Add AMBuild

This commit is contained in:
Dr!fter 2013-09-01 11:11:38 -04:00
parent c7a075fd8e
commit f331c3dfaf
12 changed files with 1012 additions and 18 deletions

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# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import sys
import ambuild.command as command
from ambuild.command import SymlinkCommand
vboxhack = 0
class SM:
def __init__(self):
self.compiler = Cpp.Compiler()
#Build SDK info
self.sdkInfo = { }
self.sdkInfo['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
'name': 'EPISODEONE', 'platform': ['windows', 'linux']}
self.sdkInfo['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX', 'platform': ['windows', 'linux']}
self.sdkInfo['css'] = {'sdk': 'HL2SDKCSS', 'ext': '2.css', 'def': '6',
'name': 'CSS', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['hl2dm'] = {'sdk': 'HL2SDKHL2DM', 'ext': '2.hl2dm', 'def': '7',
'name': 'HL2DM', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['dods'] = {'sdk': 'HL2SDKDODS', 'ext': '2.dods', 'def': '8',
'name': 'DODS', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['tf2'] = {'sdk': 'HL2SDKTF2', 'ext': '2.tf2', 'def': '9',
'name': 'TF2', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '10',
'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['nd'] = {'sdk': 'HL2SDKND', 'ext': '2.nd', 'def': '11',
'name': 'NUCLEARDAWN', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '12',
'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin']}
self.sdkInfo['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '13',
'name': 'ALIENSWARM', 'platform': ['windows']}
self.sdkInfo['csgo'] = {'sdk': 'HL2SDKCSGO', 'ext': '2.csgo', 'def': '15',
'name': 'CSGO', 'platform': ['windows', 'linux', 'darwin']}
if AMBuild.mode == 'config':
#Detect compilers
self.compiler.DetectAll(AMBuild)
#Detect variables
envvars = { 'MMSOURCE19': 'mmsource-1.9',
'HL2SDKOBVALVE': 'hl2sdk-ob-valve',
'HL2SDKCSS': 'hl2sdk-css',
'SOURCEMOD14': 'sourcemod-central'
}
if AMBuild.target['platform'] != 'darwin':
envvars['HL2SDK'] = 'hl2sdk'
envvars['HL2SDKOB'] = 'hl2sdk-ob'
#Dark Messiah is Windows-only
if AMBuild.target['platform'] == 'windows':
envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
#Must have a path for each envvar (file a bug if you don't like this)
for i in envvars:
if i in os.environ:
path = os.environ[i]
if not os.path.isdir(path):
raise Exception('Path for {0} was not found: {1}'.format(i, path))
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, envvars[i])
if os.path.isdir(path):
break
oldhead = head
head, tail = os.path.split(head)
if head == None or head == oldhead:
raise Exception('Could not find a valid path for {0}'.format(i))
AMBuild.cache.CacheVariable(i, path)
#Set up defines
cxx = self.compiler.cxx
if isinstance(cxx, Cpp.CompatGCC):
if isinstance(cxx, Cpp.GCC):
self.vendor = 'gcc'
elif isinstance(cxx, Cpp.Clang):
self.vendor = 'clang'
self.compiler.AddToListVar('CDEFINES', 'COMPILER_GCC')
self.compiler.AddToListVar('CDEFINES', 'POSIX')
self.compiler.AddToListVar('CDEFINES', 'stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_snprintf=snprintf')
self.compiler.AddToListVar('CDEFINES', '_vsnprintf=vsnprintf')
self.compiler.AddToListVar('CFLAGS', '-pipe')
self.compiler.AddToListVar('CFLAGS', '-fno-strict-aliasing')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4) or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-fvisibility=hidden')
self.compiler.AddToListVar('CXXFLAGS', '-fvisibility-inlines-hidden')
self.compiler.AddToListVar('CFLAGS', '-Wall')
#self.compiler.AddToListVar('CFLAGS', '-Werror')
self.compiler.AddToListVar('CFLAGS', '-Wno-uninitialized')
self.compiler.AddToListVar('CFLAGS', '-Wno-unused')
self.compiler.AddToListVar('CFLAGS', '-Wno-switch')
self.compiler.AddToListVar('CFLAGS', '-Wno-invalid-offsetof')
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
self.compiler.AddToListVar('CFLAGS', '-msse')
self.compiler.AddToListVar('CFLAGS', '-m32')
self.compiler.AddToListVar('POSTLINKFLAGS', '-m32')
self.compiler.AddToListVar('CFLAGS', '-static-libgcc')
self.compiler.AddToListVar('CXXFLAGS', '-fno-exceptions')
self.compiler.AddToListVar('CXXFLAGS', '-fno-rtti')
