fix: new build system
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@@ -0,0 +1,32 @@
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"Games"
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{
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"#default"
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{
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"#supported"
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{
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"game" "cstrike"
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}
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"Signatures"
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{
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"CEventAction__operator_delete"
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{
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"library" "server"
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"linux" "@_ZN12CEventActiondlEPv"
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}
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}
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}
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"csgo"
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{
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"Signatures"
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{
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// "linux" "\x55\x89\xE5\x83\xEC\x18\x8B\x45\x08\xC7\x04\x24\x2A\x2A\x2A\x2A\x89\x44\x24\x04\xE8\x2A\x2A\x2A\x2A\xC9\xC3"
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// Cant find a unique signature (18 instances of same sig) so calling the following instead void CUtlMemoryPool::Free( void *memBlock )
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"CEventAction__operator_delete"
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{
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"library" "server"
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"linux" "\x55\x89\xE5\x8B\x55\x0C\x8B\x45\x08\x85\xD2\x74\x2A\x8B\x48\x18"
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}
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}
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}
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}
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@@ -0,0 +1,66 @@
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#if defined _OutputInfo_Included
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#endinput
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#endif
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#define _OutputInfo_Included
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native int GetOutputCount(int Entity, const char[] sOutput);
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native int GetOutputTarget(int Entity, const char[] sOutput, int Index, char[] sTarget, int MaxLen);
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native int GetOutputTargetInput(int Entity, const char[] sOutput, int Index, char[] sTargetInput, int MaxLen);
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native int GetOutputParameter(int Entity, const char[] sOutput, int Index, char[] sParameter, int MaxLen);
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native float GetOutputDelay(int Entity, const char[] sOutput, int Index);
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native int GetOutputFormatted(int Entity, const char[] sOutput, int Index, char[] sFormatted, int MaxLen);
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native int GetOutputValue(int Entity, const char[] sOutput);
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native float GetOutputValueFloat(int Entity, const char[] sOutput);
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native int GetOutputValueString(int Entity, const char[] sOutput, char[] sValue, int MaxLen);
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native bool GetOutputValueVector(int Entity, const char[] sOutput, float afVec[3]);
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native int FindOutput(int Entity, const char[] sOutput, int StartIndex,
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const char[] sTarget = NULL_STRING, // or NULL_STRING to ignore
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const char[] sTargetInput = NULL_STRING, // or NULL_STRING to ignore
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const char[] sParameter = NULL_STRING, // or NULL_STRING to ignore
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float fDelay = -1.0, // or -1.0 to ignore
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int TimesToFire = 0 // or 0 to ignore
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);
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native int DeleteOutput(int Entity, const char[] sOutput, int Index);
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native int DeleteAllOutputs(int Entity, const char[] sOutput);
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native int GetOutputNames(int Entity, int Index, const char[] sOutput, int MaxLen);
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/**
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* Do not edit below this line!
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*/
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public Extension __ext_outputinfo =
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{
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name = "OutputInfo",
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file = "outputinfo.ext",
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#if defined AUTOLOAD_EXTENSIONS
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autoload = 1,
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#else
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autoload = 0,
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#endif
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#if defined REQUIRE_EXTENSIONS
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required = 1,
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#else
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required = 0,
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#endif
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};
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#if !defined REQUIRE_EXTENSIONS
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public void __ext_outputinfo_SetNTVOptional()
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{
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MarkNativeAsOptional("GetOutputCount");
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MarkNativeAsOptional("GetOutputTarget");
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MarkNativeAsOptional("GetOutputTargetInput");
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MarkNativeAsOptional("GetOutputParameter");
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MarkNativeAsOptional("GetOutputDelay");
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MarkNativeAsOptional("GetOutputFormatted");
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MarkNativeAsOptional("FindOutput");
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MarkNativeAsOptional("DeleteOutput");
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MarkNativeAsOptional("DeleteAllOutputs");
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MarkNativeAsOptional("GetOutputNames");
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}
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#endif
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