Update socket.inc

This commit is contained in:
Arron Vinyard
2020-07-01 08:43:49 -04:00
committed by GitHub
parent d1f0703d78
commit 6f23dd1bd4
-8
View File
@@ -223,7 +223,6 @@ methodmap Socket < Handle {
* @param SocketDisconnectCB dfunc The disconnect callback * @param SocketDisconnectCB dfunc The disconnect callback
* @param String hostname The hostname (or IP) to connect to. * @param String hostname The hostname (or IP) to connect to.
* @param int port The port to connect to. * @param int port The port to connect to.
* @noreturn
*/ */
public native void Connect(SocketConnectCB cfunc, SocketReceiveCB rfunc, SocketDisconnectCB dfunc, const char[] hostname, int port); public native void Connect(SocketConnectCB cfunc, SocketReceiveCB rfunc, SocketDisconnectCB dfunc, const char[] hostname, int port);
@@ -256,7 +255,6 @@ methodmap Socket < Handle {
* the data if required. * the data if required.
* *
* @param String data The data to send. * @param String data The data to send.
* @noreturn
*/ */
public native void Send(const char[] data, int size = -1); public native void Send(const char[] data, int size = -1);
@@ -273,7 +271,6 @@ methodmap Socket < Handle {
* @param String data The data to send. * @param String data The data to send.
* @param String hostname The hostname (or IP) to send to. * @param String hostname The hostname (or IP) to send to.
* @param int port The port to send to. * @param int port The port to send to.
* @noreturn
*/ */
public native void SendTo(const char[] data, int size = -1, const char[] hostname, int port); public native void SendTo(const char[] data, int size = -1, const char[] hostname, int port);
@@ -293,7 +290,6 @@ methodmap Socket < Handle {
* (otherwise you already set it in SocketConnect()) * (otherwise you already set it in SocketConnect())
* *
* @param SocketReceiveCB rfunc The receive callback * @param SocketReceiveCB rfunc The receive callback
* @noreturn
*/ */
public native void SetReceiveCallback(SocketReceiveCB rfunc); public native void SetReceiveCallback(SocketReceiveCB rfunc);
@@ -305,7 +301,6 @@ methodmap Socket < Handle {
* @note the callback is guaranteed to fire * @note the callback is guaranteed to fire
* *
* @param SocketDisconnectCB dfunc The disconnect callback * @param SocketDisconnectCB dfunc The disconnect callback
* @noreturn
*/ */
public native void SetSendqueueEmptyCallback(SocketSendqueueEmptyCB sfunc); public native void SetSendqueueEmptyCallback(SocketSendqueueEmptyCB sfunc);
@@ -316,7 +311,6 @@ methodmap Socket < Handle {
* (otherwise you already set it in SocketConnect()) * (otherwise you already set it in SocketConnect())
* *
* @param SocketDisconnectCB dfunc The disconnect callback * @param SocketDisconnectCB dfunc The disconnect callback
* @noreturn
*/ */
public native void SetDisconnectCallback(SocketDisconnectCB dfunc); public native void SetDisconnectCallback(SocketDisconnectCB dfunc);
@@ -327,7 +321,6 @@ methodmap Socket < Handle {
* (otherwise you already set it in SocketCreate()) * (otherwise you already set it in SocketCreate())
* *
* @param SocketErrorCB efunc The error callback * @param SocketErrorCB efunc The error callback
* @noreturn
*/ */
public native void SetErrorCallback(SocketErrorCB efunc); public native void SetErrorCallback(SocketErrorCB efunc);
@@ -335,7 +328,6 @@ methodmap Socket < Handle {
* Sets the argument being passed to callbacks * Sets the argument being passed to callbacks
* *
* @param any arg The argument to set * @param any arg The argument to set
* @noreturn
*/ */
public native void SetArg(any arg); public native void SetArg(any arg);