self.compiler.AddToListVar('CXXFLAGS', '-fno-threadsafe-statics')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-non-virtual-dtor')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-overloaded-virtual')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-conversion')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4 and cxx.minorVersion >= 7) or \
(self.vendor == 'clang' and cxx.majorVersion >= 3):
self.compiler.AddToListVar('CXXFLAGS', '-Wno-delete-non-virtual-dtor')
self.compiler.AddToListVar('CDEFINES', 'HAVE_STDINT_H')
self.compiler.AddToListVar('CDEFINES', 'GNUC')
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
elif isinstance(cxx, Cpp.MSVC):
self.vendor = 'msvc'
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CFLAGS', '/MTd')
self.compiler.AddToListVar('POSTLINKFLAGS', '/NODEFAULTLIB:libcmt')
else:
self.compiler.AddToListVar('CFLAGS', '/MT')
self.compiler.AddToListVar('CDEFINES', 'COMPILER_MSVC')
self.compiler.AddToListVar('CDEFINES', 'COMPILER_MSVC32')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_WARNINGS')
self.compiler.AddToListVar('CDEFINES', '_CRT_NONSTDC_NO_DEPRECATE')
self.compiler.AddToListVar('CXXFLAGS', '/EHsc')
self.compiler.AddToListVar('CXXFLAGS', '/GR-')
self.compiler.AddToListVar('CFLAGS', '/W3')
self.compiler.AddToListVar('CFLAGS', '/nologo')
self.compiler.AddToListVar('CFLAGS', '/Zi')
self.compiler.AddToListVar('CXXFLAGS', '/TP')
self.compiler.AddToListVar('POSTLINKFLAGS', '/DEBUG')
self.compiler.AddToListVar('POSTLINKFLAGS', '/MACHINE:X86')
self.compiler.AddToListVar('POSTLINKFLAGS', '/SUBSYSTEM:WINDOWS')
self.compiler.AddToListVar('POSTLINKFLAGS', 'kernel32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'user32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'gdi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'winspool.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'comdlg32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'advapi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'shell32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'ole32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'oleaut32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'uuid.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbc32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbccp32.lib')
#Optimization
if AMBuild.options.opt == '1':
self.compiler.AddToListVar('CDEFINES', 'NDEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-O3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Ox')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:REF')
#Debugging
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CDEFINES', 'DEBUG')
self.compiler.AddToListVar('CDEFINES', '_DEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-g3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Od')
self.compiler.AddToListVar('CFLAGS', '/RTC1')
#Platform-specifics
if AMBuild.target['platform'] == 'linux':
self.compiler.AddToListVar('CDEFINES', '_LINUX')
if self.vendor == 'gcc':
self.compiler.AddToListVar('POSTLINKFLAGS', '-static-libgcc')
if self.vendor == 'clang':
self.compiler.AddToListVar('POSTLINKFLAGS', '-lgcc_eh')
elif AMBuild.target['platform'] == 'darwin':
self.compiler.AddToListVar('POSTLINKFLAGS', '-mmacosx-version-min=10.5')
self.compiler.AddToListVar('POSTLINKFLAGS', ['-arch', 'i386'])
self.compiler.AddToListVar('POSTLINKFLAGS', '-lstdc++')
# For OS X dylib versioning
import re
productFile = open(os.path.join(AMBuild.sourceFolder, 'buildbot', 'product.version'), 'r')
productContents = productFile.read()
productFile.close()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.version = '1.0.0'
else:
major, minor, release = m.groups()
self.version = '{0}.{1}.{2}'.format(major, minor, release)
AMBuild.cache.CacheVariable('version', self.version)
elif AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('CDEFINES', 'WIN32')
self.compiler.AddToListVar('CDEFINES', '_WINDOWS')
#Finish up
self.compiler.AddToListVar('CDEFINES', 'SOURCEMOD_BUILD')
self.compiler.AddToListVar('CDEFINES', 'SM_GENERATED_BUILD')
self.compiler.AddToListVar('CINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.compiler.ToConfig(AMBuild, 'compiler')
AMBuild.cache.CacheVariable('vendor', self.vendor)
self.targetMap = { }
AMBuild.cache.CacheVariable('targetMap', self.targetMap)
else:
self.compiler.FromConfig(AMBuild, 'compiler')
self.targetMap = AMBuild.cache['targetMap']
if AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'extension'))
self.mmsPath = AMBuild.cache['MMSOURCE19']
def DefaultCompiler(self):
return self.compiler.Clone()
def JobMatters(self, jobname):
file = sys._getframe().f_code.co_filename
if AMBuild.mode == 'config':
self.targetMap[jobname] = file
return True
if len(AMBuild.args) == 0:
return True
if not jobname in AMBuild.args:
return False
def DefaultExtCompiler(self, path):
compiler = self.DefaultCompiler()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path, 'sdk'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'extensions'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'sourcepawn'))
return compiler
def AutoVersion(self, folder, binary):
if AMBuild.target['platform'] == 'windows':
env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"', 'SM_GENERATED_BUILD']}
binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
elif AMBuild.target['platform'] == 'darwin' and isinstance(binary, Cpp.LibraryBuilder):
binary.compiler['POSTLINKFLAGS'].extend(['-compatibility_version', '1.0.0'])
binary.compiler['POSTLINKFLAGS'].extend(['-current_version', AMBuild.cache['version']])
else:
return
def PreSetupHL2Job(self, job, builder, sdk):
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
if AMBuild.target['platform'] == 'linux':
if sdk == 'ep1':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk in ['ep2v', 'css']:
libs = ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib_srv.so', 'libtier0_srv.so']
for i in libs:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
if vboxhack == 1:
job.AddCommand(command.DirectCommand(['cp', '-f', target, link]))
else:
job.AddCommand(SymlinkCommand(link, target))
elif sdk in ['l4d', 'l4d2', 'csgo']:
libs = ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']
if sdk == 'csgo':
libs.append('interfaces_i486.a')
for i in libs:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
if vboxhack == 1:
job.AddCommand(command.DirectCommand(['cp', '-f', target, link]))
else:
job.AddCommand(SymlinkCommand(link, target))
else:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
if vboxhack == 1:
job.AddCommand(command.DirectCommand(['cp', '-f', target, link]))
else:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
if vboxhack == 1:
job.AddCommand(command.DirectCommand(['cp', '-f', target, link]))
else:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk in ['swarm', 'csgo']:
libs.append('interfaces')
for lib in libs:
libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
builder.RebuildIfNewer(libPath)
builder['POSTLINKFLAGS'].append(libPath)
def PostSetupHL2Job(self, job, builder, sdk):
if AMBuild.target['platform'] in ['linux', 'darwin']:
builder.AddObjectFiles(['tier1_i486.a', 'mathlib_i486.a'])
if sdk == 'csgo':
builder.AddObjectFiles(['interfaces_i486.a'])
def DefaultHL2Compiler(self, path, sdk, noLink = False, oldMms = '-legacy'):
compiler = self.DefaultExtCompiler(path)
mms = 'core'
if sdk == 'ep1':
mms += oldMms
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms))
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms, 'sourcehook'))
info = self.sdkInfo
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
compiler['CDEFINES'].append("SE_PORTAL2=10")
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
if sdk == 'ep1' or sdk == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['game', 'shared'])
paths.append(['common'])
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk == 'ep1':
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
for i in paths:
compiler['CXXINCLUDES'].append(os.path.join(sdkPath, *i))
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk in ['tf2', 'css', 'l4d2', 'hl2dm', 'dods']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0_srv.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib_srv.so']
elif sdk in ['l4d', 'csgo', 'nd']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
elif AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.dylib']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.dylib']
return compiler
sm = SM()
globals = {
'SM': sm
}
AMBuild.Include(os.path.join('buildbot', 'Versioning'), globals)
FileList = [
['AMBuilder'],
['buildbot', 'PackageScript']
]
for parts in FileList:
AMBuild.Include(os.path.join(*parts), globals)

