/** * ============================================================================= * DynamicHooks * Copyright (C) 2015 Robin Gohmert. All rights reserved. * ============================================================================= * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. * * asm.h/cpp from devmaster.net (thanks cybermind) edited by pRED* to handle gcc * -fPIC thunks correctly * * Idea and trampoline code taken from DynDetours (thanks your-name-here). */ #ifndef _X86_MS_THISCALL_H #define _X86_MS_THISCALL_H // ============================================================================ // >> INCLUDES // ============================================================================ #include "../convention.h" // ============================================================================ // >> CLASSES // ============================================================================ /* Source: DynCall manual and Windows docs Registers: - eax = return value - ecx = this pointer - edx = return value - esp = stack pointer - st0 = floating point return value Parameter passing: - stack parameter order: right-to-left - callee cleans up the stack - all other arguments are pushed onto the stack - alignment: 4 bytes Return values: - return values of pointer or intergral type (<= 32 bits) are returned via the eax register - integers > 32 bits are returned via the eax and edx registers - floating pointer types are returned via the st0 register */ class x86MsThiscall: public ICallingConvention { public: x86MsThiscall(ke::Vector &vecArgTypes, DataTypeSized_t returnType, int iAlignment=4); virtual ~x86MsThiscall(); virtual ke::Vector GetRegisters(); virtual int GetPopSize(); virtual int GetArgStackSize(); virtual void** GetStackArgumentPtr(CRegisters* pRegisters); virtual int GetArgRegisterSize(); virtual void* GetArgumentPtr(unsigned int iIndex, CRegisters* pRegisters); virtual void ArgumentPtrChanged(unsigned int iIndex, CRegisters* pRegisters, void* pArgumentPtr); virtual void* GetReturnPtr(CRegisters* pRegisters); virtual void ReturnPtrChanged(CRegisters* pRegisters, void* pReturnPtr); virtual void SavePostCallRegisters(CRegisters* pRegisters); virtual void RestorePostCallRegisters(CRegisters* pRegisters); private: void* m_pReturnBuffer; void* m_pSavedThisPointer; }; #endif // _X86_MS_THISCALL_H