Debug
Win32
Release
Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}
sdk
Win32Proj
DynamicLibrary
v110
MultiByte
true
DynamicLibrary
v110
MultiByte
<_ProjectFileVersion>11.0.51106.1
$(SolutionDir)$(Configuration)\
$(Configuration)\
true
dhooks.ext
$(SolutionDir)$(Configuration)\
$(Configuration)\
false
dhooks.ext
Disabled
..;..\sdk;$(MMSOURCE10)\core;$(MMSOURCE10)\core\sourcehook;$(SOURCEMOD)\public;$(SOURCEMOD)\public\sourcepawn;$(SOURCEMOD)\public\extensions;$(SOURCEMOD)\public\jit;$(SOURCEMOD)\public\jit\x86;$(SOURCEMOD)\public\amtl
WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;META_NO_HL2SDK;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebug
NotSet
false
Level3
EditAndContinue
$(OutDir)dhooks.ext.dll
LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)
true
Windows
false
MachineX86
/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)
Speed
..;..\sdk;$(MMSOURCE10)\core;$(MMSOURCE10)\core\sourcehook;$(SOURCEMOD)\public;$(SOURCEMOD)\public\sourcepawn;$(SOURCEMOD)\public\extensions;$(SOURCEMOD)\public\jit;$(SOURCEMOD)\public\jit\x86;$(SOURCEMOD)\public\amtl
WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;META_NO_HL2SDK;%(PreprocessorDefinitions)
MultiThreaded
NotSet
false
Level3
ProgramDatabase
$(OutDir)dhooks.ext.dll
LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)
true
Windows
true
true
false
MachineX86