Intial testing

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Dr!fter 2013-08-15 23:53:38 -04:00
commit f9af5e9017
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.hgignore Normal file
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Makefile Normal file
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# (C)2004-2010 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
###########################################
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
###########################################
SMSDK = ../sourcemod-1.5
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
HL2SDK_CSS = ../hl2sdk-css
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
HL2SDK_L4D = ../../../hl2sdk-l4d
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
HL2SDK_CSGO = ../../../hl2sdk-csgo
MMSOURCE19 = ../mmsource-1.9
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
PROJECT = sample
#Uncomment for Metamod: Source enabled extension
USEMETA = true
OBJECTS = sdk/smsdk_ext.cpp extension.cpp vhook.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
CPP_OSX = clang
##########################
### SDK CONFIGURATIONS ###
##########################
override ENGSET = false
# Check for valid list of engines
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
CFLAGS += -DSOURCE_ENGINE=1
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
CFLAGS += -DSOURCE_ENGINE=3
endif
ifeq "$(ENGINE)" "css"
HL2SDK = $(HL2SDK_CSS)
CFLAGS += -DSOURCE_ENGINE=6
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
CFLAGS += -DSOURCE_ENGINE=7
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
CFLAGS += -DSOURCE_ENGINE=8
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
CFLAGS += -DSOURCE_ENGINE=9
endif
ifeq "$(ENGINE)" "csgo"
HL2SDK = $(HL2SDK_CSGO)
CFLAGS += -DSOURCE_ENGINE=12
endif
HL2PUB = $(HL2SDK)/public
ifeq "$(ENGINE)" "original"
INCLUDE += -I$(HL2SDK)/public/dlls
METAMOD = $(MMSOURCE19)/core-legacy
else
INCLUDE += -I$(HL2SDK)/public/game/server
METAMOD = $(MMSOURCE19)/core
endif
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
# if ENGINE is original or OB
ifneq (,$(filter original orangebox,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
LIB_SUFFIX = .$(LIB_EXT)
endif
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn -I$(SMSDK)/public/extensions
ifeq "$(USEMETA)" "true"
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/$(LIB_PREFIX)vstdlib_srv$(LIB_SUFFIX) $(HL2LIB)/$(LIB_PREFIX)tier0_srv$(LIB_SUFFIX)
ifeq "$(ENGINE)" "csgo"
LINK_HL2 += $(HL2LIB)/interfaces_i486.a
endif
LINK += $(LINK_HL2)
INCLUDE += -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) \
-I$(METAMOD)/sourcehook
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
-DSE_PORTAL2=11 -DSE_CSGO=12
endif
LINK += -m32 -lm -ldl
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
-Wno-overloaded-virtual -Wno-switch -Wno-unused -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
BINARY = $(PROJECT).ext.$(LIB_EXT)
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS += $(C_OPT_FLAGS)
endif
ifeq "$(USEMETA)" "true"
BIN_DIR := $(BIN_DIR).$(ENGINE)
endif
ifeq "$(OS)" "Darwin"
CPP = $(CPP_OSX)
LIB_EXT = dylib
CFLAGS += -DOSX -D_OSX
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
else
LIB_EXT = so
CFLAGS += -D_LINUX
LINK += -shared
endif
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
ifeq "$(IS_CLANG)" "1"
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
else
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
endif
# If not clang
ifeq "$(IS_CLANG)" "0"
CFLAGS += -mfpmath=sse
endif
# Clang || GCC >= 4
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
# Clang >= 3 || GCC >= 4.7
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
CFLAGS += -Wno-delete-non-virtual-dtor
endif
# OS is Linux and not using clang
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
LINK += -static-libgcc
endif
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
# This will break if we include other Makefiles, but is fine for now. It allows
# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
# or other changes without mucking up the original.
MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
all: check
mkdir -p $(BIN_DIR)/sdk
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
fi
$(MAKE) -f $(MAKEFILE_NAME) extension
check:
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
extension: check $(OBJ_BIN)
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
default: all
clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/sdk/*.o
rm -rf $(BIN_DIR)/$(BINARY)

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#include "extension.h"
#include "vhook.h"
DHooks g_Sample; /**< Global singleton for extension's main interface */
SMEXT_LINK(&g_Sample);
IBinTools *g_pBinTools;
ISDKHooks *g_pSDKHooks;
ISDKTools *g_pSDKTools;
CBitVec<NUM_ENT_ENTRIES> m_EntityExists;
bool DHooks::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
sharesys->AddDependency(myself, "bintools.ext", true, true);
sharesys->AddDependency(myself, "sdktools.ext", true, true);
sharesys->AddDependency(myself, "sdkhooks.ext", true, true);
sharesys->RegisterLibrary(myself, "dhooks");
return true;
}
void DHooks::SDK_OnAllLoaded()
{
SM_GET_LATE_IFACE(SDKTOOLS, g_pSDKTools);
