
||||
}
|
||||
public OnSocketErrorTrap(Handle:socket, const errorType, const errorNum, any:arg) {
|
||||
public void OnSocketErrorTrap(Socket socket, const int errorType, const int errorNum, any arg) {
|
||||
PrintToServer("* |socket selftest| trap OnSocketErrorTrap triggered (error %d, errno %d)", errorType, errorNum);
|
||||
trapsReached++;
|
||||
g_iTrapsReached++;
|
||||
}
|
||||
public OnSocketIncomingTrap(Handle:socket, Handle:newSocket, String:remoteIP[], remotePort, any:arg) {
|
||||
public void OnSocketIncomingTrap(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
|
||||
PrintToServer("* |socket selftest| trap OnSocketIncomingTrap triggered");
|
||||
trapsReached++;
|
||||
g_iTrapsReached++;
|
||||
}
|
||||
|
||||
// EOF
|
||||
|
||||
+39
-36
@@ -5,7 +5,10 @@
|
||||
#include <sourcemod>
|
||||
#include <socket>
|
||||
|
||||
public Plugin:myinfo = {
|
||||
#pragma newdecls required
|
||||
#pragma semicolon 1
|
||||
|
||||
public Plugin myinfo = {
|
||||
name = "socket extension sendto selftest",
|
||||
author = "Player",
|
||||
description = "basic functionality testing",
|
||||
@@ -13,101 +16,101 @@ public Plugin:myinfo = {
|
||||
url = "http://www.player.to/"
|
||||
};
|
||||
|
||||
public OnPluginStart() {
|
||||
SocketSetOption(INVALID_HANDLE, DebugMode, 1);
|
||||
public void OnPluginStart() {
|
||||
view_as<Socket>(null).SetOption(DebugMode, 1);
|
||||
|
||||
new port = 12346;
|
||||
int port = 12346;
|
||||
|
||||
new Handle:socket = SocketCreate(SOCKET_UDP, OnLSocketError);
|
||||
Socket socket = new Socket(SOCKET_UDP, OnLSocketError);
|
||||
|
||||
SocketBind(socket, "0.0.0.0", port);
|
||||
SocketListen(socket, OnLSocketIncoming);
|
||||
socket.Bind("0.0.0.0", port);
|
||||
socket.Listen(OnLSocketIncoming);
|
||||
|
||||
new Handle:socket2 = SocketCreate(SOCKET_UDP, OnCSocketError);
|
||||
Socket socket2 = new Socket(SOCKET_UDP, OnCSocketError);
|
||||
//SocketConnect(socket2, OnCSocketConnect, OnCSocketReceive, OnCSocketDisconnect, "127.0.0.1", port);
|
||||
}
|
||||
|
||||
public OnLSocketIncoming(Handle:socket, Handle:newSocket, String:remoteIP[], remotePort, any:arg) {
|
||||
public void OnLSocketIncoming(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
|
||||
PrintToServer("%s:%d connected", remoteIP, remotePort);
|
||||
|
||||
SocketSetReceiveCallback(newSocket, OnChildSocketReceive);
|
||||
SocketSetDisconnectCallback(newSocket, OnChildSocketDisconnect);
|
||||
SocketSetErrorCallback(newSocket, OnChildSocketError);
|
||||
newSocket.SetReceiveCallback(OnChildSocketReceive);
|
||||
newSocket.SetDisconnectCallback(OnChildSocketDisconnect);
|
||||
newSocket.SetErrorCallback(OnChildSocketError);
|
||||
|
||||
SocketSend(newSocket, "\x00abc\x00def\x01\x02\x03\x04", 12);
|
||||
SocketSetSendqueueEmptyCallback(newSocket, OnChildSocketSQEmpty);
|
||||
newSocket.Send("\x00abc\x00def\x01\x02\x03\x04", 12);
|
||||
newSocket.SetSendqueueEmptyCallback(OnChildSocketSQEmpty);
|
||||
}
|
||||
|
||||
public OnLSocketError(Handle:socket, const errorType, const errorNum, any:arg) {
|
||||
public void OnLSocketError(Socket socket, const int errorType, const int errorNum, any arg) {
|
||||
LogError("listen socket error %d (errno %d)", errorType, errorNum);
|
||||
CloseHandle(socket);
|
||||
}
|
||||
|
||||
public OnChildSocketReceive(Handle:socket, String:receiveData[], const dataSize, any:arg) {
|
||||
public void OnChildSocketReceive(Socket socket, char[] receiveData, const int dataSize, any arg) {