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# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
compiler = SM.DefaultHL2Compiler('.', i)
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache['SOURCEMOD14'], 'public'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache['SOURCEMOD14'], 'public', 'sourcepawn'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache['SOURCEMOD14'], 'public', 'extensions'))
#compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache['SOURCEMOD14'], 'public', 'jit'))
#compiler['CXXINCLUDES'].append(os.path.join(AMBuild.cache['SOURCEMOD14'], 'public', 'jit', 'x86'))
if compiler.cc.name == 'gcc':
compiler['CFLAGS'].append('-Wno-parentheses')
#if i != 'ep1':
# compiler['CDEFINES'].append('HOOKING_ENABLED')
name = 'dhooks.ext.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, i)
binary.AddSourceFiles('.', [
'extension.cpp',
'listeners.cpp',
'vhook.cpp',
'natives.cpp',
'sdk/smsdk_ext.cpp'
'assembler-x86.cpp'
])
SM.PostSetupHL2Job(extension, binary, i)
#SM.AutoVersion('.', binary)
binary.SendToJob()

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# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import shutil
import ambuild.osutil as osutil
from ambuild.command import Command
job = AMBuild.AddJob('package')
class DestroyPath(Command):
def __init__(self, folder):
Command.__init__(self)
self.folder = folder
def destroy(self, path):
entries = os.listdir(path)
for entry in entries:
newpath = os.path.join(path, entry)
if os.path.isdir(newpath):
self.destroy(newpath)
os.rmdir(newpath)
elif os.path.isfile(newpath):
os.remove(newpath)
def run(self, runner, job):
runner.PrintOut('rm -rf {0}/*'.format(self.folder))
self.destroy(self.folder)
class CreateFolders(Command):
def __init__(self, folders):
Command.__init__(self)
self.folders = folders
def run(self, runner, job):
for folder in self.folders:
path = os.path.join(*folder)
runner.PrintOut('mkdir {0}'.format(path))
os.makedirs(path)
#Shallow folder copy
class CopyFolder(Command):
def __init__(self, fromList, toList, excludes = []):
Command.__init__(self)
self.fromPath = os.path.join(AMBuild.sourceFolder, *fromList)
self.toPath = os.path.join(*toList)
self.excludes = excludes
def run(self, runner, job):
entries = os.listdir(self.fromPath)
for entry in entries:
if entry in self.excludes:
continue
path = os.path.join(self.fromPath, entry)
if not os.path.isfile(path):
continue
runner.PrintOut('copy {0} to {1}'.format(path, self.toPath))
shutil.copy(path, self.toPath)
#Single file copy
class CopyFile(Command):
def __init__(self, fromFile, toPath):
Command.__init__(self)
self.fromFile = fromFile
self.toPath = toPath
def run(self, runner, job):
runner.PrintOut('copy {0} to {1}'.format(self.fromFile, self.toPath))
shutil.copy(self.fromFile, self.toPath)
folders = [
['addons', 'sourcemod', 'extensions'],
['addons', 'sourcemod', 'scripting', 'include'],
['addons', 'sourcemod', 'gamedata'],
['addons', 'sourcemod', 'gamedata', 'dhooks.games']
]
#Setup
job.AddCommand(DestroyPath(os.path.join(AMBuild.outputFolder, 'package')))
job.AddCommand(CreateFolders(folders))
#Copy Files
job.AddCommand(CopyFile(os.path.join(AMBuild.sourceFolder, 'sourcemod', 'scripting', 'include', 'dhooks.inc'),
os.path.join('addons', 'sourcemod', 'scripting', 'include')))
job.AddCommand(CopyFile(os.path.join(AMBuild.sourceFolder, 'sourcemod', 'scripting', 'dhooks-test.sp'),
os.path.join('addons', 'sourcemod', 'scripting')))
job.AddCommand(CopyFolder([AMBuild.sourceFolder, 'sourcemod', 'gamedata', 'dhooks-test.games'],
['addons', 'sourcemod', 'gamedata', 'dhooks-test.games']))
bincopies = []
def AddNormalLibrary(name, dest):
dest = os.path.join('addons', 'sourcemod', dest)
bincopies.append(CopyFile(os.path.join('..', name, name + osutil.SharedLibSuffix()), dest))
#pdb_list.append(name + '\\' + name + '.pdb')
def AddHL2Library(name, dest):
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
AddNormalLibrary(name + '.ext.' + sdk['ext'], dest)
#pdb_list = []
AddHL2Library('dhooks', 'extensions')
job.AddCommandGroup(bincopies)
#if AMBuild.target['platform'] == 'windows':
# pdblog = open(os.path.join(AMBuild.outputFolder, 'pdblog.txt'), 'wt')
# for pdb in pdb_list:
# pdblog.write(pdb + '\n')
# pdblog.close()