if(g_pSDKTools == NULL)
{
smutils->LogError(myself, "SDKTools interface not found. DHookGamerules native disabled.");
}
else if(g_pSDKTools->GetInterfaceVersion() < 2)
{
//<psychonic> THIS ISN'T DA LIMBO STICK. LOW IS BAD
smutils->LogError(myself, "SDKTools interface is outdated. DHookGamerules native disabled.");
}
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
SM_GET_LATE_IFACE(SDKHOOKS, g_pSDKHooks);
g_pSDKHooks->AddEntityListener(this);
}
bool DHooks::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late)
{
if(!SetupHookManager(ismm))
{
snprintf(error, maxlength, "Failed to get IHookManagerAutoGen iface");
return false;
}
return true;
}
DHooksManager *manager1;
DHooksManager *manager2;
#ifndef __linux__
#define WEAPON_CANUSE 258
#define SET_MODEL 24
#else
#define WEAPON_CANUSE 259
#define SET_MODEL 25
#endif
void DHooks::OnEntityCreated(CBaseEntity *pEntity, const char *classname)
{
int entity = gamehelpers->ReferenceToIndex(gamehelpers->EntityToBCompatRef(pEntity));
if(entity <= playerhelpers->GetMaxClients() && entity > 0)
{
SourceHook::HookManagerPubFunc hook;
SourceHook::CProtoInfoBuilder protoInfo(SourceHook::ProtoInfo::CallConv_ThisCall);
protoInfo.AddParam(sizeof(CBaseEntity *), SourceHook::PassInfo::PassType_Basic, SourceHook::PassInfo::PassFlag_ByVal, NULL, NULL, NULL, NULL);
protoInfo.SetReturnType(sizeof(bool), SourceHook::PassInfo::PassType_Basic, SourceHook::PassInfo::PassFlag_ByVal, NULL, NULL, NULL, NULL);
hook = g_pHookManager->MakeHookMan(protoInfo, 0, WEAPON_CANUSE);
manager1 = new DHooksManager();
manager1->callback_bool = new DHooksCallback<bool>();
manager1->callback_bool->paramcount = 1;
manager1->callback_bool->params[0].size = sizeof(CBaseEntity *);
manager1->callback_bool->params[0].type = HookParamType_CBaseEntity;
manager1->callback_bool->params[0].flag = PASSFLAG_BYVAL;
manager1->callback_bool->offset = WEAPON_CANUSE;
manager1->hookid = g_SHPtr->AddHook(g_PLID, SourceHook::ISourceHook::Hook_Normal, pEntity, 0, hook, manager1->callback_bool, false);
SourceHook::CProtoInfoBuilder protoInfo2(SourceHook::ProtoInfo::CallConv_ThisCall);
protoInfo2.AddParam(sizeof(char *), SourceHook::PassInfo::PassType_Basic, SourceHook::PassInfo::PassFlag_ByVal, NULL, NULL, NULL, NULL);
protoInfo2.SetReturnType(0, SourceHook::PassInfo::PassType_Unknown, 0, NULL, NULL, NULL, NULL);
hook = g_pHookManager->MakeHookMan(protoInfo2, 0, SET_MODEL);
manager2 = new DHooksManager();
manager2->callback_void = new DHooksCallback<void>();
manager2->callback_void->paramcount = 1;
manager2->callback_void->params[0].size = sizeof(char *);
manager2->callback_void->params[0].type = HookParamType_CharPtr;
manager2->callback_void->params[0].flag = PASSFLAG_BYVAL;
manager2->callback_void->offset = SET_MODEL;
manager2->hookid = g_SHPtr->AddHook(g_PLID, SourceHook::ISourceHook::Hook_Normal, pEntity, 0, hook, manager2->callback_void, false);
META_CONPRINTF("Hooked entity %i\n", entity);
}
}
void DHooks::OnEntityDestroyed(CBaseEntity *pEntity)
{
int entity = gamehelpers->ReferenceToIndex(gamehelpers->EntityToBCompatRef(pEntity));
if(entity <= playerhelpers->GetMaxClients() && entity > 0)
{
META_CONPRINTF("Cleaning\n");
delete manager1;
delete manager2;
}
}

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
/**
* @file extension.h
* @brief Sample extension code header.
*/
#include "smsdk_ext.h"
#include <ISDKHooks.h>
#include <IBinTools.h>
#include <ISDKTools.h>
/**
* @brief Sample implementation of the SDK Extension.
* Note: Uncomment one of the pre-defined virtual functions in order to use it.
*/
class DHooks : public SDKExtension, public ISMEntityListener
{
public:
void OnEntityCreated(CBaseEntity *pEntity, const char *classname);
void OnEntityDestroyed(CBaseEntity *pEntity);
/**
* @brief This is called after the initial loading sequence has been processed.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @param late Whether or not the module was loaded after map load.
* @return True to succeed loading, false to fail.
*/
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
/**
* @brief This is called right before the extension is unloaded.
*/
//virtual void SDK_OnUnload();
/**
* @brief This is called once all known extensions have been loaded.
* Note: It is is a good idea to add natives here, if any are provided.
*/
virtual void SDK_OnAllLoaded();
/**
* @brief Called when the pause state is changed.
*/
//virtual void SDK_OnPauseChange(bool paused);
/**
* @brief this is called when Core wants to know if your extension is working.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @return True if working, false otherwise.
*/
//virtual bool QueryRunning(char *error, size_t maxlength);
public:
#if defined SMEXT_CONF_METAMOD
/**
* @brief Called when Metamod is attached, before the extension version is called.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @param late Whether or not Metamod considers this a late load.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/**
* @brief Called when Metamod is detaching, after the extension version is called.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
/**
* @brief Called when Metamod's pause state is changing.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param paused Pause state being set.
