Updated project to MSVC2010
This commit is contained in:
@@ -0,0 +1,20 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "socket", "socket.vcxproj", "{2C94CF7D-12E5-4EB8-A024-34EB27B91F4B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2C94CF7D-12E5-4EB8-A024-34EB27B91F4B}.Debug|Win32.ActiveCfg = Debug|Win32
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{2C94CF7D-12E5-4EB8-A024-34EB27B91F4B}.Debug|Win32.Build.0 = Debug|Win32
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{2C94CF7D-12E5-4EB8-A024-34EB27B91F4B}.Release|Win32.ActiveCfg = Release|Win32
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{2C94CF7D-12E5-4EB8-A024-34EB27B91F4B}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@@ -0,0 +1,251 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="socket"
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ProjectGUID="{2C94CF7D-12E5-4EB8-A024-34EB27B91F4B}"
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Keyword="Win32Proj"
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TargetFrameworkVersion="0"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..;C:\build\sourcemod-1-0\public;C:\build\sourcemod-1-0\public\sourcepawn;C:\build\boost_1_42_0;C:\build\msinttypes-r24"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOCKET_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;WIN32;_WIN32_WINNT=0x0501"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\socket.ext.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="C:\build\boost_1_42_0\stage\lib"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..;C:\build\sourcemod-1-0\public;C:\build\sourcemod-1-0\public\sourcepawn;C:\build\boost_1_42_0;C:\build\msinttypes-r24"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOCKET_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;WIN32;_WIN32_WINNT=0x0501"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\$(ProjectName).ext.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="C:\build\boost_1_42_0\stage\lib"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath="..\Callback.h"
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>
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</File>
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<File
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RelativePath="..\CallbackHandler.h"
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>
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</File>
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<File
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RelativePath="..\Define.h"
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>
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</File>
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<File
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RelativePath="..\Extension.h"
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>
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</File>
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<File
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RelativePath="..\sdk\smsdk_config.h"
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>
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</File>
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<File
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RelativePath="..\sdk\smsdk_ext.h"
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>
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</File>
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<File
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RelativePath="..\Socket.h"
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>
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</File>
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<File
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RelativePath="..\socket.inc"
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>
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</File>
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<File
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RelativePath="..\SocketHandler.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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</Filter>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="..\Callback.cpp"
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>
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</File>
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<File
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RelativePath="..\CallbackHandler.cpp"
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>
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</File>
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<File
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RelativePath="..\Extension.cpp"
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>
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</File>
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<File
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RelativePath="..\sdk\smsdk_ext.cpp"
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>
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</File>
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<File
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RelativePath="..\Socket.cpp"
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>
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</File>
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<File
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RelativePath="..\SocketHandler.cpp"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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@@ -0,0 +1,115 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{2C94CF7D-12E5-4EB8-A024-34EB27B91F4B}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</LinkIncremental>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..;C:\build\sourcemod-1-0\public;C:\build\sourcemod-1-0\public\sourcepawn;C:\build\boost_1_42_0;C:\build\msinttypes-r24;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SOCKET_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;WIN32;_WIN32_WINNT=0x0501;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
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<Link>
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<OutputFile>$(OutDir)socket.ext.dll</OutputFile>
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<AdditionalLibraryDirectories>C:\build\boost_1_42_0\stage\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..;C:\build\sourcemod-1-0\public;C:\build\sourcemod-1-0\public\sourcepawn;C:\build\boost_1_42_0;C:\build\msinttypes-r24;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SOCKET_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;WIN32;_WIN32_WINNT=0x0501;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<OutputFile>$(OutDir)$(ProjectName).ext.dll</OutputFile>
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<AdditionalLibraryDirectories>C:\build\boost_1_42_0\stage\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\Callback.h" />
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<ClInclude Include="..\CallbackHandler.h" />
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<ClInclude Include="..\Define.h" />
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<ClInclude Include="..\Extension.h" />
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<ClInclude Include="..\sdk\smsdk_config.h" />
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<ClInclude Include="..\sdk\smsdk_ext.h" />
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<ClInclude Include="..\Socket.h" />
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<ClInclude Include="..\SocketHandler.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\socket.inc" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\Callback.cpp" />
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<ClCompile Include="..\CallbackHandler.cpp" />
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<ClCompile Include="..\Extension.cpp" />
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<ClCompile Include="..\sdk\smsdk_ext.cpp" />
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<ClCompile Include="..\Socket.cpp" />
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<ClCompile Include="..\SocketHandler.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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Reference in New Issue
Block a user