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#!/usr/bin/perl
# vim: set ts=2 sw=2 tw=99 noet:
use strict;
use Cwd;
use File::Basename;
use File::Path;
my ($myself, $path) = fileparse($0);
chdir($path);
require 'helpers.pm';
#Go back above build dir
chdir(Build::PathFormat('../..'));
#Get the source path.
our ($root) = getcwd();
rmtree('OUTPUT');
mkdir('OUTPUT') or die("Failed to create output folder: $!\n");
chdir('OUTPUT');
my ($result);
print "Attempting to reconfigure...\n";
#update and configure shiz
if ($^O eq "linux") {
#my @sdks = ('sourcemod-1.3', 'mmsource-1.8', 'hl2sdk', 'hl2sdk-ob', 'hl2sdk-ob-valve', 'hl2sdk-l4d', 'hl2sdk-l4d2');
#my ($sdk);
#foreach $sdk (@sdks) {
# print "Updating checkout of ", $sdk, " on ", $^O, "\n";
# $result = `hg pull -u /home/builds/common/$sdk`;
# print $result;
#}
$ENV{'SOURCEMOD14'} = '/home/builds/common/sourcemod-1.4';
$ENV{'MMSOURCE19'} = '/home/builds/common/mmsource-1.9';
$ENV{'HL2SDK'} = '/home/builds/common/hl2sdk';
$ENV{'HL2SDKOB'} = '/home/builds/common/hl2sdk-ob';
$ENV{'HL2SDKOBVALVE'} = '/home/builds/common/hl2sdk-ob-valve';
$ENV{'HL2SDKL4D'} = '/home/builds/common/hl2sdk-l4d';
$ENV{'HL2SDKL4D2'} = '/home/builds/common/hl2sdk-l4d2';
$ENV{'HL2SDKCSGO'} = '/home/builds/common/hl2sdk-csgo';
} elsif ($^O eq "darwin") {
#my @sdks = ('sourcemod-1.3', 'mmsource-1.8', 'hl2sdk-ob-valve');
#my ($sdk);
#foreach $sdk (@sdks) {
# print "Updating checkout of ", $sdk, " on ", $^O, "\n";
# $result = `hg pull -u /Users/builds/slaves/common/$sdk`;
# print $result;
#}
$ENV{'SOURCEMOD14'} = '/Users/builds/slaves/common/sourcemod-1.4';
$ENV{'MMSOURCE18'} = '/Users/builds/slaves/common/mmsource-1.8';
$ENV{'MMSOURCE19'} = '/Users/builds/slaves/common/mmsource-central';
$ENV{'HL2SDKOBVALVE'} = '/Users/builds/slaves/common/hl2sdk-ob-valve';
$ENV{'HL2SDKCSS'} = '/Users/builds/slaves/common/hl2sdk-css';
} else {
#JUST IN CASE
#$ENV{'MMSOURCE19'} = "C:\\Scripts\\common\\mmsource-1.9";
#$ENV{'HL2SDKCSGO'} = "C:\\Scripts\\common\\hl2sdk-csgo";
}
# Windows vars should already be set.
#configure AMBuild
if ($^O eq "linux") {
$result = `CC=gcc CXX=gcc python3 ../build/configure.py --enable-optimize`;
} elsif ($^O eq "darwin") {
$result = `CC=clang CXX=clang python3 ../build/configure.py --enable-optimize`;
} else {
$result = `C:\\Python31\\Python.exe ..\\build\\configure.py --enable-optimize`;
}
print "$result\n";
if ($? != 0) {
die('Could not configure!');
}

1
buildbot/build_type Normal file
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@ -0,0 +1 @@
dev