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
#endif
};
extern SourceHook::IHookManagerAutoGen *g_pHookManager;
#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
Debug - CS GO|Win32 = Debug - CS GO|Win32
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Debug|Win32 = Debug|Win32
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
Release - CS GO|Win32 = Release - CS GO|Win32
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">
<ClCompile>
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Link>
<AdditionalDependencies>$(HL2SDKCSGO)\lib\public\interfaces.lib;$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)sample.ext.2.csgo.dll</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention />
<TargetMachine>MachineX86</TargetMachine>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Link>
<AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)sample.ext.2.ep1.dll</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention />
<TargetMachine>MachineX86</TargetMachine>
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<ClCompile>
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Link>
<AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)sample.ext.2.ep1.dll</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention />
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\extension.cpp" />
<ClCompile Include="..\vhook.cpp" />
<ClCompile Include="..\sdk\smsdk_ext.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h" />
<ClInclude Include="..\vhook.h" />
<ClInclude Include="..\sdk\smsdk_config.h" />
<ClInclude Include="..\sdk\smsdk_ext.h" />
<ClInclude Include="..\vhook_macros.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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View File

@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\sdk\smsdk_ext.cpp">
<Filter>sdk</Filter>
</ClCompile>
<ClCompile Include="..\vhook.cpp" />
<ClCompile Include="..\extension.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\vhook.h">
<Filter>Headers</Filter>
</ClInclude>
<ClInclude Include="..\sdk\smsdk_config.h">
<Filter>sdk</Filter>
</ClInclude>
<ClInclude Include="..\sdk\smsdk_ext.h">
<Filter>sdk</Filter>
</ClInclude>
<ClInclude Include="..\vhook_macros.h">
<Filter>Headers</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Headers">
<UniqueIdentifier>{dcea02e7-7dfe-4bd2-9e97-d58b3c166cbb}</UniqueIdentifier>
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<UniqueIdentifier>{8a0b4570-752f-44d9-b270-ef886743e9ea}</UniqueIdentifier>
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82
sdk/smsdk_config.h Normal file
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_
/**
* @file smsdk_config.h
* @brief Contains macros for configuring basic extension information.
*/
/* Basic information exposed publicly */
#define SMEXT_CONF_NAME "DHooks"
#define SMEXT_CONF_DESCRIPTION "Dynamic Hooks"
#define SMEXT_CONF_VERSION "2.0.0"
#define SMEXT_CONF_AUTHOR "AlliedModders"
#define SMEXT_CONF_URL "http://www.sourcemod.net/"
#define SMEXT_CONF_LOGTAG "DHOOKS"
#define SMEXT_CONF_LICENSE "GPL"
#define SMEXT_CONF_DATESTRING __DATE__
/**
* @brief Exposes plugin's main interface.
*/
#define SMEXT_LINK(name) SDKExtension *g_pExtensionIface = name;
/**
* @brief Sets whether or not this plugin required Metamod.
* NOTE: Uncomment to enable, comment to disable.
*/
#define SMEXT_CONF_METAMOD
/** Enable interfaces you want to use here by uncommenting lines */
//#define SMEXT_ENABLE_FORWARDSYS
//#define SMEXT_ENABLE_HANDLESYS
#define SMEXT_ENABLE_PLAYERHELPERS
//#define SMEXT_ENABLE_DBMANAGER
#define SMEXT_ENABLE_GAMECONF
//#define SMEXT_ENABLE_MEMUTILS
#define SMEXT_ENABLE_GAMEHELPERS
//#define SMEXT_ENABLE_TIMERSYS
//#define SMEXT_ENABLE_THREADER
//#define SMEXT_ENABLE_LIBSYS
//#define SMEXT_ENABLE_MENUS
//#define SMEXT_ENABLE_ADTFACTORY
//#define SMEXT_ENABLE_PLUGINSYS
//#define SMEXT_ENABLE_ADMINSYS
//#define SMEXT_ENABLE_TEXTPARSERS
//#define SMEXT_ENABLE_USERMSGS
//#define SMEXT_ENABLE_TRANSLATOR
//#define SMEXT_ENABLE_NINVOKE
//#define SMEXT_ENABLE_ROOTCONSOLEMENU
#endif // _INCLUDE_SOURCEMOD_EXTENSION_CONFIG_H_

474
sdk/smsdk_ext.cpp Normal file
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Base Extension Code
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdio.h>
#include <stdlib.h>
#include "smsdk_ext.h"
/**
* @file smsdk_ext.cpp
* @brief Contains wrappers for making Extensions easier to write.
*/
IExtension *myself = NULL; /**< Ourself */
IShareSys *g_pShareSys = NULL; /**< Share system */
IShareSys *sharesys = NULL; /**< Share system */
ISourceMod *g_pSM = NULL; /**< SourceMod helpers */
ISourceMod *smutils = NULL; /**< SourceMod helpers */
#if defined SMEXT_ENABLE_FORWARDSYS
IForwardManager *g_pForwards = NULL; /**< Forward system */
IForwardManager *forwards = NULL; /**< Forward system */
#endif
#if defined SMEXT_ENABLE_HANDLESYS
IHandleSys *g_pHandleSys = NULL; /**< Handle system */
IHandleSys *handlesys = NULL; /**< Handle system */
#endif
#if defined SMEXT_ENABLE_PLAYERHELPERS
IPlayerManager *playerhelpers = NULL; /**< Player helpers */
#endif //SMEXT_ENABLE_PLAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
IDBManager *dbi = NULL; /**< DB Manager */
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
IGameConfigManager *gameconfs = NULL; /**< Game config manager */
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_MEMUTILS
IMemoryUtils *memutils = NULL;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMEHELPERS
