Remove debug logs

This commit is contained in:
maxime1907
2021-07-22 23:18:58 +02:00
parent d6283f4b36
commit 1ad7f5cb00
+1 -31
View File
@@ -62,16 +62,11 @@ CDetour *g_Detour_CFrameSnapshot__CreateEmptySnapshot = NULL;
// Mutex for m_FrameSnapshots array // Mutex for m_FrameSnapshots array
CThreadFastMutex m_FrameSnapshotsWriteMutex; CThreadFastMutex m_FrameSnapshotsWriteMutex;
ConVar *g_SvSSFLog = CreateConVar("sv_ssf_log", "0", FCVAR_NOTIFY, "Log ssf debug print statements."); // ConVar *g_SvSSFLog = CreateConVar("sv_ssf_log", "0", FCVAR_NOTIFY, "Log ssf debug print statements.");
ConVar *g_sv_multiplayer_maxtempentities = CreateConVar("sv_multiplayer_maxtempentities", "64"); ConVar *g_sv_multiplayer_maxtempentities = CreateConVar("sv_multiplayer_maxtempentities", "64");
DETOUR_DECL_MEMBER2(CFrameSnapshot__CreateEmptySnapshot, CFrameSnapshot *, int, tickcount, int, maxEntities ) DETOUR_DECL_MEMBER2(CFrameSnapshot__CreateEmptySnapshot, CFrameSnapshot *, int, tickcount, int, maxEntities )
{ {
if (g_SvSSFLog->GetBool())
{
g_pSM->LogMessage(myself, "SSF:CFrameSnapshot__CreateEmptySnapshot locking 1");
}
AUTO_LOCK_FM(m_FrameSnapshotsWriteMutex); AUTO_LOCK_FM(m_FrameSnapshotsWriteMutex);
CFrameSnapshot* snap = DETOUR_MEMBER_CALL(CFrameSnapshot__CreateEmptySnapshot)(tickcount, maxEntities); CFrameSnapshot* snap = DETOUR_MEMBER_CALL(CFrameSnapshot__CreateEmptySnapshot)(tickcount, maxEntities);
@@ -86,11 +81,6 @@ DETOUR_DECL_MEMBER2(CFrameSnapshot__CreateEmptySnapshot, CFrameSnapshot *, int,
DETOUR_DECL_MEMBER0(CFrameSnapshot__ReleaseReference, void) DETOUR_DECL_MEMBER0(CFrameSnapshot__ReleaseReference, void)
{ {
if (g_SvSSFLog->GetBool())
{
g_pSM->LogMessage(myself, "SSF:CFrameSnapshot__ReleaseReference locking");
}
AUTO_LOCK_FM(m_FrameSnapshotsWriteMutex); AUTO_LOCK_FM(m_FrameSnapshotsWriteMutex);
DETOUR_MEMBER_CALL(CFrameSnapshot__ReleaseReference)(); DETOUR_MEMBER_CALL(CFrameSnapshot__ReleaseReference)();
@@ -100,33 +90,13 @@ DETOUR_DECL_MEMBER5(CBaseServer__WriteTempEntities, void, CBaseClient *, client,
{ {
if (!client->IsHLTV() && !client->IsReplay()) if (!client->IsHLTV() && !client->IsReplay())
{ {
if (g_SvSSFLog->GetBool())
{
g_pSM->LogMessage(myself, "SSF:CBaseServer__WriteTempEntities maxentities before: %d", ev_max);
}
// send all unreliable temp entities between last and current frame // send all unreliable temp entities between last and current frame
// send max 64 events in multi player, 255 in SP // send max 64 events in multi player, 255 in SP
ev_max = client->GetServer()->IsMultiplayer() ? g_sv_multiplayer_maxtempentities->GetInt() : 255; ev_max = client->GetServer()->IsMultiplayer() ? g_sv_multiplayer_maxtempentities->GetInt() : 255;
if (g_SvSSFLog->GetBool())
{
g_pSM->LogMessage(myself, "SSF:CBaseServer__WriteTempEntities maxentities after: %d", ev_max);
}
}
if (g_SvSSFLog->GetBool())
{
g_pSM->LogMessage(myself, "SSF:CBaseServer__WriteTempEntities locking");
} }
AUTO_LOCK_FM(m_FrameSnapshotsWriteMutex); AUTO_LOCK_FM(m_FrameSnapshotsWriteMutex);
if (g_SvSSFLog->GetBool())
{
g_pSM->LogMessage(myself, "SSF:CBaseServer__WriteTempEntities maxentities: %d", ev_max);
}
DETOUR_MEMBER_CALL(CBaseServer__WriteTempEntities)(client, pCurrentSnapshot, pLastSnapshot, buf, ev_max); DETOUR_MEMBER_CALL(CBaseServer__WriteTempEntities)(client, pCurrentSnapshot, pLastSnapshot, buf, ev_max);
} }