94
buildbot/helpers.pm Normal file
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@ -0,0 +1,94 @@
#!/usr/bin/perl
use strict;
use Cwd;
package Build;
sub HgRevNum
{
my ($path) = (@_);
my ($cd, $text, $rev);
$cd = Cwd::cwd();
chdir($path);
$text = `hg identify -n`;
chdir($cd);
chomp $text;
if ($text =~ /^(\d+)/)
{
return $1;
}
return 0;
}
sub ProductVersion
{
my ($file) = (@_);
my ($version);
open(FILE, $file) or die "Could not open $file: $!\n";
$version = <FILE>;
close(FILE);
chomp $version;
return $version;
}
sub Delete
{
my ($str)=(@_);
if ($^O =~ /MSWin/)
{
Command("del /S /F /Q \"$str\"");
Command("rmdir /S /Q \"$str\"");
} else {
Command("rm -rf $str");
}
return !(-e $str);
}
sub Copy
{
my ($src,$dest)=(@_);
if ($^O =~ /MSWin/)
{
Command("copy \"$src\" \"$dest\" /y");
} else {
Command("cp \"$src\" \"$dest\"");
}
return (-e $dest);
}
sub Move
{
my ($src,$dest)=(@_);
if ($^O =~ /MSWin/)
{
Command("move \"$src\" \"$dest\"");
} else {
Command("mv \"$src\" \"$dest\"");
}
return (-e $dest);
}
sub Command
{
my($cmd)=(@_);
print "$cmd\n";
return `$cmd`;
}
sub PathFormat
{
my ($str)=(@_);
if ($^O =~ /MSWin/)
{
$str =~ s#/#\\#g;
} else {
$str =~ s#\\#/#g;
}
return $str;
}
return 1;

99
buildbot/package.pl Normal file
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@ -0,0 +1,99 @@
#!/usr/bin/perl
use strict;
use Cwd;
use File::Basename;
use Net::FTP;
my ($ftp_file, $ftp_host, $ftp_user, $ftp_pass, $ftp_path, $tag);
$ftp_file = shift;
$tag = shift;
open(FTP, $ftp_file) or die "Unable to read FTP config file $ftp_file: $!\n";
$ftp_host = <FTP>;
$ftp_user = <FTP>;
$ftp_pass = <FTP>;
$ftp_path = <FTP>;
close(FTP);
chomp $ftp_host;
chomp $ftp_user;
chomp $ftp_pass;
chomp $ftp_path;
my ($myself, $path) = fileparse($0);
chdir($path);
require 'helpers.pm';
my ($version);
$version = Build::ProductVersion(Build::PathFormat('product.version'));
$version .= '-hg' . Build::HgRevNum('.');
# Append OS to package version
if ($^O eq "darwin")
{
$version .= '-mac';
}
elsif ($^O =~ /MSWin/)
{
$version .= '-windows';
}
else
{
$version .= '-' . $^O;
}
#Switch to the output folder.
chdir(Build::PathFormat('../../OUTPUT/package'));
my ($dirlist, $filename, $cmd);
$dirlist = "addons";
$filename = 'sdkhooks-' . $version;
if ($^O eq "linux")
{
$filename .= '.tar.gz';
$cmd = "tar zcvf $filename $dirlist";
}
else
{
$filename .= '.zip';
$cmd = "zip -r $filename $dirlist";
}
print "$cmd\n";
system($cmd);
$ftp_path .= "/sdkhooks";
my ($major,$minor) = ($version =~ /^(\d+)\.(\d+)/);
$ftp_path .= "/$major.$minor";
my ($ftp);
$ftp = Net::FTP->new($ftp_host, Debug => 0, Passive => 0)
or die "Cannot connect to host $ftp_host: $@";
$ftp->login($ftp_user, $ftp_pass)
or die "Cannot connect to host $ftp_host as $ftp_user: " . $ftp->message . "\n";
if ($ftp_path ne '')
{
# YOU LEAVE ME NO CHOICE
$ftp->mkdir($ftp_path, 1);
$ftp->cwd($ftp_path)
or die "Cannot change to folder $ftp_path: " . $ftp->message . "\n";
}
$ftp->binary();
$ftp->put($filename)
or die "Cannot drop file $filename ($ftp_path): " . $ftp->message . "\n";
$ftp->close();
print "File sent to drop site as $filename -- build succeeded.\n";
exit(0);