IGameHelpers *gamehelpers = NULL;
#endif
#if defined SMEXT_ENABLE_TIMERSYS
ITimerSystem *timersys = NULL;
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
IADTFactory *adtfactory = NULL;
#endif
#if defined SMEXT_ENABLE_THREADER
IThreader *threader = NULL;
#endif
#if defined SMEXT_ENABLE_LIBSYS
ILibrarySys *libsys = NULL;
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
SourceMod::IPluginManager *plsys;
#endif
#if defined SMEXT_ENABLE_MENUS
IMenuManager *menus = NULL;
#endif
#if defined SMEXT_ENABLE_ADMINSYS
IAdminSystem *adminsys = NULL;
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
ITextParsers *textparsers = NULL;
#endif
#if defined SMEXT_ENABLE_USERMSGS
IUserMessages *usermsgs = NULL;
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
ITranslator *translator = NULL;
#endif
#if defined SMEXT_ENABLE_NINVOKE
INativeInterface *ninvoke = NULL;
#endif
#if defined SMEXT_ENABLE_ROOTCONSOLEMENU
IRootConsole *rootconsole = NULL;
#endif
/** Exports the main interface */
PLATFORM_EXTERN_C IExtensionInterface *GetSMExtAPI()
{
return g_pExtensionIface;
}
SDKExtension::SDKExtension()
{
#if defined SMEXT_CONF_METAMOD
m_SourceMMLoaded = false;
m_WeAreUnloaded = false;
m_WeGotPauseChange = false;
#endif
}
bool SDKExtension::OnExtensionLoad(IExtension *me, IShareSys *sys, char *error, size_t maxlength, bool late)
{
g_pShareSys = sharesys = sys;
myself = me;
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
if (!m_SourceMMLoaded)
{
if (error)
{
snprintf(error, maxlength, "Metamod attach failed");
}
return false;
}
#endif
SM_GET_IFACE(SOURCEMOD, g_pSM);
smutils = g_pSM;
#if defined SMEXT_ENABLE_HANDLESYS
SM_GET_IFACE(HANDLESYSTEM, g_pHandleSys);
handlesys = g_pHandleSys;
#endif
#if defined SMEXT_ENABLE_FORWARDSYS
SM_GET_IFACE(FORWARDMANAGER, g_pForwards);
forwards = g_pForwards;
#endif
#if defined SMEXT_ENABLE_PLAYERHELPERS
SM_GET_IFACE(PLAYERMANAGER, playerhelpers);
#endif
#if defined SMEXT_ENABLE_DBMANAGER
SM_GET_IFACE(DBI, dbi);
#endif
#if defined SMEXT_ENABLE_GAMECONF
SM_GET_IFACE(GAMECONFIG, gameconfs);
#endif
#if defined SMEXT_ENABLE_MEMUTILS
SM_GET_IFACE(MEMORYUTILS, memutils);
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
SM_GET_IFACE(GAMEHELPERS, gamehelpers);
#endif
#if defined SMEXT_ENABLE_TIMERSYS
SM_GET_IFACE(TIMERSYS, timersys);
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
SM_GET_IFACE(ADTFACTORY, adtfactory);
#endif
#if defined SMEXT_ENABLE_THREADER
SM_GET_IFACE(THREADER, threader);
#endif
#if defined SMEXT_ENABLE_LIBSYS
SM_GET_IFACE(LIBRARYSYS, libsys);
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
SM_GET_IFACE(PLUGINSYSTEM, plsys);
#endif
#if defined SMEXT_ENABLE_MENUS
SM_GET_IFACE(MENUMANAGER, menus);
#endif
#if defined SMEXT_ENABLE_ADMINSYS
SM_GET_IFACE(ADMINSYS, adminsys);
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
SM_GET_IFACE(TEXTPARSERS, textparsers);
#endif
#if defined SMEXT_ENABLE_USERMSGS
SM_GET_IFACE(USERMSGS, usermsgs);
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
SM_GET_IFACE(TRANSLATOR, translator);
#endif
#if defined SMEXT_ENABLE_NINVOKE
SM_GET_IFACE(NINVOKE, ninvoke);
#endif
#if defined SMEXT_ENABLE_ROOTCONSOLEMENU
SM_GET_IFACE(ROOTCONSOLE, rootconsole);
#endif
if (SDK_OnLoad(error, maxlength, late))
{
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
#endif
return true;
}
return false;
}
bool SDKExtension::IsMetamodExtension()
{
#if defined SMEXT_CONF_METAMOD
return true;
#else
return false;
#endif
}
void SDKExtension::OnExtensionPauseChange(bool state)
{
#if defined SMEXT_CONF_METAMOD
m_WeGotPauseChange = true;
#endif
SDK_OnPauseChange(state);
}
void SDKExtension::OnExtensionsAllLoaded()
{
SDK_OnAllLoaded();
}
void SDKExtension::OnExtensionUnload()
{
#if defined SMEXT_CONF_METAMOD
m_WeAreUnloaded = true;
#endif
SDK_OnUnload();
}
const char *SDKExtension::GetExtensionAuthor()
{
return SMEXT_CONF_AUTHOR;
}
const char *SDKExtension::GetExtensionDateString()
{
return SMEXT_CONF_DATESTRING;
}
const char *SDKExtension::GetExtensionDescription()
{
return SMEXT_CONF_DESCRIPTION;
}
const char *SDKExtension::GetExtensionVerString()
{
return SMEXT_CONF_VERSION;
}
const char *SDKExtension::GetExtensionName()
{
return SMEXT_CONF_NAME;
}
const char *SDKExtension::GetExtensionTag()
{
return SMEXT_CONF_LOGTAG;
}
const char *SDKExtension::GetExtensionURL()
{
return SMEXT_CONF_URL;
}
bool SDKExtension::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
return true;
}
void SDKExtension::SDK_OnUnload()
{
}
void SDKExtension::SDK_OnPauseChange(bool paused)
{
}
void SDKExtension::SDK_OnAllLoaded()
{
}
#if defined SMEXT_CONF_METAMOD
PluginId g_PLID = 0; /**< Metamod plugin ID */
ISmmPlugin *g_PLAPI = NULL; /**< Metamod plugin API */
SourceHook::ISourceHook *g_SHPtr = NULL; /**< SourceHook pointer */
ISmmAPI *g_SMAPI = NULL; /**< SourceMM API pointer */
IVEngineServer *engine = NULL; /**< IVEngineServer pointer */
IServerGameDLL *gamedll = NULL; /**< IServerGameDLL pointer */
/** Exposes the extension to Metamod */
SMM_API void *PL_EXPOSURE(const char *name, int *code)
{
#if defined METAMOD_PLAPI_VERSION
if (name && !strcmp(name, METAMOD_PLAPI_NAME))
#else
if (name && !strcmp(name, PLAPI_NAME))
#endif
{
if (code)
{
*code = IFACE_OK;
}
return static_cast<void *>(g_pExtensionIface);
}
if (code)
{
*code = IFACE_FAILED;
}
return NULL;
}
bool SDKExtension::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
PLUGIN_SAVEVARS();
#if !defined METAMOD_PLAPI_VERSION
GET_V_IFACE_ANY(serverFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
