Update syntax

This commit is contained in:
JoinedSenses
2019-11-07 14:47:40 -05:00
parent 5ef5451874
commit a7744212d2
5 changed files with 193 additions and 179 deletions
+39 -36
View File
@@ -5,7 +5,10 @@
#include <sourcemod>
#include <socket>
public Plugin:myinfo = {
#pragma newdecls required
#pragma semicolon 1
public Plugin myinfo = {
name = "socket extension sendto selftest",
author = "Player",
description = "basic functionality testing",
@@ -13,101 +16,101 @@ public Plugin:myinfo = {
url = "http://www.player.to/"
};
public OnPluginStart() {
SocketSetOption(INVALID_HANDLE, DebugMode, 1);
public void OnPluginStart() {
view_as<Socket>(null).SetOption(DebugMode, 1);
new port = 12346;
int port = 12346;
new Handle:socket = SocketCreate(SOCKET_UDP, OnLSocketError);
Socket socket = new Socket(SOCKET_UDP, OnLSocketError);
SocketBind(socket, "0.0.0.0", port);
SocketListen(socket, OnLSocketIncoming);
socket.Bind("0.0.0.0", port);
socket.Listen(OnLSocketIncoming);
new Handle:socket2 = SocketCreate(SOCKET_UDP, OnCSocketError);
Socket socket2 = new Socket(SOCKET_UDP, OnCSocketError);
//SocketConnect(socket2, OnCSocketConnect, OnCSocketReceive, OnCSocketDisconnect, "127.0.0.1", port);
}
public OnLSocketIncoming(Handle:socket, Handle:newSocket, String:remoteIP[], remotePort, any:arg) {
public void OnLSocketIncoming(Socket socket, Socket newSocket, char[] remoteIP, int remotePort, any arg) {
PrintToServer("%s:%d connected", remoteIP, remotePort);
SocketSetReceiveCallback(newSocket, OnChildSocketReceive);
SocketSetDisconnectCallback(newSocket, OnChildSocketDisconnect);
SocketSetErrorCallback(newSocket, OnChildSocketError);
newSocket.SetReceiveCallback(OnChildSocketReceive);
newSocket.SetDisconnectCallback(OnChildSocketDisconnect);
newSocket.SetErrorCallback(OnChildSocketError);
SocketSend(newSocket, "\x00abc\x00def\x01\x02\x03\x04", 12);
SocketSetSendqueueEmptyCallback(newSocket, OnChildSocketSQEmpty);
newSocket.Send("\x00abc\x00def\x01\x02\x03\x04", 12);
newSocket.SetSendqueueEmptyCallback(OnChildSocketSQEmpty);
}
public OnLSocketError(Handle:socket, const errorType, const errorNum, any:arg) {
public void OnLSocketError(Socket socket, const int errorType, const int errorNum, any arg) {
LogError("listen socket error %d (errno %d)", errorType, errorNum);
CloseHandle(socket);
}
public OnChildSocketReceive(Handle:socket, String:receiveData[], const dataSize, any:arg) {
public void OnChildSocketReceive(Socket socket, char[] receiveData, const int dataSize, any arg) {
// send (echo) the received data back
//SocketSend(socket, receiveData);
//socket.Send(receiveData);
// close the connection/socket/handle if it matches quit
//if (strncmp(receiveData, "quit", 4) == 0) CloseHandle(socket);
}
public OnChildSocketSQEmpty(Handle:socket, any:arg) {
public void OnChildSocketSQEmpty(Socket socket, any arg) {
PrintToServer("sq empty");
CloseHandle(socket);
}
public OnChildSocketDisconnect(Handle:socket, any:arg) {
public void OnChildSocketDisconnect(Socket socket, any arg) {
// remote side disconnected
PrintToServer("disc");
CloseHandle(socket);
}
public OnChildSocketError(Handle:socket, const errorType, const errorNum, any:arg) {
public void OnChildSocketError(Socket socket, const int errorType, const int errorNum, any arg) {
// a socket error occured
LogError("child socket error %d (errno %d)", errorType, errorNum);
CloseHandle(socket);
}
public OnCSocketConnect(Handle:socket, any:arg) {
public void OnCSocketConnect(Socket socket, any arg) {
// send (echo) the received data back
//SocketSend(socket, receiveData);
//socket.Send(receiveData);
// close the connection/socket/handle if it matches quit
//if (strncmp(receiveData, "quit", 4) == 0) CloseHandle(socket);
}
new String:recvBuffer[128];
new recvBufferPos = 0;
char g_sRecvBuffer[128];
int g_irecvBufferPos = 0;
public OnCSocketReceive(Handle:socket, String:receiveData[], const dataSize, any:arg) {
public void OnCSocketReceive(Socket socket, char[] receiveData, const int dataSize, any arg) {
PrintToServer("received %d bytes", dataSize);
if (recvBufferPos < 512) {
for (new i=0; i<dataSize && recvBufferPos<sizeof(recvBuffer); i++, recvBufferPos++) {
recvBuffer[recvBufferPos] = receiveData[i];
if (g_irecvBufferPos < 512) {
for (int i = 0; i < dataSize && g_irecvBufferPos < sizeof(g_sRecvBuffer); i++, g_irecvBufferPos++) {
g_sRecvBuffer[g_irecvBufferPos] = receiveData[i];
}
}
// send (echo) the received data back
//SocketSend(socket, receiveData);
//socket.Send(receiveData);
// close the connection/socket/handle if it matches quit
//if (strncmp(receiveData, "quit", 4) == 0) CloseHandle(socket);
}
public OnCSocketDisconnect(Handle:socket, any:arg) {
new String:cmp[] = "\x00abc\x00def\x01\x02\x03\x04";
new i;
for (i=0; i<recvBufferPos && i<12; i++) {
if (recvBuffer[i] != cmp[i]) {
public void OnCSocketDisconnect(Socket socket, any arg) {
char[] cmp = "\x00abc\x00def\x01\x02\x03\x04";
int i;
for (i = 0; i < g_irecvBufferPos && i < 12; i++) {
if (g_sRecvBuffer[i] != cmp[i]) {
PrintToServer("comparison failed");
break;
}
}
PrintToServer("comparison finished at pos %d/%d", i, recvBufferPos);
PrintToServer("comparison finished at pos %d/%d", i, g_irecvBufferPos);
CloseHandle(socket);
}
public OnCSocketError(Handle:socket, const errorType, const errorNum, any:arg) {
public void OnCSocketError(Socket socket, const int errorType, const int errorNum, any arg) {
// a socket error occured
LogError("connect socket error %d (errno %d)", errorType, errorNum);