|
||||
// send (echo) the received data back
|
||||
//SocketSend(socket, receiveData);
|
||||
//socket.Send(receiveData);
|
||||
// close the connection/socket/handle if it matches quit
|
||||
//if (strncmp(receiveData, "quit", 4) == 0) CloseHandle(socket);
|
||||
}
|
||||
|
||||
public OnChildSocketSQEmpty(Handle:socket, any:arg) {
|
||||
public void OnChildSocketSQEmpty(Socket socket, any arg) {
|
||||
PrintToServer("sq empty");
|
||||
CloseHandle(socket);
|
||||
}
|
||||
|
||||
public OnChildSocketDisconnect(Handle:socket, any:arg) {
|
||||
public void OnChildSocketDisconnect(Socket socket, any arg) {
|
||||
// remote side disconnected
|
||||
PrintToServer("disc");
|
||||
CloseHandle(socket);
|
||||
}
|
||||
|
||||
public OnChildSocketError(Handle:socket, const errorType, const errorNum, any:arg) {
|
||||
public void OnChildSocketError(Socket socket, const int errorType, const int errorNum, any arg) {
|
||||
// a socket error occured
|
||||
|
||||
LogError("child socket error %d (errno %d)", errorType, errorNum);
|
||||
CloseHandle(socket);
|
||||
}
|
||||
|
||||
public OnCSocketConnect(Handle:socket, any:arg) {
|
||||
public void OnCSocketConnect(Socket socket, any arg) {
|
||||
// send (echo) the received data back
|
||||
//SocketSend(socket, receiveData);
|
||||
//socket.Send(receiveData);
|
||||
// close the connection/socket/handle if it matches quit
|
||||
//if (strncmp(receiveData, "quit", 4) == 0) CloseHandle(socket);
|
||||
}
|
||||
|
||||
new String:recvBuffer[128];
|
||||
new recvBufferPos = 0;
|
||||
char g_sRecvBuffer[128];
|
||||
int g_irecvBufferPos = 0;
|
||||
|
||||
public OnCSocketReceive(Handle:socket, String:receiveData[], const dataSize, any:arg) {
|
||||
public void OnCSocketReceive(Socket socket, char[] receiveData, const int dataSize, any arg) {
|
||||
PrintToServer("received %d bytes", dataSize);
|
||||
|
||||
if (recvBufferPos < 512) {
|
||||
for (new i=0; i<dataSize && recvBufferPos<sizeof(recvBuffer); i++, recvBufferPos++) {
|
||||
recvBuffer[recvBufferPos] = receiveData[i];
|
||||
if (g_irecvBufferPos < 512) {
|
||||
for (int i = 0; i < dataSize && g_irecvBufferPos < sizeof(g_sRecvBuffer); i++, g_irecvBufferPos++) {
|
||||
g_sRecvBuffer[g_irecvBufferPos] = receiveData[i];
|
||||
}
|
||||
}
|
||||
// send (echo) the received data back
|
||||
//SocketSend(socket, receiveData);
|
||||
//socket.Send(receiveData);
|
||||
// close the connection/socket/handle if it matches quit
|
||||
//if (strncmp(receiveData, "quit", 4) == 0) CloseHandle(socket);
|
||||
}
|
||||
|
||||
public OnCSocketDisconnect(Handle:socket, any:arg) {
|
||||
new String:cmp[] = "\x00abc\x00def\x01\x02\x03\x04";
|
||||
new i;
|
||||
for (i=0; i<recvBufferPos && i<12; i++) {
|
||||
if (recvBuffer[i] != cmp[i]) {
|
||||
public void OnCSocketDisconnect(Socket socket, any arg) {
|
||||
char[] cmp = "\x00abc\x00def\x01\x02\x03\x04";
|
||||
int i;
|
||||
for (i = 0; i < g_irecvBufferPos && i < 12; i++) {
|
||||
if (g_sRecvBuffer[i] != cmp[i]) {
|
||||
PrintToServer("comparison failed");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
PrintToServer("comparison finished at pos %d/%d", i, recvBufferPos);
|
||||
PrintToServer("comparison finished at pos %d/%d", i, g_irecvBufferPos);
|
||||
|
||||
CloseHandle(socket);
|
||||
}
|
||||
|
||||
public OnCSocketError(Handle:socket, const errorType, const errorNum, any:arg) {
|
||||