#else
GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
#endif
m_SourceMMLoaded = true;
return SDK_OnMetamodLoad(ismm, error, maxlen, late);
}
bool SDKExtension::Unload(char *error, size_t maxlen)
{
if (!m_WeAreUnloaded)
{
if (error)
{
snprintf(error, maxlen, "This extension must be unloaded by SourceMod.");
}
return false;
}
return SDK_OnMetamodUnload(error, maxlen);
}
bool SDKExtension::Pause(char *error, size_t maxlen)
{
if (!m_WeGotPauseChange)
{
if (error)
{
snprintf(error, maxlen, "This extension must be paused by SourceMod.");
}
return false;
}
m_WeGotPauseChange = false;
return SDK_OnMetamodPauseChange(true, error, maxlen);
}
bool SDKExtension::Unpause(char *error, size_t maxlen)
{
if (!m_WeGotPauseChange)
{
if (error)
{
snprintf(error, maxlen, "This extension must be unpaused by SourceMod.");
}
return false;
}
m_WeGotPauseChange = false;
return SDK_OnMetamodPauseChange(false, error, maxlen);
}
const char *SDKExtension::GetAuthor()
{
return GetExtensionAuthor();
}
const char *SDKExtension::GetDate()
{
return GetExtensionDateString();
}
const char *SDKExtension::GetDescription()
{
return GetExtensionDescription();
}
const char *SDKExtension::GetLicense()
{
return SMEXT_CONF_LICENSE;
}
const char *SDKExtension::GetLogTag()
{
return GetExtensionTag();
}
const char *SDKExtension::GetName()
{
return GetExtensionName();
}
const char *SDKExtension::GetURL()
{
return GetExtensionURL();
}
const char *SDKExtension::GetVersion()
{
return GetExtensionVerString();
}
bool SDKExtension::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late)
{
return true;
}
bool SDKExtension::SDK_OnMetamodUnload(char *error, size_t maxlength)
{
return true;
}
bool SDKExtension::SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength)
{
return true;
}
#endif
/* Overload a few things to prevent libstdc++ linking */
#if defined __linux__ || defined __APPLE__
extern "C" void __cxa_pure_virtual(void)
{
}
void *operator new(size_t size)
{
return malloc(size);
}
void *operator new[](size_t size)
{
return malloc(size);
}
void operator delete(void *ptr)
{
free(ptr);
}
void operator delete[](void * ptr)
{
free(ptr);
}
#endif

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sdk/smsdk_ext.h Normal file
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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Base Extension Code
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_
/**
* @file smsdk_ext.h
* @brief Contains wrappers for making Extensions easier to write.
*/
#include "smsdk_config.h"
#include <IExtensionSys.h>
#include <IHandleSys.h>
#include <sp_vm_api.h>
#include <sm_platform.h>
#include <ISourceMod.h>
#if defined SMEXT_ENABLE_FORWARDSYS
#include <IForwardSys.h>
#endif //SMEXT_ENABLE_FORWARDSYS
#if defined SMEXT_ENABLE_PLAYERHELPERS
#include <IPlayerHelpers.h>
#endif //SMEXT_ENABLE_PlAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
#include <IDBDriver.h>
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
#include <IGameConfigs.h>
#endif
#if defined SMEXT_ENABLE_MEMUTILS
#include <IMemoryUtils.h>
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
#include <IGameHelpers.h>
#endif
#if defined SMEXT_ENABLE_TIMERSYS
#include <ITimerSystem.h>
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
#include <IADTFactory.h>
#endif
#if defined SMEXT_ENABLE_THREADER
#include <IThreader.h>
#endif
#if defined SMEXT_ENABLE_LIBSYS
#include <ILibrarySys.h>
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
#include <IPluginSys.h>
#endif
#if defined SMEXT_ENABLE_MENUS
#include <IMenuManager.h>
#endif
#if defined SMEXT_ENABLE_ADMINSYS
#include <IAdminSystem.h>
#endif
#if defined SMEXT_ENABLE_TEXTPARSERS
#include <ITextParsers.h>
#endif
#if defined SMEXT_ENABLE_USERMSGS
#include <IUserMessages.h>
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
#include <ITranslator.h>
#endif
#if defined SMEXT_ENABLE_NINVOKE
#include <INativeInvoker.h>
#endif
#if defined SMEXT_ENABLE_ROOTCONSOLEMENU
#include <IRootConsoleMenu.h>
#endif
#if defined SMEXT_CONF_METAMOD
#include <ISmmPlugin.h>
#include <eiface.h>
#endif
using namespace SourceMod;
using namespace SourcePawn;
class SDKExtension :
#if defined SMEXT_CONF_METAMOD
public ISmmPlugin,
#endif
public IExtensionInterface
{
public:
/** Constructor */
SDKExtension();
public:
/**
* @brief This is called after the initial loading sequence has been processed.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @param late Whether or not the module was loaded after map load.
* @return True to succeed loading, false to fail.
*/
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
/**
* @brief This is called right before the extension is unloaded.
*/
virtual void SDK_OnUnload();
/**
* @brief This is called once all known extensions have been loaded.
*/
virtual void SDK_OnAllLoaded();
/**
* @brief Called when the pause state is changed.
*/
virtual void SDK_OnPauseChange(bool paused);
#if defined SMEXT_CONF_METAMOD
/**
* @brief Called when Metamod is attached, before the extension version is called.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @param late Whether or not Metamod considers this a late load.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/**
* @brief Called when Metamod is detaching, after the extension version is called.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
/**
* @brief Called when Metamod's pause state is changing.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param paused Pause state being set.