1
buildbot/product.version Normal file
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@ -0,0 +1 @@
2.0.0

27
buildbot/startbuild.pl Normal file
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@ -0,0 +1,27 @@
#!/usr/bin/perl
# vim: set ts=2 sw=2 tw=99 noet:
use File::Basename;
my ($myself, $path) = fileparse($0);
chdir($path);
require 'helpers.pm';
chdir('../../OUTPUT');
if ($^O eq "linux" || $^O eq "darwin") {
system("python3 build.py 2>&1");
} else {
system("C:\\Python31\\python.exe build.py 2>&1");
}
if ($? != 0)
{
die "Build failed: $!\n";
}
else
{
exit(0);
}

64
buildbot/symstore.pl Normal file
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@ -0,0 +1,64 @@
#!/usr/bin/perl
use File::Basename;
my ($myself, $path) = fileparse($0);
chdir($path);
require 'helpers.pm';
chdir('..');
open(PDBLOG, '../OUTPUT/pdblog.txt') or die "Could not open pdblog.txt: $!\n";
#Get version info
my ($version);
$version = Build::ProductVersion(Build::PathFormat('product.version'));
$version =~ s/-dev//g;
$version .= '-hg' . Build::HgRevNum('.');
my ($build_type);
$build_type = Build::GetBuildType(Build::PathFormat('buildbot/build_type'));
if ($build_type eq "dev")
{
$build_type = "buildbot";
}
elsif ($build_type eq "rel")
{
$build_type = "release";
}
my ($line);
while (<PDBLOG>)
{
$line = $_;
$line =~ s/\.pdb/\*/;
chomp $line;
Build::Command("symstore add /r /f \"..\\OUTPUT\\$line\" /s \"S:\\cssdm\" /t \"Stripper\" /v \"$version\" /c \"$build_type\"");
}
close(PDBLOG);
#Lowercase DLLs. Sigh.
my (@files);
opendir(DIR, "S:\\cssdm");
@files = readdir(DIR);
closedir(DIR);
my ($i, $j, $file, @subdirs);
for ($i = 0; $i <= $#files; $i++)
{
$file = $files[$i];
next unless ($file =~ /\.dll$/);
next unless (-d "S:\\cssdm\\$file");
opendir(DIR, "S:\\cssdm\\$file");
@subdirs = readdir(DIR);
closedir(DIR);
for ($j = 0; $j <= $#subdirs; $j++)
{
next unless ($subdirs[$j] =~ /[A-Z]/);
Build::Command("rename S:\\cssdm\\$file\\" . $subdirs[$j] . " " . lc($subdirs[$j]));
}
}

View File

@ -101,7 +101,7 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
@ -145,7 +145,7 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
@ -599,7 +599,7 @@
<ClCompile>
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;$(SMCENTRAL)\public;$(SMCENTRAL)\public\sourcepawn;$(SMCENTRAL)\public\extensions;$(HL2SDKOBVALVE)\game\server;$(HL2SDKOBVALVE)\game\shared;$(SMCENTRAL)\public\jit;$(SMCENTRAL)\public\jit\x86;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..;..\sdk;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\engine;$(HL2SDKOBVALVE)\public\game\server;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;$(SMCENTRAL)\public;$(SMCENTRAL)\public\sourcepawn;$(SMCENTRAL)\public\extensions;$(HL2SDKOBVALVE)\game\server;$(HL2SDKOBVALVE)\game\shared;$(SMCENTRAL)\public\jit;$(SMCENTRAL)\public\jit\x86;$(SMCENTRAL)\public\amtl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
@ -807,7 +807,7 @@
<ClCompile>
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..;..\sdk;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;$(SMCENTRAL)\public;$(SMCENTRAL)\public\sourcepawn;$(SMCENTRAL)\public\extensions;$(HL2SDKCSGO)\game\server;$(HL2SDKCSGO)\game\shared;$(SMCENTRAL)\public\jit;$(SMCENTRAL)\public\jit\x86;$(SMCENTRAL)\public\amtl</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
@ -817,8 +817,8 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>$(HL2SDKCSGO)\lib\public\interfaces.lib;$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)sample.ext.2.csgo.dll</OutputFile>
<AdditionalDependencies>$(HL2SDKCSGO)\lib\public\interfaces.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;$(HL2SDKCSGO)\lib\public\tier0.lib</AdditionalDependencies>
<OutputFile>$(OutDir)dhooks.ext.2.csgo.dll</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>