public void OnCSocketError(Socket socket, const int errorType, const int errorNum, any arg) {
|
||||
// a socket error occured
|
||||
|
||||
LogError("connect socket error %d (errno %d)", errorType, errorNum);
|
||||
|
||||
+15
-13
@@ -1,12 +1,14 @@
|
||||
// http://forums.alliedmods.net/showpost.php?p=717597&postcount=67
|
||||
|
||||
#pragma semicolon 1
|
||||
#include <sourcemod>
|
||||
#include <socket>
|
||||
|
||||
#pragma newdecls required
|
||||
#pragma semicolon 1
|
||||
|
||||
#define PLUGIN_VERSION "1.0.0"
|
||||
|
||||
public Plugin:myinfo =
|
||||
public Plugin myinfo =
|
||||
{
|
||||
name = "Socket Test",
|
||||
author = "Unknown",
|
||||
@@ -15,42 +17,42 @@ public Plugin:myinfo =
|
||||
url = ""
|
||||
}
|
||||
|
||||
public OnPluginStart()
|
||||
public void OnPluginStart()
|
||||
{
|
||||
SocketSetOption(INVALID_HANDLE,DebugMode,1);
|
||||
view_as<Socket>(null).SetOption(DebugMode,1);
|
||||
RegAdminCmd("sm_socket_test", CommandTest, ADMFLAG_CONVARS, "test");
|
||||
}
|
||||
|
||||
public Action:CommandTest(client, args)
|
||||
public Action CommandTest(int client, int args)
|
||||
{
|
||||
// create a new tcp socket
|
||||
new Handle:socket = SocketCreate(SOCKET_TCP, OnSocketError);
|
||||
Socket socket = new Socket(SOCKET_TCP, OnSocketError);
|
||||
// open a file handle for writing the result
|
||||
//new Handle:hFile = OpenFile("dl.htm", "wb");
|
||||
//new Socket hFile = OpenFile("dl.htm", "wb");
|
||||
// pass the file handle to the callbacks
|
||||
//SocketSetArg(socket, hFile);
|
||||
// connect the socket
|
||||
SocketConnect(socket, OnSocketConnected, OnSocketReceive, OnSocketDisconnected, "www.sourcemod.net", 80);
|
||||
socket.Connect(OnSocketConnected, OnSocketReceive, OnSocketDisconnected, "www.sourcemod.net", 80);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public OnSocketConnected(Handle:socket, any:hFile) {
|
||||
public void OnSocketConnected(Socket socket, any hFile) {
|
||||
// socket is connected, send the http request
|
||||
|
||||
decl String:requestStr[100];
|
||||
char requestStr[100];
|
||||
Format(requestStr, sizeof(requestStr), "GET /%s HTTP/1.0\r\nHost: %s\r\nConnection: close\r\n\r\n", "index.php", "www.sourcemod.net");
|
||||
SocketSend(socket, requestStr);
|
||||
}
|
||||
|
||||
public OnSocketReceive(Handle:socket, String:receiveData[], const dataSize, any:hFile) {
|
||||
public void OnSocketReceive(Socket socket, char[] receiveData, const int dataSize, any hFile) {
|
||||
// receive another chunk and write it to <modfolder>/dl.htm
|
||||
// we could strip the http response header here, but for example's sake we'll leave it in
|
||||
|
||||
//WriteFileString(hFile, receiveData, false);
|
||||
}
|
||||
|
||||
public OnSocketDisconnected(Handle:socket, any:hFile) {
|
||||
public void OnSocketDisconnected(Socket socket, any hFile) {
|
||||
// Connection: close advises the webserver to close the connection when the transfer is finished
|
||||
// we're done here
|
||||
|
||||
@@ -58,7 +60,7 @@ public OnSocketDisconnected(Handle:socket, any:hFile) {
|
||||
CloseHandle(socket);
|
||||
}
|
||||
|
||||
public OnSocketError(Handle:socket, const errorType, const errorNum, any:hFile) {
|
||||
public void OnSocketError(Socket socket, const int errorType, const int errorNum, any hFile) {
|
||||
// a socket error occured
|
||||
|
||||
LogError("socket error %d (errno %d)", errorType, errorNum);
|
||||
|
||||
Reference in New Issue
Block a user