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
#endif
public: //IExtensionInterface
virtual bool OnExtensionLoad(IExtension *me, IShareSys *sys, char *error, size_t maxlength, bool late);
virtual void OnExtensionUnload();
virtual void OnExtensionsAllLoaded();
/** Returns whether or not this is a Metamod-based extension */
virtual bool IsMetamodExtension();
/**
* @brief Called when the pause state changes.
*
* @param state True if being paused, false if being unpaused.
*/
virtual void OnExtensionPauseChange(bool state);
/** Returns name */
virtual const char *GetExtensionName();
/** Returns URL */
virtual const char *GetExtensionURL();
/** Returns log tag */
virtual const char *GetExtensionTag();
/** Returns author */
virtual const char *GetExtensionAuthor();
/** Returns version string */
virtual const char *GetExtensionVerString();
/** Returns description string */
virtual const char *GetExtensionDescription();
/** Returns date string */
virtual const char *GetExtensionDateString();
#if defined SMEXT_CONF_METAMOD
public: //ISmmPlugin
/** Called when the extension is attached to Metamod. */
virtual bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/** Returns the author to MM */
virtual const char *GetAuthor();
/** Returns the name to MM */
virtual const char *GetName();
/** Returns the description to MM */
virtual const char *GetDescription();
/** Returns the URL to MM */
virtual const char *GetURL();
/** Returns the license to MM */
virtual const char *GetLicense();
/** Returns the version string to MM */
virtual const char *GetVersion();
/** Returns the date string to MM */
virtual const char *GetDate();
/** Returns the logtag to MM */
virtual const char *GetLogTag();
/** Called on unload */
virtual bool Unload(char *error, size_t maxlength);
/** Called on pause */
virtual bool Pause(char *error, size_t maxlength);
/** Called on unpause */
virtual bool Unpause(char *error, size_t maxlength);
private:
bool m_SourceMMLoaded;
bool m_WeAreUnloaded;
bool m_WeGotPauseChange;
#endif
};
extern SDKExtension *g_pExtensionIface;
extern IExtension *myself;
extern IShareSys *g_pShareSys;
extern IShareSys *sharesys; /* Note: Newer name */
extern ISourceMod *g_pSM;
extern ISourceMod *smutils; /* Note: Newer name */
/* Optional interfaces are below */
#if defined SMEXT_ENABLE_FORWARDSYS
extern IForwardManager *g_pForwards;
extern IForwardManager *forwards; /* Note: Newer name */
#endif //SMEXT_ENABLE_FORWARDSYS
#if defined SMEXT_ENABLE_HANDLESYS
extern IHandleSys *g_pHandleSys;
extern IHandleSys *handlesys; /* Note: Newer name */
#endif //SMEXT_ENABLE_HANDLESYS
#if defined SMEXT_ENABLE_PLAYERHELPERS
extern IPlayerManager *playerhelpers;
#endif //SMEXT_ENABLE_PLAYERHELPERS
#if defined SMEXT_ENABLE_DBMANAGER
extern IDBManager *dbi;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_GAMECONF
extern IGameConfigManager *gameconfs;
#endif //SMEXT_ENABLE_DBMANAGER
#if defined SMEXT_ENABLE_MEMUTILS
extern IMemoryUtils *memutils;
#endif
#if defined SMEXT_ENABLE_GAMEHELPERS
extern IGameHelpers *gamehelpers;
#endif
#if defined SMEXT_ENABLE_TIMERSYS
extern ITimerSystem *timersys;
#endif
#if defined SMEXT_ENABLE_ADTFACTORY
extern IADTFactory *adtfactory;
#endif
#if defined SMEXT_ENABLE_THREADER
extern IThreader *threader;
#endif
#if defined SMEXT_ENABLE_LIBSYS
extern ILibrarySys *libsys;
#endif
#if defined SMEXT_ENABLE_PLUGINSYS
extern SourceMod::IPluginManager *plsys;
#endif
#if defined SMEXT_ENABLE_MENUS
extern IMenuManager *menus;
#endif
#if defined SMEXT_ENABLE_ADMINSYS
extern IAdminSystem *adminsys;
#endif
#if defined SMEXT_ENABLE_USERMSGS
extern IUserMessages *usermsgs;
#endif
#if defined SMEXT_ENABLE_TRANSLATOR
extern ITranslator *translator;
#endif
#if defined SMEXT_ENABLE_NINVOKE
extern INativeInterface *ninvoke;
#endif
#if defined SMEXT_CONF_METAMOD
PLUGIN_GLOBALVARS();
extern IVEngineServer *engine;
extern IServerGameDLL *gamedll;
#endif
/** Creates a SourceMod interface macro pair */
#define SM_MKIFACE(name) SMINTERFACE_##name##_NAME, SMINTERFACE_##name##_VERSION
/** Automates retrieving SourceMod interfaces */
#define SM_GET_IFACE(prefix, addr) \
if (!g_pShareSys->RequestInterface(SM_MKIFACE(prefix), myself, (SMInterface **)&addr)) \
{ \
if (error != NULL && maxlength) \
{ \
size_t len = snprintf(error, maxlength, "Could not find interface: %s", SMINTERFACE_##prefix##_NAME); \
if (len >= maxlength) \
{ \
error[maxlength - 1] = '\0'; \