View File

@ -132,7 +132,85 @@ T CallVFunction(DHooksCallback *dg, HookParamsStruct *paramStruct, void *iface)
return ret;
}
template <>
Vector CallVFunction<Vector>(DHooksCallback *dg, HookParamsStruct *paramStruct, void *iface)
{
SourceMod::PassInfo *paramInfo = NULL;
SourceMod::PassInfo returnInfo;
if(dg->returnType != ReturnType_Void)
{
returnInfo.flags = dg->returnFlag;
returnInfo.size = sizeof(Vector);
returnInfo.type = PassType_Object;
}
ICallWrapper *pCall;
size_t size = GetStackArgsSize(dg);
unsigned char *vstk = (unsigned char *)malloc(sizeof(void *) + size);
unsigned char *vptr = vstk;
*(void **)vptr = iface;
if(paramStruct)
{
vptr += sizeof(void *);
paramInfo = (SourceMod::PassInfo *)malloc(sizeof(SourceMod::PassInfo) * dg->params.Count());
for(int i = 0; i < dg->params.Count(); i++)
{
switch(dg->params.Element(i).type)
{
case HookParamType_Int:
PARAMINFO_SWITCH(PassType_Basic);
VSTK_PARAM_SWITCH(int);
case HookParamType_Bool:
PARAMINFO_SWITCH(PassType_Basic);
VSTK_PARAM_SWITCH(cell_t);
case HookParamType_Float:
PARAMINFO_SWITCH(PassType_Float);
VSTK_PARAM_SWITCH_FLOAT();
case HookParamType_String:
PARAMINFO_SWITCH(PassType_Object);
VSTK_PARAM_SWITCH(int);
case HookParamType_StringPtr:
PARAMINFO_SWITCH(PassType_Basic);
VSTK_PARAM_SWITCH(string_t *);
case HookParamType_CharPtr:
PARAMINFO_SWITCH(PassType_Basic);
VSTK_PARAM_SWITCH(char *);
case HookParamType_VectorPtr:
PARAMINFO_SWITCH(PassType_Basic);
VSTK_PARAM_SWITCH(Vector *);
case HookParamType_CBaseEntity:
PARAMINFO_SWITCH(PassType_Basic);
VSTK_PARAM_SWITCH(CBaseEntity *);
case HookParamType_Edict:
PARAMINFO_SWITCH(PassType_Basic);
VSTK_PARAM_SWITCH(edict_t *);
default:
PARAMINFO_SWITCH(PassType_Basic);
VSTK_PARAM_SWITCH(void *);
}
}
}
Vector ret;
pCall = g_pBinTools->CreateVCall(dg->offset, 0, 0, &returnInfo, paramInfo, dg->params.Count());
pCall->Execute(vstk, &ret);
pCall->Destroy();
free(vstk);
if(paramInfo != NULL)
{
free(paramInfo);
}
return ret;
}
#ifdef __linux__
template <>
string_t CallVFunction<string_t>(DHooksCallback *dg, HookParamsStruct *paramStruct, void *iface)
@ -198,18 +276,10 @@ string_t CallVFunction<string_t>(DHooksCallback *dg, HookParamsStruct *paramStru
}
}
string_t ret = NULL_STRING;
if(dg->returnType == ReturnType_Void)
{
pCall = g_pBinTools->CreateVCall(dg->offset, 0, 0, NULL, paramInfo, dg->params.Count());
pCall->Execute(vstk, NULL);
}
else
{
pCall = g_pBinTools->CreateVCall(dg->offset, 0, 0, &returnInfo, paramInfo, dg->params.Count());
pCall->Execute(vstk, &ret);
}
string_t ret;
pCall = g_pBinTools->CreateVCall(dg->offset, 0, 0, &returnInfo, paramInfo, dg->params.Count());
pCall->Execute(vstk, &ret);
pCall->Destroy();
free(vstk);