Go to file
Peace-Maker 891fa5352e Add support for the "fastcall" calling convention
Callee cleans the stack and first two arguments are passed in registers ecx and edx.
You could emulate this by choosing stdcall and setting the custom_registers on the arguments manually, but this is easier.
2019-06-20 02:14:07 +02:00
buildbot Bump version 2018-11-21 20:15:22 +01:00
DynamicHooks Add support for the "fastcall" calling convention 2019-06-20 02:14:07 +02:00
msvc10 Add support for the "fastcall" calling convention 2019-06-20 02:14:07 +02:00
sdk Bump version 2018-11-21 20:15:22 +01:00
sourcemod Add support for the "fastcall" calling convention 2019-06-20 02:14:07 +02:00
.hgignore Ignore build directory in .hgignore 2018-04-21 11:02:56 +02:00
AMBuildScript Add support for the "fastcall" calling convention 2019-06-20 02:14:07 +02:00
changelog.txt Remove the need for SDK's. Update AMBuild scripts to AMBuild2. Fix shutdown crash. Update gamedata for testing. General code fixups. 2014-08-19 13:14:48 -04:00
configure.py Remove the need for SDK's. Update AMBuild scripts to AMBuild2. Fix shutdown crash. Update gamedata for testing. General code fixups. 2014-08-19 13:14:48 -04:00
credits.txt Remove the need for SDK's. Update AMBuild scripts to AMBuild2. Fix shutdown crash. Update gamedata for testing. General code fixups. 2014-08-19 13:14:48 -04:00
dynhooks_sourcepawn.cpp Add support for the "fastcall" calling convention 2019-06-20 02:14:07 +02:00
dynhooks_sourcepawn.h More linux fixes 2018-01-27 17:27:03 +01:00
extension.cpp Don't call sourcepawn detour callbacks from threads other than the main thread 2018-05-02 13:37:41 +02:00
extension.h Don't call sourcepawn detour callbacks from threads other than the main thread 2018-05-02 13:37:41 +02:00
listeners.cpp Make sure hooks are entity hooks before removing. 2016-12-09 08:22:09 -05:00
listeners.h First draft of dynamic detours using Ayuto's DynamicHooks library 2016-12-11 22:02:10 -07:00
natives.cpp Fix saving arguments in wrong order when parsing "Functions" section in gamedata 2018-04-21 11:50:07 +02:00
natives.h Remove functions now in util and fix more object related issues. 2016-08-30 16:40:24 -04:00
product.version Bump version 2018-11-21 20:15:22 +01:00
push.txt Trigger Build 2016-08-01 16:18:21 -04:00
sdk-hacks.h Change Vector classname to SDKVector. 2016-06-26 13:00:27 -04:00
signatures.cpp Add support for the "fastcall" calling convention 2019-06-20 02:14:07 +02:00
signatures.h Fix saving arguments in wrong order when parsing "Functions" section in gamedata 2018-04-21 11:50:07 +02:00
util.cpp Add support for custom calling convention passing arguments in registers 2018-01-23 03:15:03 +01:00
util.h Add support for custom calling convention passing arguments in registers 2018-01-23 03:15:03 +01:00
version.h Update version number 2016-08-01 16:20:19 -04:00
version.rc Remove the need for SDK's. Update AMBuild scripts to AMBuild2. Fix shutdown crash. Update gamedata for testing. General code fixups. 2014-08-19 13:14:48 -04:00
vfunc_call.h Fix getting the wrong stack size for calling functions. 2016-08-31 11:37:48 -04:00
vhook.cpp Fix compilation against SourceMod 1.10 2019-05-06 18:29:40 +02:00
vhook.h Add support for the "fastcall" calling convention 2019-06-20 02:14:07 +02:00