} \
} \
return false; \
}
/** Automates retrieving SourceMod interfaces when needed outside of SDK_OnLoad() */
#define SM_GET_LATE_IFACE(prefix, addr) \
g_pShareSys->RequestInterface(SM_MKIFACE(prefix), myself, (SMInterface **)&addr)
/** Validates a SourceMod interface pointer */
#define SM_CHECK_IFACE(prefix, addr) \
if (!addr) \
{ \
if (error != NULL && maxlength) \
{ \
size_t len = snprintf(error, maxlength, "Could not find interface: %s", SMINTERFACE_##prefix##_NAME); \
if (len >= maxlength) \
{ \
error[maxlength - 1] = '\0'; \
} \
} \
return false; \
}
#endif // _INCLUDE_SOURCEMOD_EXTENSION_BASESDK_H_

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#include "vhook.h"
#include "vhook_macros.h"
SourceHook::IHookManagerAutoGen *g_pHookManager = NULL;
bool SetupHookManager(ISmmAPI *ismm)
{
g_pHookManager = static_cast<SourceHook::IHookManagerAutoGen *>(ismm->MetaFactory(MMIFACE_SH_HOOKMANAUTOGEN, NULL, NULL));
return g_pHookManager != NULL;
}
void CallFunction_Void(DHooksCallback<void> *info, unsigned long stack, void *iface)
{
PassInfo *paramInfo = NULL;
ICallWrapper *call;
size_t size = 0;
if(info->paramcount > 0)
{
paramInfo = (PassInfo *)malloc(sizeof(PassInfo) * info->paramcount);
for(int i = 0; i < info->paramcount; i++)
{
switch(info->params[i].type)
{
PARAMINFO_SWITCH_CASE(int, HookParamType_Int ,PassType_Basic);
PARAMINFO_SWITCH_CASE(bool, HookParamType_Bool ,PassType_Basic);
PARAMINFO_SWITCH_CASE(float, HookParamType_Float ,PassType_Float);
PARAMINFO_SWITCH_CASE(string_t, HookParamType_String ,PassType_Object);
PARAMINFO_SWITCH_CASE(string_t *, HookParamType_StringPtr ,PassType_Basic);
PARAMINFO_SWITCH_CASE(char *, HookParamType_CharPtr ,PassType_Basic);
PARAMINFO_SWITCH_CASE(Vector *, HookParamType_VectorPtr ,PassType_Basic);
PARAMINFO_SWITCH_CASE(CBaseEntity *, HookParamType_CBaseEntity ,PassType_Basic);
PARAMINFO_SWITCH_CASE(edict_t *, HookParamType_Edict ,PassType_Basic);
default:
paramInfo[i].flags = info->params[i].flag;
paramInfo[i].size = sizeof(void *);
paramInfo[i].type = PassType_Basic;
size += sizeof(void *);
break;
}
}
call = g_pBinTools->CreateVCall(info->offset, 0, 0, NULL, paramInfo, info->paramcount);
}
else
{
call = g_pBinTools->CreateVCall(info->offset, 0, 0, NULL, NULL, 0);
}
unsigned char *vstk = (unsigned char *)malloc(sizeof(void *) + size);
unsigned char *vptr = vstk;
*(void **)vptr = iface;
vptr += sizeof(void *);
size_t offset = STACK_OFFSET;
if(info->paramcount > 0)
{
for(int i = 0; i < info->paramcount; i++)
{
switch(info->params[i].type)
{
VSTK_PARAM_SWITCH(int, HookParamType_Int);
VSTK_PARAM_SWITCH(bool, HookParamType_Bool);
VSTK_PARAM_SWITCH(float, HookParamType_Float);
VSTK_PARAM_SWITCH(string_t, HookParamType_String);
VSTK_PARAM_SWITCH(string_t *, HookParamType_StringPtr);
VSTK_PARAM_SWITCH(char *, HookParamType_CharPtr);
VSTK_PARAM_SWITCH(Vector *, HookParamType_VectorPtr);
VSTK_PARAM_SWITCH(CBaseEntity *, HookParamType_CBaseEntity);
VSTK_PARAM_SWITCH(edict_t *, HookParamType_Edict);
default:
*(void **)vptr = *(void **)(stack+offset);
if(i + 1 != info->paramcount)
{
vptr += sizeof(void *);
}
offset += sizeof(void *);
break;
}
}
}
call->Execute(vstk, NULL);
call->Destroy();
free(vstk);
if(paramInfo)
free(paramInfo);
}
template<class T>
T CallFunction(DHooksCallback<T> *info, unsigned long stack, void *iface)
{
PassInfo *paramInfo = NULL;
ICallWrapper *call;
size_t size = 0;
PassInfo returnInfo;
returnInfo.flags = PASSFLAG_BYVAL;
returnInfo.size = sizeof(T);
returnInfo.type = PassType_Basic;
if(info->paramcount > 0)
{
paramInfo = (PassInfo *)malloc(sizeof(PassInfo) * info->paramcount);
for(int i = 0; i < info->paramcount; i++)
{
switch(info->params[i].type)
{
PARAMINFO_SWITCH_CASE(int, HookParamType_Int ,PassType_Basic);
PARAMINFO_SWITCH_CASE(bool, HookParamType_Bool ,PassType_Basic);
PARAMINFO_SWITCH_CASE(float, HookParamType_Float ,PassType_Float);
PARAMINFO_SWITCH_CASE(string_t, HookParamType_String ,PassType_Object);
PARAMINFO_SWITCH_CASE(string_t *, HookParamType_StringPtr ,PassType_Basic);
PARAMINFO_SWITCH_CASE(char *, HookParamType_CharPtr ,PassType_Basic);
PARAMINFO_SWITCH_CASE(Vector *, HookParamType_VectorPtr ,PassType_Basic);
PARAMINFO_SWITCH_CASE(CBaseEntity *, HookParamType_CBaseEntity ,PassType_Basic);
PARAMINFO_SWITCH_CASE(edict_t *, HookParamType_Edict ,PassType_Basic);
default:
paramInfo[i].flags = info->params[i].flag;
paramInfo[i].size = sizeof(void *);
paramInfo[i].type = PassType_Basic;
size += sizeof(void *);
break;
}
}
call = g_pBinTools->CreateVCall(info->offset, 0, 0, &returnInfo, paramInfo, info->paramcount);
}
else
{
call = g_pBinTools->CreateVCall(info->offset, 0, 0, &returnInfo, NULL, 0);
}
unsigned char *vstk = (unsigned char *)malloc(sizeof(void *) + size);
unsigned char *vptr = vstk;
*(void **)vptr = iface;
vptr += sizeof(void *);
size_t offset = STACK_OFFSET;
if(info->paramcount > 0)
{
for(int i = 0; i < info->paramcount; i++)
{
switch(info->params[i].type)
{
VSTK_PARAM_SWITCH(int, HookParamType_Int);
VSTK_PARAM_SWITCH(bool, HookParamType_Bool);
VSTK_PARAM_SWITCH(float, HookParamType_Float);
VSTK_PARAM_SWITCH(string_t, HookParamType_String);
VSTK_PARAM_SWITCH(string_t *, HookParamType_StringPtr);
VSTK_PARAM_SWITCH(char *, HookParamType_CharPtr);
VSTK_PARAM_SWITCH(Vector *, HookParamType_VectorPtr);
VSTK_PARAM_SWITCH(CBaseEntity *, HookParamType_CBaseEntity);
VSTK_PARAM_SWITCH(edict_t *, HookParamType_Edict);
default:
*(void **)vptr = *(void **)(stack+offset);
if(i + 1 != info->paramcount)
{
vptr += sizeof(void *);
}
offset += sizeof(void *);
break;
}
}
}
T ret;
call->Execute(vstk, &ret);
call->Destroy();
free(vstk);
if(paramInfo)
free(paramInfo);
return ret;
}
template <>
void DHooksCallback<void>::Call()
{
GET_STACK;
META_CONPRINTF("String %s\n", *(char **)(stack+STACK_OFFSET));
strcpy(*(char **)(stack+STACK_OFFSET), "models/player/t_phoenix.mdl");
SH_GLOB_SHPTR->DoRecall();
CallFunction_Void(this, stack, g_SHPtr->GetIfacePtr());
RETURN_META(MRES_IGNORED);
}
template <>
bool DHooksCallback<bool>::Call()
{
GET_STACK;
META_CONPRINTF("Entity %i\n", gamehelpers->ReferenceToIndex(gamehelpers->EntityToBCompatRef(*(CBaseEntity **)(stack+STACK_OFFSET))));
/*__asm
{
mov ebp, stack
};*/
META_RES result = MRES_IGNORED;
RETURN_META_VALUE(MRES_IGNORED, true);
/*do
{
SH_GLOB_SHPTR->DoRecall();
if ((result) >= MRES_OVERRIDE)
{
void *pOverride = g_SHPtr->GetOverrideRetPtr();
pOverride = (void *)false;
}
if(result != MRES_SUPERCEDE)
{
RETURN_META_VALUE(MRES_SUPERCEDE, CallFunction<bool>(this, stack, g_SHPtr->GetIfacePtr()));
}
else
{
RETURN_META_VALUE(MRES_SUPERCEDE, true);
}
} while (0);*/
}

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#ifndef _INCLUDE_VHOOK_H_
#define _INCLUDE_VHOOK_H_
#include "extension.h"
#include <sourcehook.h>
#define MAX_PARAMS 10
enum HookParamType
{
HookParamType_Unknown,
HookParamType_Int,
HookParamType_Bool,
HookParamType_Float,
HookParamType_String,
HookParamType_StringPtr,
HookParamType_CharPtr,
HookParamType_VectorPtr,
HookParamType_CBaseEntity,
HookParamType_ObjectPtr,
HookParamType_Edict
};
enum ReturnType
{
ReturnType_Unknown,
ReturnType_Void,
ReturnType_Int,
ReturnType_Bool,
ReturnType_Float,
ReturnType_String,
ReturnType_StringPtr,
ReturnType_CharPtr,
ReturnType_Vector,
ReturnType_VectorPtr,
ReturnType_CBaseEntity,
ReturnType_Edict
};
class ParamInfo
{
public:
HookParamType type;
size_t size;
unsigned int flag;
};
class DHooksInfo
{
public:
int paramcount;
ParamInfo params[MAX_PARAMS];
int offset;
};
template <class T>
class DHooksCallback : public SourceHook::ISHDelegate, public DHooksInfo
{
public:
virtual bool IsEqual(ISHDelegate *pOtherDeleg){return false;};
virtual void DeleteThis(){delete this;};
virtual T Call();
};
class DHooksManager
{
public:
DHooksManager()
{
this->callback_bool = NULL;
this->callback_void = NULL;
this->hookid = 0;
};
~DHooksManager()
{
if(this->hookid != 0)
{
SH_REMOVE_HOOK_ID(this->hookid);
}
}
DHooksCallback<bool> *callback_bool;
DHooksCallback<void> *callback_void;
int hookid;
unsigned int returnFlag;
};
bool SetupHookManager(ISmmAPI *ismm);
extern IBinTools *g_pBinTools;
#endif

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#define PARAMINFO_SWITCH_CASE(paramType, enumType, passType) \
case enumType: \
paramInfo[i].flags = info->params[i].flag; \
paramInfo[i].size = sizeof(paramType); \
paramInfo[i].type = passType; \
size += sizeof(paramType); \
break;
#define VSTK_PARAM_SWITCH(paramType, enumType) \
case enumType: \
*(paramType *)vptr = *(paramType *)(stack+offset); \
if(i + 1 != info->paramcount) \
{ \
vptr += sizeof(paramType); \
} \
offset += sizeof(paramType); \
break;
#ifndef __linux__
#define STACK_OFFSET 8
#define GET_STACK \
unsigned long stack; \
__asm \
{ \
mov stack, ebp \
};
#else
#define STACK_OFFSET 4
#define GET_STACK \
unsigned long stack = 0; \
asm ("movl %%esp, %0;" : "=r" (stack));
#endif